Mission Commander beta release
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Well if you have the OldFarts badge no prob… all other are we are not…
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I am indeed the proud owner of an “OldFarts” badge - I just cant remember where I put it :oops:
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Ironman,
Mission commander was basically just a tool to change load outs in missions a while back but it seems like I blinked and then it was a genetically enhanced Tacedit on steroids!
This is a very useful tool thanks to Falcas but a manual would be a mountain of paperwork. Much of it is doing the same thing Tacedit did but more user friendly. Try messing around with it and make a list of the aspects you dont understand and maybe we can start Users User manual from there. -
Please take this as a positive reply and I do read you post as very positive.
So first thanks!Mission commander was basically just a tool to change load outs in missions a while back but it seems like I blinked and then it was a genetically enhanced Tacedit on steroids!
However… what you write here is really not true. Except for the steroids part
MC has been a TacEdit replacement from the first public release and TacEdit has not been used in the dev team for years.If someone is using old tools and just now starting to discover that new tools are availible (and better) what can I say…
Anyway, I see you post as a complement, so thanks again.
Gr Falcas
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sorry to misrepresent MC. That blink I was talking about was me being out of the loop offline for several years. I only remembered that load outs was all I did with MC way, way back then so I just inadvertently belittled your effort from that time. Yes I am just discovering how nice MC is over the last year or so and am very pleased.
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Why does the campaign order me to redeploy upon start, after I manually created squadrons?
How can I avoid this? -
Either go to Advanced Squadron Options (flags) on MC (or TACEDIT)… and tickmark the option “No Plan”…
…Or fully disable any “redeployment” on BMS (any campaign in any theatre), on the Falcon Config file (not recomended)
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Doesn’t this have to do with squadrons set by HQ?
Sent from TapaTalk
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Redeployment is caused by being too close to the FLOT.
So how close is the squadron to the FLOT in your case?Gr Falcas
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Damn close:
Ramon, Eilat, Odva(or whatever City with ‘O’, just northwest of Eilat).
I have since changed the custom sqn airfields to Hatzor and Nevatim. All is well now, no redeployment. -
The campaign engine is smart enough that the enemy will not take the squadron when there is a risk that the airbase will be overrun. So it redeploys the squadron further away, if possible.
Gr Falcas
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Doesn’t this have to do with squadrons set by HQ?
Sent from TapaTalk
Human Sqns (no HQ set) will redeploy as well under those situations.
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I’ve been trying to make a early 80s campaign and swapping out units and weapons to fit the timeline. When editing airbase/squadron weapon availability, i can change the current availability of weapons without any trouble, but cannot affect the maximum. If the airbase receives a resupply, will the weapons i have set to zero reset? Is there a way to remove certain weapons from being resupplied to airbases?
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Yes to both.
Weapons… airframes… You can set them below its nominal values… but after a few hours/days, they will recover to the estándar values.
Only way is to change those values on the DB itself.
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Just fired up Falcon with all the goodies of BMS after a 3-4 year break- Very first action is always to go to F4Browse (wohaa BMS has a built in feature wow) to change the database and get my Indo-Pak freak on. Any how, spent full weekend to try to make Tacedit work like it used to and almost gave up till i ran into this tool. Going to install it later tonight and see if it can do the job. Idea is to just replace the default Korea campaign planes with PAF and Indian Airforce fighters. Have already edited the J7’s to F7-MG and sooped up Mirages etc. If this is done then the next thing will be to get some skins, i recall there used to be some good PAF skins in silver some time back have to find them on these forums I guess
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Ok first impressions- went very well. Was able to swap out the squadrons i wanted. Fired up the game and went well, i am still seeing however in the game planning view (map) that some old squadron planes still showing up. I swapped J-11’s with Indian Mig-29’s and Mirage-2K’s but still see J-11’s flying. Similarly for my custom F-7MG (modifed J-7’s) how can the icon be changed to a Mig-21 rather than an old J-17/J-19 for the map view?
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Did you cancel all flights when you swapped the squadrons?
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No i did not, but i assume if i run the clock for a few hours then those flights should be gone or will it still continue to generate sorties from the swapped out aircraft types?
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Hi , small glitch in korea , roosvelt should be 3811
Cheers
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Hi , small glitch in korea , roosvelt should be 3811
Cheers
Hey,
MC just used the database to find the correct CTs ect. Basically everything is numbers pointing to places in the DB.
As there are no hardcoded values in MC for this, it means that the CT 3810 is coming from the DB that has been loaded.So check if you are not loading a 4.32 DB and loading a mission for 4.33 for example.
gr Falcas