General TIR5 question
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I am trying to go through the training TEs with the BMS manuals at hand, visible on a separate monitor, with F4 running in a window, so I can research my answers as questions appear or as the training missions require.
I am using Yassy’s profile.
When I enter the 3D cockpit, however, I have to rotate my head over 90 degrees to either side to pick up the whole cockpit interior, usually about 110 degrees left or right.
By the time I have brought the left and right ends of the side cockpit switch arrays into view, by turning my head to make TIR5 track, I am looking at my monitor through my extreme peripheral vision. The switches and knobs are no longer in clear focus.
Is this the expected result with TIR5?
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I am trying to go through the training TEs with the BMS manuals at hand, visible on a separate monitor, with F4 running in a window, so I can research my answers as questions appear or as the training missions require.
I am using Yassy’s profile.
When I enter the 3D cockpit, however, I have to rotate my head over 90 degrees to either side to pick up the whole cockpit interior, usually about 110 degrees left or right.
By the time I have brought the left and right ends of the side cockpit switch arrays into view, by turning my head to make TIR5 track, I am looking at my monitor through my extreme peripheral vision. The switches and knobs are no longer in clear focus.
Is this the expected result with TIR5?
You can adjust the response curves to change the ratio of physical to in game movement, see here on how to do this :
https://www.naturalpoint.com/trackir/support/TrackIR-manual-v5.0/tir5-Chapter_5.htmlAlternatively, download an existing profile; here is one - you can search for more :
http://www.yassyhq.com/air.html -
Frequent alt-tabbing suggests running windowed with Cockpit Display Extractor.
Launcher> Configuration: Hardware, External Displays, 1. Cockpit Displays to External Windows [x].
Launcher> Cockpit Display Extraction: Main Window (Enable), Size/Offset as required.
falcon bms.cfg> set g_bCenterUI 1 if desired.===
My suggestions for TIR5:
1. Set Motion Control> Speed 1. It’s a global multiplier so there’s no need to be anything special, the profiles can do all the work.
2. Set Smooth to lowest number without excessive jitter when trying to keep the crosshair stationary in testing in the “grid sphere.” Mine is 6.
3. Make a new profile to experiment with, setting all curves to 0’s with the green down arrow “Curve:”.
4. Start with Yaw and place your head turned at the maximum comfortable head movement and hold it there while pressing the up arrow until output is ~180°.
5. Repeat for Pitch, Roll, X, Y, and Z for natural rotations and displacements.You might want the gentlest curve over yaw and pitch but keep the ratio of minimum point to maximum to no more than 2. Avoid making any hard notches around center. Pitch can benefit more from some more aggressive asymmetrical down curve since looking down into the cockpit isn’t as precise as tracking a bandit out of the top of the canopy.
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Get some FOV increment binds on your keyboard or joystick and set the config file for a reasonable maximum, default, and step size.