Small - but effective idea…
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No BMS on your iPad…tsss:D
You can download this example from my dropbox.
Here the sound ingame: -
Wow. This thread “took off”…
Sorry. I wasn’t able to look at this from yesterday. Off with work.That’s a shame MadDoc. I wonder if it needs to be in a different format? or something? strange that it doesn’t sound like when you play the file separately to in game.
Shame I don’t know much about sound files and settings.(I couldn’t download the files from your drop box in the above link.)
…interesting thread this. Thanks for stepping up MadDoc and putting this together. Should it be a no go in the end - I appreciate your time.
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I have corrected the download link. Dropbox is currently a little weird.
As far as the format is concerned, this should not be a problem.
It is important that the sampling frequency is 8000Hz, mono and 16bit.
I’ll start a couple of trials. Perhaps the order of conversion is decisive … -
Yeah - doesn’t sound right does it.
Definitely needs to be clearer and louder.Im not sure what to advise.
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I just shortened the klick-sound a little and linked it with “connect”.
Now it does not sound like a heartbeat, rather than if the operator hits his microphone.:-|
I think the link with the .tlk is not effective. Better would be probably an .ogg - file that is linked to the boom-lock. -
Ok. See what Dee-Jay thinks then when he can tinker.
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Hi guys. Just thought I would bring this back into peoples consciousness. Dee-Jay, did you manage to take a look?
Wondered if anyone had any thoughts?
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This post is deleted! -
@Cpt:
Hi guys. Just thought I would bring this back into peoples consciousness. Dee-Jay, did you manage to take a look?
Wondered if anyone had any thoughts?
Forget about it …
It is done.
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Nice one!
Sorry for the delay. Been away.Thanks!
(for the next update I assume?)