Gentlemen, is work being done on the theater?
Every day I hopefully go to this thread.
Posts made by Phantom11
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RE: Vietnam Theater
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RE: Mission Commander beta release
Have actually just tried?
I tried it. Units are placed, but I don’t understand how to drag them anywhere on the map.
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RE: Mission Commander beta release
Gentlemen, tell me please, how to place battalions on the map and move them? Is there such a possibility?
That is, how to place I know how to place them there, where do I want? -
RE: Vietnam Theater
The theater needs to be converted to 4.34 first. Reading on what is needed to convert it…
How is progress?:bowd:
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RE: Vietnam Theater
How difficult is it to make palm trees?
And Introduce cockpit A-6E? -
RE: Vietnam theater v1.0 - BMS
Thank you guys for your work. I have been waiting for this theater for so long.
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RE: It might be time to look into a Vietnam theater again
Gentlemen. I already asked, I’ll ask again. Is there an excellent 3D cab for A-6 from FF5.5, is it possible to install it for this theater?
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RE: What happened to the SAAFOPS theater
Vietnam. It would be interesting
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RE: Vietnam
Gentlemen, there is a 3D cockpit A-6E from Free Falcon 5.5. Can it be adapted for the BMS?
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RE: Vietnam
Gentlemen, whether it is possible to replace the trees on the palm, in Korea?
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RE: Vietnam
I have 3 of PMC’s Theaters on my HD ……
PMC_Afghanistan_Theater_v0.3,
PMC_DesertStorm_Theater_v0.7 ,
PMC_Vietnam_Theater_v1.0They do not work in the BMS.
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RE: Test low-poly toys in BMS4..
I’m afraid that’s a pretty hard task, my friend. Even modifying an existing pit isn’t easy, if you want to start from scratch, you’ll have to build the model first (all the 3D shapes), than the skin, i.e. everything that’s on the surface. I’m absolutely no expert, but you can find some threads on cockpit building in these forums.
Thank you. Look for information on the forum.
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RE: Test low-poly toys in BMS4..
A good question, I’ve never thought of it, now I checked it out of sheer curiosity. Yes, there is a flyable A-6 (you can select it for a TE mission) but it has a generic Viper pit, unless I’ve missed something.
That would be the cockpit to it, that would be super! How difficult is it to create a simple cockpit?
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RE: Test low-poly toys in BMS4..
Gentlemen, if there is the A-6 Intruder, аnd cockpit?
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RE: Test low-poly toys in BMS4..
@Phantom11: the zip files are for those who can do basic LodEditor operation. feel free to search LodEditor tutorial on BMS fora.
Thank you, I will seek.
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RE: Test low-poly toys in BMS4..
update lod zip.
http://www.mediafire.com/download/dcaac2h2viqp72h/0-2016-Falkland_LOD%3DVer6.zip
http://www.mediafire.com/download/k4g01xlebzq2i77/0-2016_Fixed_LODs-skin_fused%3Dver11.zipLord, forgive me. Just I stumbled on this topic. Please tell me how to install it?