Resolution Fix
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looks like Nivida control panel is limiting my resolution and they are mirrored to the drop down in the BMS UI.
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I can see that no one knows or gives a poop.
In case anyone else runs across this issue I have determined the reason for the limited selection of resolutions is do to nvidia surround limiting most resolutions. It maybe be possible to create a custom resolution but cant be done when in surround mode. I went to 3 monitor mode and made a custom resolution but it is not available when I switch back to surround.
I have not been able to figure a way to force full screen when my in game resolution is less the default desktop?
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Honestly, I can’t be tons of help here all of my multimonitor experience has been on AMD and mostly with Eyefinity. You may give SoftTH a try to give you more ability to change the resolution. If will get the resolution you want I can help you tweak it for frame rate (or at least what tweak works with my R9 290).
One other thing though, you are turning SLI off for Falcon right? Multi-GPUs aren’t suppose to help that much and most find it hurts.
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One other thing though, you are turning SLI off for Falcon right? Multi-GPUs aren’t suppose to help that much and most find it hurts.
Interesting, I usually get 50+ fps on 3 monitors with most everything on high. Are you sure about this?
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Interesting, I usually get 50+ fps on 3 monitors with most everything on high. Are you sure about this?
Multi card set ups for multiple monitors works fine AFAIK. That is, each card simply is a pass through for your display. Enabling SLI or Xfire has issues with bms if I remember. I tried running both my HD 7970’s in Xfire and bms would not load up the pit. And when the pit did load up, there was artifacts and GFX tearing. So, yes for multi monitors but no for SLI or Xfire.
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Have to force afr or afr2 iirc for sli. Which def gives me better frame rates for triple screen vs running one card(2x 780ti)
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1. I don’t think it’s a good idea to drop your resolution in order to gain more FPS. I see the idea here, but IIRC, monitors are optimized to run at a set resolution. Running at a non-native res will mean worse performance (lower fps) or worse displays (fuzzy images?).
2. What other settings do you have turned on? You can disable stuff via the in-game UI or via the launcher. Turning a few things off or at lower settings will improve FPS.
3. Not all games benefit from SLI/Crossfire. Even those that do benefit from multi-GPU setups will do so in different manners… others will only see a few percentage of increase while some games will show significant improvement. I’m not sure where BMS is in this regard but I would not think it would benefit much from SLI/Crossfire simply because of the age of the game — for the same reason jumping from a quad-core to a 6-/8-core setup won’t see much gains.Check out my test thread to see how BMS runs with a single-GPU setup.
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1. I don’t think it’s a good idea to drop your resolution in order to gain more FPS. I see the idea here, but IIRC, monitors are optimized to run at a set resolution. Running at a non-native res will mean worse performance (lower fps) or worse displays (fuzzy images?).
2. What other settings do you have turned on? You can disable stuff via the in-game UI or via the launcher. Turning a few things off or at lower settings will improve FPS.
3. Not all games benefit from SLI/Crossfire. Even those that do benefit from multi-GPU setups will do so in different manners… others will only see a few percentage of increase while some games will show significant improvement. I’m not sure where BMS is in this regard but I would not think it would benefit much from SLI/Crossfire simply because of the age of the game — for the same reason jumping from a quad-core to a 6-/8-core setup won’t see much gains.Check out my test thread to see how BMS runs with a single-GPU setup.
Hey Ice, did you use to fly a lot of Lockon back in the day? If so you might remember me, we had a lot of battles. I went by 44th Eagle then.
Anyways, i do see that sli does give me good fps across 3 monitors at 5760 x 1080. Without sli it would be a slide show with all the eye candy on plus forced Anistropic filtering 16x / antialising 32x csaa /supersample 4x. I do turn off the smoke shadows in the config. I get 55-80fps with sli with these settings.
If i get into heavy clouds and inclement weather like in training mission 13 AGM-65, I drop down to 25-38fps with micro pauses using trackIR. So after extensive testing and logging graphical settings/findings the solution is to simply turn of HDR. It seems the heavy clouds and/or inclement weather are a heavy draw with HDR on. After I turned off HDR only i get 50-65 fps when in the soup.
Just posting this to help the next guy.
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Hey Ice, did you use to play a lot of Lockon back in the day? If so you might remember me, we had a lot of battles. I went by 44th Eagle then.
Anyways, i do see that sli does give me good fps across 3 monitors at 5760 x 1080. Without sli it would be a slide show with all the eye candy on plus forced Anistropic filtering 16x / antialising 32x csaa /supersample 4x. I do turn off the smoke shadows in the config. I get 55-80fps with sli with these settings.
If i get into heavy clouds and inclement weather like in training mission 13 AGM-65, I drop down to 25-38fps with micro pauses using trackIR. So after extensive testing and logging graphical settings/findings the solution is to simply turn of HDR. It seems the heavy clouds and/or inclement weather are a heavy draw with HDR on. After I turned off HDR only i get 50-65 fps when in the soup.
Just posting this to help the next guy.
Micro-stutters IIRC are specially a symptom of SLI, have you actually tried without it? May be a good trade off. Also I’m curious how much of a bump you get with SLI, might make me go for a Crossfire with my 4360x1600 setup.
Also what is your memory size? At my resolution and settings BMS uses 3700ish MB of VRAM, if you have less than 4gb of VRAM on each card (not both total) you maybe running out of VRAM in the soup with the super sampling. If that is the case you might try a more VRAM friendly AA method/supersampling level.
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Micro-stutters IIRC are specially a symptom of SLI, have you actually tried without it? May be a good trade off. Also I’m curious how much of a bump you get with SLI, might make me go for a Crossfire with my 4360x1600 setup.
Also what is your memory size? At my resolution and settings BMS uses 3700ish MB of VRAM, if you have less than 4gb of VRAM on each card (not both total) you maybe running out of VRAM in the soup with the super sampling. If that is the case you might try a more VRAM friendly AA method.
I have 2 x 680 GTXs 4096mb total of 8192mb. I have not tried it with just one card, I am pretty sure it would not do as good with all the aye candy…1st card runs the center monitor and the other card runs the 2 outside ones.
I only seem to get the micro stutter when fps starts getting to low 30s and below. But I have not tested that have low flying as remember from the past that was when this was more likely to occur.
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I have 2 x 680 GTXs 4096mb total of 8192mb. I have not tried it with just one card, I am pretty sure it would not do as good with all the aye candy…1st card runs the center monitor and the other card runs the 2 outside ones.
I only seem to get the micro stutter when fps starts getting to low 30s and below. But I have not tested that have low flying as remember from the past that was when this was more likely to occur.
Ok, I need to do more research on SLI and multi-monitor, that may be what is throwing me off here. But traditionally in SLI the memory is not a total of the two cards, I would still get video card monitoring program to see if you are filling your VRAM with all your high settings, high resolution, and bad weather causing the micro-stutters.
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Simple quick test using Nvidia inspector show VRAM usage really no different in clouds/bad weather vs clear skies. Usage was 1750mb each for both cards. They seem to split the load. So maybe they both are being used and thats 3500mb men usage.