No smoke/dust trails from moving ground units
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Hi
recently i’ve noticed that the ground units doesn’t emits dust trails when moves…but the others particle effects seems ok (explosions, smoke, missile trails)someone had a similar issue?
i’m pretty sure that my graphic settings are all set at the top, but i will doublecheck later tonight
thanks!
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turn rain Off
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Bloody monsoons.
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thank you, i will try later
so the rain disable some graphic effects? -
thank you, i will try later
so the rain disable some graphic effects?Yea… rain is wetting your monitor so some effects can’t exist
There is logic that checks the current weather status and only if not INCLEMENT, then ground vehicles will produce dust effect.
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Sorry for rather bad joke. I am quite sure our 1km resolution terrain does not handle “wet grayscale map”, storing evaporation data.
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Yea… rain is wetting your monitor so some effects can’t exist
There is logic that checks the current weather status and only if not INCLEMENT, then ground vehicles will produce dust effect.
I was flying over ITO in with FAIR weather forecast, cycled through the ground objects camera and got some armor moving without any kind of dust/smoke effect
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wow… very good thinking and too much detail…
U r spoiling us… :lol: -
I was flying over ITO in with FAIR weather forecast, cycled through the ground objects camera and got some armor moving without any kind of dust/smoke effect
Weird… as it should work, I believe anyone can confirm that it does.
wow… very good thinking and too much detail…
U r spoiling us… :lol:Not me, this code was there since 2004
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wow… very good thinking and too much detail…
U r spoiling us… :lol:Sorry, i will check the graphic config e run some test later when i go home