F-4 Phantom
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There she is
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Thk’s (I had no visible picture in the previous post). It’s fixed now.
Very nice german camos indeed -
Added a Centerline pylon model… It seems good so far… Edited the bmsrack.cfg and the .dat file of the model. It is only used when u add weapons when u use a CL tank its not there Old cl tanks had a pylon the f-15 type CL tanks that used lately from Phantoms are attached directly to the pylon conector of the fuselage
Also made some changes in the model in general to look better, it cost a bit in tris but definatelly looks better
Added also the Fuselage pylon connector
And the “updated” model of the 600 f-15 tank
And i think im done… Gonna test thorougly this beauty a bit and i will continue making the other versions if this works ok -
Due the day…
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F-4F in game testing
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Beautifull old scheme
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@SEG:
Beautifull old scheme
The biggest challenge and bet at the same time is to FINALLY make the walkways to the intakes. witch normally the way the model is textured is impossible but i took an idea of the original model in FS9 and make a copy of the polygons that the walkways are and make them transparent and paint them with alpha channel and of course the walkway line stayed unpainted. The -F, new -G ( i was planning on a G high poly also but later) and an -E will be included (thanks Ranger) ,after passing all tests of course, in Nordic theater.
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Ho - ho - ho
Just 1 hour to make…. Now that the “base” is ready its easy to make almost every version of this beauty,here only the serials left
If i make the IAF version with normal Stencils its ok? Cause i dont find anywhere IAF stencils
The G got his chekers on the tail pod. Some airframes got that some got the red-yellow-blue stripes for the WW tailcode. I preffered this one
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News regarding the pit?
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The biggest challenge and bet at the same time is to FINALLY make the walkways to the intakes. witch normally the way the model is textured is impossible but i took an idea of the original model in FS9 and make a copy of the polygons that the walkways are and make them transparent and paint them with alpha channel and of course the walkway line stayed unpainted. The -F, new -G ( i was planning on a G high poly also but later) and an -E will be included (thanks Ranger) ,after passing all tests of course, in Nordic theater.
Good looking of those parts…not so easy to model cause there are horizontal and vertical surfaces.
About the IAF version, size of the serial 257 looks to be correct but you will have to change the police… and add a smaller one on the air intake’s plateIn resizing serials given below, relatively to the roundel you have on your tex set, it should help
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News regarding the pit?
No not yet unfortunatelly… Tell u the truth i still wait for Radium… he wanted to make a -EJ Kai one pit (i havent finish that yet model wise i mean) and an Aup pit as well but original -E i have the model but im not a pit builder…
@SEG:
Good looking of those parts…not so easy to model cause there are horizontal and vertical surfaces.
About the IAF version, size of the serial 257 looks to be correct but you will have to change the police… and add a smaller one on the air intake’s plateIn resizing serials given below, relatively to the roundel you have on your tex set, it should help
Seg… I was asking for the stencils in general for the IAF. now that i have made the refuelling probe i only want hebrew stencils witch is not easy to find… the picture u see is from the -G and yes it is correct size… too much research to do this believe me…
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44000 polys could be 30/35000 ?
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44000 polys could be 30/35000 ?
Later… I posted many times. I have an AUP in 30k… This all are gonna be in the Highpoly package. Ahem u read only the rendered polys the proccessed are almost double
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Seg… I was asking for the stencils in general for the IAF. now that i have made the refuelling probe i only want hebrew stencils witch is not easy to find… the picture u see is from the -G and yes it is correct size… too much research to do this believe me…
OK, sorry
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And i just found out that the paintscheme i have for Israel is not correct so…. damn the 3d model is almost ready im missing the camo and the stencils… ok for the second one i can put the english ones im getting ready for AUP so its ok but the camo its needed
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And i just found out that the paintscheme i have for Israel is not correct so…. damn the 3d model is almost ready im missing the camo and the stencils… ok for the second one i can put the english ones im getting ready for AUP so its ok but the camo its needed
Here are plenty of pics of IAF Phantoms… http://www.primeportal.net/hangar/f-4_home.htm
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Time to Terminate the project? lol
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Time to Terminate the project? lol
Those are really sad pictures my friend to bad for those beauties. But what exactly is that? is it something like Amarc? Why they dont use them for spares? But as i can understand probably allready they did!
By the way i came to far now to terminate the project…. -
Skin for the AUP is ready… i have inserted as many stencils as i can (layered and i can use them in other versions also) Both squadrons represented and with the serials they must have.