JanHas Models & Skin Thread -Compatible with 4.36
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Hi Jan,
No, not at this time… I spend too much time and energy on those skins just to dump them on the internet. So for now they stay with me…
That is of course your prerogative but I didn’t want to miss the opportunity to THANK YOU for mapping the model the way you did. It is very convenient to work on, so much so that I finished carbon-copying the panels and lines in about a couple of hours:
… and I’m sure doing effects will be a walk in the park without having to go every minute or so to LOD Editor to make sure everything fits the way it’s supposed to.
And, of course, thanks a million for including the “tail.psd” in your release.
Ps. If it’s not too much trouble - and since the models are protected - would you be able to provide a wireframe texture mapping template for reference…? Thanks in advance.
Ps2. Thank you for the “BMS style” canopy glass on your model… it’s awesome! -
Already mentioned in post 37, my answer in post 40
i think your beta testing need improvement!!!
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Hi Jan,
That is of course your prerogative but I didn’t want to miss the opportunity to THANK YOU for mapping the model the way you did. It is very convenient to work on, so much so that I finished carbon-copying the panels and lines in about a couple of hours:
http://imagizer.imageshack.us/v2/800x600q90/923/lJCimR.jpg… and I’m sure doing effects will be a walk in the park without having to go every minute or so to LOD Editor to make sure everything fits the way it’s supposed to.
And, of course, thanks a million for including the “tail.psd” in your release.
Ps. If it’s not too much trouble - and since the models are protected - would you be able to provide a wireframe texture mapping template for reference…? Thanks in advance.
Ps2. Thank you for the “BMS style” canopy glass on your model… it’s awesome!U can get the uvmaping from lodeditor.
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I think everyone should buy this man a beer! :drink:
+1, a whole can by each of us would be better instead, I think!
Thanks a lot, Jan. With best regards,
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Can we sticky this thread?
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A JanHas CFT 52+…Nah i don’t think i’d ever get myself away from the screen then lol :mrgreen:
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Indeed
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ALW_3_v4 AAQ-28_Litening
When unzip i find 2 dds + 1 lod and when install with Lodeditor in 3-D Viewer is ok bat in the game is not texturing correct I also delete before install all 1668dds file in all object folder hires folder.
Thanks -
ALW_3_v4 AAQ-28_Litening
When unzip i find 2 dds + 1 lod and when install with Lodeditor in 3-D Viewer is ok bat in the game is not texturing correct I also delete before install all 1668dds file in all object folder hires folder.
ThanksThe same for me, using U2
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Hi Jan
Can I share my skins under this thread?
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ALW_3_v4 AAQ-28_Litening
When unzip i find 2 dds + 1 lod and when install with Lodeditor in 3-D Viewer is ok bat in the game is not texturing correct I also delete before install all 1668dds file in all object folder hires folder.
Thanks -
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amazing skin! However the 14th squadron operates b50’s not b52’s right? not that it matters that much
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@Src:
I notice two small bits of the landing gear poking through wheel well doors on mine and this picture. Is that an error for BMS or a skin issue?
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I notice two small bits of the landing gear poking through wheel well doors on mine and this picture. Is that an error for BMS or a skin issue?
http://i223.photobucket.com/albums/dd84/icarus123456789/2016-11-05_132726_zpsiaqk51up.png
http://i223.photobucket.com/albums/dd84/icarus123456789/2016-11-05_132759_zpsz8i9smz7.png
It is a known bug in the 3d model BMS
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TUAF 191 st COBRA SQ. Skin Working
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Nice paint job!!! I like it.
C9
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Janhas, Are you going to be taken older skins from your collection, like the F4AF Misc Blk 50 skins and re-releasing them for BMS? Please,Please,Please
I have always loved those skins, Would be so appreciative if you converted those to BMS :bowd: :bowd:
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+1. Especially if they might include a decent Aggressor set at last!
This would mean adding more hard work to be done for ‘someone’ who sure don’t need that strange gift, but it would be a nice piece the same… let’s say in three or four Falcon years? :lol:
With best regards,