BMS Key File Help
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Do you know how to add that possibility to the idle detent in the dx generator?
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Do you know how to add that possibility to the idle detent in the dx generator?
SimThrottleIdleDetent
Edit #2:
Check Kolbe’s keyfile generator under the “DX Specifics” tab, then the “Toggle” heading …. Press & Release functionality.
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Agave_Blue,
1. SimThrottleIdleDetent: Isn’t it an “On” action and when assigned to the idle detent switch it works the opposite way?
2. Setting within BMS configuration for idle cut off didn’t work.
3. “Check Kolbe’s keyfile generator under the “DX Specifics” tab, then the “Toggle” heading …. Press & Release functionality”: a very good solution.
I’m trying to avoid toggle switches for their action changes according to where you start a switche’s action and I’m looking for a permanent command for each state of the switch just like the Boat or Laste switches where there are separate commands for On to Off.Thank you though very much for trying to help !
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Agave_Blue,
1. SimThrottleIdleDetent: Isn’t it an “On” action and when assigned to the idle detent switch it works the opposite way?
2. Setting within BMS configuration for idle cut off didn’t work.
3. “Check Kolbe’s keyfile generator under the “DX Specifics” tab, then the “Toggle” heading …. Press & Release functionality”: a very good solution.
I’m trying to avoid toggle switches for their action changes according to where you start a switche’s action and I’m looking for a permanent command for each state of the switch just like the Boat or Laste switches where there are separate commands for On to Off.Thank you though very much for trying to help !
I don’t think of Idle Detent as an ‘on’ or ‘off’ state. It is a transient ‘lift’ in the throttle range of motion …. you either want to ‘lift’ the throttle or you don’t. If you DO want to ‘lift’ the throttle, click the detent. Once ‘clicked’ or ‘released’, the throttle is back to a normal (axis) state.
IOW, it’s not like the detent is either ‘on’/'off … or ‘up’/‘down’ during any meaningful period of time … it is only ‘lifted’ for single moment that the throttle passes the detent.
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Actually the idle detent in the Warthog HOTAS is a switch.
When you move the throttle aft over the detent a switch is turned on.
That switch stays in the On position until you move the throttle forward beyond the detent and the the switch is then turned off.
It’s easy to see it within Windows controllers settings…check it out there and you shall see the light of that switch is on until the throttle is moved back forward.
You are right in the aspect that one side of the detent (forward) is an axis.
The current dx generator treats that switch only in the Off>to>On (eg…moving the throttle back over the detent).
As for what the On state does (momentary or prolonged action) is according to the specific command configuration. -
Well, enabling idle cutoff in the config will make the switch do nothing, and will make the engine start tied to throttle position. No switch involved.
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Agreed.
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Hi Phait I was wondering if you never use the Cursor enable button then how do you slew the radar cursor?
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Hi Phait I was wondering if you never use the Cursor enable button then how do you slew the radar cursor?
Cursor Enable slew the radar cursor?
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Cursor Enable slew the radar cursor?
Well it does actually. Its the same switch. You can press it inwards, or tilt it for slewing.
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Well it does actually. Its the same switch. You can press it inwards, or tilt it for slewing.
I guess I’m just behind the curve. I’m still trying to figure out if this is a keyfile thread, a Warthog thread, or a Cougar thread. I’m still stuck on “New BMS keystroke files”.
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Im gonna go with option all of the above.
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I’m sorry but I think I am not of great help here as I only use Idle Detent in the 3d cockpit rather than axis or DX buttons.
As a Cougar user setting the detent on the axis is a no go, as the Cougar Throttle has no “real” detents. Cutting off the
engine accidently happened too many times…What I have read so far is, that using Idle Detent with the Warthog Throttle is a bit tricky. But Morphine found a good solution.
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As a Cougar user setting the detent on the axis is a no go, as the Cougar Throttle has no “real” detents. Cutting off the
engine accidently happened too many times…It works fine. Just dont pull it past the detent. And if you do, immediately push it up past the detent and you are fine.
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I’ve removed the file download as I fixed some additional things, if anyone needs the X-55 Rhino template for Kolbe’s new Excel key file editor, please send over a PM.
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Using the version of the spreadsheet which is included with the 4.33 documentation:
Using X52 (non pro)
If I load a key file that has DX mappings to POV 1 (such as DMS u/d/r/l unshifted, and trim shifted), the POV 1 maps (and just the POV 1 maps) will not be displayed on the X52 controller page.
All other custom callback assignments display correctly.I found this using the .key files from “Flounder’s 4.33 x52 pro” key files (any of them) over in the Saitek section.
I didn’t test what happens if you export (I just keep reassigning the callbacks I want before I export)
But I guess POV 1 would probably fall back to it’s defaults. -
This is known.
POV code lines are currently noct imported correctly.
Is fixed in U1. -
Xcom - PM sent requesting your Template
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This is known.
POV code lines are currently noct imported correctly.
Is fixed in U1.Thank you. I must say I’m impressed with your spreadsheet wizardry!
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Kolbe-49th, after several days of mapping different joystick combo’s I believe I have remapped my original bms full key file. Is there a link to the original bms full key file without doing a complete bms 4.33 install.