WIP: F-14 B/D
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Pt. 2
Both tails now have integrated AC lights with internal housing but no transparency yet cuz that requires textures. They’re slightly extruded atm most likely will be scrapped and textured instead.
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Lastly the wings, specifically the spoilers. First step for integration is to build the housing within the wing body. For that the outline of the spoilers has been slightly enlarged and is pending integration and further modelling.
3D desrciptive text ain’t easy but I’ll try anyway. Note that the outer edges of the spoiler frames extrude from the wing body but the center section doesn’t. The reason is the spoilers and the frames for now rest on a perfect 90deg plane while the wing has a (ever so slightly) dome shape from front to rear (obviously) and from left to right (not so obvious but it’s there). Integrating the spoilers will ultimately help in finalizing wing shape and (maybe) solve the problem of the extruding wing/flap when in full sweep/oversweep.
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Finally all moving/lift surfaces aside from the glove.
Tomcat - ain’t nothin’ like me, Baby!
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Wow!
What a detailed work! Wish I were able to do something like that, but I never appreciated the secrets of 3D. Had some attempts years ago with the FS2004, but my aircraft looked more like flying potatoes
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Top notch Stingray.
D
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Got me Watering at the mouth Stingray.
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I found interesting the approach you used for the gun section. I used a different one for that on my f-16 model, though. Actually, I made the fuselage section without the cannon nacele; then I detached the cannon nacele area from the fuselage and modelled it on the left side, using more polys to making it smoother and not distorting the original area. It worked fine for me so far, just gotta see how it’ll work when integrated on the main airframe. It’s non-published material yet, but when it’s ready to go, I’ll share it with you if you’re interested on it.
Oh, please don’t misunderstand me, I’m not criticizing what you’ve done at all; I’m just commenting two different approaches for the same situation and how I found it interesting, as I observed it as a modeller apprentice always trying to learn from the work you guys publish here.
Thanks for the kind words regarding the Bear WIP!
By the way, awesome job on the big cat! I’m sure the final result will be fantastic and I’m looking forward to it! Carry on, pal!
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Wow!
What a detailed work! Wish I were able to do something like that, but I never appreciated the secrets of 3D. Had some attempts years ago with the FS2004, but my aircraft looked more like flying potatoes
I can relate I waited pretty much 6 years to start experimenting with it. Once you get into it it’s quite addictive actually. Besides you start to see the world with different eyes always thinking perspective and how could I model this or that :))). Seriously though once you get your blueprints front right/left top set up and simply start to draw a plane across a section and then adapt it from the side and from the front and you begin to see a shape that resembles RL forms you’re out of the gates basically. The rest is just best practice, key shortcuts and increasing efficiency.
There are guys who model a car rim in 4 minutes just by smart modelling a tiny section and then duplicating mirroring joining duplicating rotating etc. it comes down to knowing your way around the program functionality. I’m off on a tangent…anyway, glad you like the Cat.
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Got me Watering at the mouth Stingray.
This probe would probably be able to tell the change in your body temperature following that…
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I found interesting the approach you used for the gun section. I used a different one for that on my f-16 model, though. Actually, I made the fuselage section without the cannon nacele; then I detached the cannon nacele area from the fuselage and modelled it on the left side, using more polys to making it smoother and not distorting the original area. It worked fine for me so far, just gotta see how it’ll work when integrated on the main airframe.
No worries, I’m a noob just as well. As for your approach I did it basically the same way. I had the section modelled without the gun and then went from there. I didn’t copy and save it as this section is so simplistic I can just rebuild the side wall of the fuselage using the frame vertices in like a minute. On the 16 that section is more nuanced so I understand why you did.
I actually recovered my F-14 bible yesterday and noticed some errors in the shape of the nacele, will correct as soon as the tails are finished.
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Keep walking dear friend.
WE are waiting for your beautiful baby, and I’m also a hell lover of THE Tomcat :p.
The best fighter ever… US Navy should realize that the games of dirty money with companies and government guys don’t give the advantage to the country and its weapons.
Nikos. -
Agree with neystratiou. Thank you stingray for your dedication!
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Thanks much for your progress report Stingray, the model looks awesome. Are you using Blender for modelling?
Cheers, Uwe
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Thanks much for your progress report Stingray, the model looks awesome. Are you using Blender for modelling?
Cheers, Uwe
Thanks for the kudos. Yes, Blender 2.76b for all hard surface modelling.
Disclaimer: I Luuuuuuuv Blender :).
Disclaimer2: After working on the same file in dropbox with my thinkpad and the workstation I messed up the menus and it took me a good hour to get everything back so I still love it but that was some clumsy shit I don’t wanna go through again.
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Sometime ago I mentioned the tails and how I need to straighten them and connect them to the base assembly housing. It took some time…
It might not look it but I seperated the tails and the rudder. The extrusion at the rudder bottom is where the actuator rotates the rudder and the housing is the aerodynamic continuation facilitating airflow from the rudder actuator housing (the bulge you see on the starboard side of the base). The rotation of the rudder requires a movable plate that acts as a cover for the gap whenever the rudders are not in full rotation to the starboard side. That cover is the square plate you see between the tail and the rudder.
Above you also see the small square rubber sealings that rest on the engine shroud. Visible here on the lower left below the cover
And on the real thing
As you see rudder shape has to be corrected somewhat.
Here the two objects
For now they’re straight up and not tilted. Also the top needs to come down just a little to get the right height but I first have to correct some elements and straighten them out before tilting them back to the outside.
That’s it for the tails. The rest (transparency, rigging, etc.) will be done in Max. All triangulated they now stand at about 2200 tris.
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I can relate I waited pretty much 6 years to start experimenting with it. Once you get into it it’s quite addictive actually. Besides you start to see the world with different eyes always thinking perspective and how could I model this or that :))). Seriously though once you get your blueprints front right/left top set up and simply start to draw a plane across a section and then adapt it from the side and from the front and you begin to see a shape that resembles RL forms you’re out of the gates basically. The rest is just best practice, key shortcuts and increasing efficiency.
There are guys who model a car rim in 4 minutes just by smart modelling a tiny section and then duplicating mirroring joining duplicating rotating etc. it comes down to knowing your way around the program functionality. I’m off on a tangent…anyway, glad you like the Cat.
At school my favorite subject always was technical drawing. I was really good at it. As I got my first PC I tried to adapt my knowledge about it to some CAD programs I tested, but get never along with it. Have tried it a few times over the years, but I need a ruler and paper for it. Can’t do it with a program. So I decided to do repaints only. It’s much simpler .
I never understood why there was no serious simulator of the Tomcat. It’s such an awesome bird and it’s really interesting in case of simulation. There were so many F-16 sims, a few with the F-15, but none for the F-14. The last real simulation was Fleetdefender from Microprose. It’s still good, but a “little” aged now .
The best you could get was a F-14 mod in Strike Fighters and later the North Atlantic addon for SF2. Beside those the F-14 only had a shadowy existence in some action-sims, like Jetfighter IV or Topgun Fire At Will.
The D-modell never made it to a simulator. Even the Tomcat from Leatherneck Simulations (if she will ever see the light of day) will only simulate the A & B-models, but the real “Cat” is the D-model. Only the D and a few B had the new F110-GE-400 engines. That was the first time the jet could reach the performance it was built for. The TF30 engines made this bird always number two, after the Eagle, but with the new engines and it’s variable wing-geometry it was a real good dogfighter. No F-16 at all, but for it’s weight a real agile bird.
At the peak-level of her lifetime, the NAVY decided to retire her and get the Superbug instead. I like the Hornet also (more the old C-model), but in my opinion, she never will be a real replacement for the Tomcat.
Don’t like the whole 5th generation fighters, like F-22, F-35, EF2000 (no real 5th gen). To much electronics, to fragile and not emotional in any way. Just pieces of flying hardware with electronic brains in it. The pilot have to ask the plane, what he is permitted to do. That’s the wrong way in my opinion. Fly by wire as far as the 4th-generation goes is o.k, but to degrade pilots to passengers in such a way the new fighters will do, is really stupid in my eyes. Not to mention the whole stealth sh… . Most of this will be useless in near future, cause the radar technology will also advance. Hope the military will recognize this in the near future and switch back to the real intelligence in the cockpit between the pilots ears.
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The Tomcat is my favorite plane. But even then, It’s hard to admit that in the end, retiring it was the best course of action. It never got to do what it was built to do,thank God. Which was to Intercept Russian Bombers at extreme Long Ranges from the Carrier Fleet. It was a big bulky aircraft, hard to store on a Carrier. It was a maintenance nightmare from what I’ve heard about it. The Cat was a Money Sink, in an age where it wasn’t needed. Hornets and Super Hornets could just do more, and in less space too. The Tomcat didn’t have any other Medium Range option other than the Sparrow, which is greatly outclassed by the AMRAAM. Perhaps the Tomcat could have been retrofitted or modified to carry the AIM-120, but that’s an argument for another day. In a Ground attack role, The F-14 was adequate but again, the Hornet and Super Hornet can just do it better.
As a Replacement, there can never be one for the F-14. It was a unique aircraft that came around at the right time and place. It will be fondly remembered and never forgotten. There’s a surprising number of air frames on display, given the fact that all of the Tomcats in Navy Service are now destroyed.
My only hope is to be able to one day fly the Tomcat in Falcon with a Proper model and cockpit. Having had some fun slapping a F-16B in there for giggles, I can assure you there’s nothing more fun than Seeing a flight of IL-28s in a line, Switching to TWS, and Launching AIM-54s at them from 60 miles out. Though that AI needs a work on… They don’t like to launch that far out Heaven forbid we’re not in AMRAAM Range there #2.
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My only hope is to be able to one day fly the Tomcat in Falcon with a Proper model and cockpit.
No worries. I can tell you that in the lower basement levels of this modding forum you will find a total of 4-5 threads dealing with all aspects of simulation for this aircraft including flight model, cockpit (B and D), weapons systems implementation, any and all argument for and against this bird, political background, technical specifications including long and complex charts and eye witness accounts of pilots, tweakers, Grummanites, etc. as well as general usability discussion within Falcon.
Combined views: 250.000+, combined pages: 250+
So all’s been said and discussed to the rafters. What we need now is momentum going again to reach simultaneous development of model/pit/flight model including sound and, as far as possible, weapons/avionics implementation. It will happen. Then again I say this coming up on a 10 year anniversary of modding Falcon :).
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The D-modell never made it to a simulator.
There are no EM charts. You would have to (actually a number of people are doing exactly that right now but not for the Delta cat) reverse engineer the flight model to match turn and energy characteristics that match eye witness or other relevant accounts. Don’t know if he’s still around but ‘Mike Metcalf’ started doing exactly that and eventually got to a model that successfully resembled many of the characteristic behaviors of the F-14A. Plus AWG-9/APG-71 are killer systems that require a simulation of their own and there’s no data. And that’s just flight model and radar, you seein’ the challenge?
To give you just a slight taste of the issue:
https://www.benchmarksims.org/forum/showthread.php?10331-F-14D-Cockpit/page55