Mission Commander beta release
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Dear Falcas,
after I installed MC last version released, unfortunately I too am experiencing troubles in converting 4.33 TEs to 4.34: after converted all the items, thus virtually ended the procedure, the ‘Save’ and ‘Save As’ buttons remain greyed both.
What have I done wrong or missed, I wonder.Thanks a lot in advance! With best regards.
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Edited: Solved issue
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Dear Falcas,
after I installed MC last version released, unfortunately I too am experiencing troubles in converting 4.33 TEs to 4.34: after converted all the items, thus virtually ended the procedure, the ‘Save’ and ‘Save As’ buttons remain greyed both.
What have I done wrong or missed, I wonder.Thanks a lot in advance! With best regards.
Also, same thing here… What I think is that ‘Theatre Converter’ is for converting .cam/.tac only from 4.32 to 4.33 version., not for new stuff.
I get exception on the end of the process., and whole process converting from 4.33 Custom database to 4.34 is a bust., still figuring where is the catch, I’ll try to reproduce.
Maybe try manually … convert whole theater to 4.34., new dir structure etc…
Is there some manual for converting theatres from 4.33 ??? Much appreciate …
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MC is fine with 4.34 as well as converting any version of Falcon to 4.34.
This is what has been used by the team to do all needed things for the mission files.MC will only convert the missions, so cam, tac and trn files.
The process will only work if the user follows the steps correctly.
When the process has been concluded the mission the save prompt will pop up automatically.
The location will also be in the 4.34 directory. Other needed files are automatically copied over as well.Only the fmap weather file is the exception. This files needs to be opened and saved with WeatherCommander.
This will update the file to the correct format. (Ver 1.3.0.11)But follow the each and every step correctly and read what the steps are.
And answer each question you get as good as you can.Gr Falcas
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Thanks for all yours above, Falcas.
Please let me clarify that I believe you have released this last version, in particular, only after it past severe testings, so my question was intended to understand what I did wrong or imprecise.
Besides, no matter about your great will to help us, the users, in passing by also all the sometimes silly errors we happen to do.
The weird thing remains that I just couldn’t finish the procedure as it’s due, by evidence. Every my attempt was frustrated at the end of the process I’m describing as follows:- set the same theater (KTO, in my case) for both the BMS versions;
- located the previous BMS version (BMS 4.33.1 update 5);
- selected its proper executable (‘launcher.exe’);
- checked that the output data were correct (Falcon location, etc., even if already set by default, as we learned);
- loaded the TE only (a .tac file, I mean) from the BMS previous version Campaign/Save folder;
- started the converting process;
- allowed any conversion to the new ‘format’ of any object et al. highlighted and needed during this;
- last, here it comes the tricky passage: forced the utility to continue, trespassing an error warning about the following exception (I couldn’t translate it, sorry. Hope it’s understandable the same.)
************* Testo dell’eccezione **************
System.IndexOutOfRangeException: Indice oltre i limiti della matrice.
in MissionCommander.fclsMain.PrevDoTaskForce()
in MissionCommander.fclsMain.PrevLoadTE()
in MissionCommander.fclsMain.PrevOpenFile(String fName)
in MissionCommander.fclsMain.PrevOpenFile()
in MissionCommander.fclsMain.btnPrevLoadMission_Click(Object sender, EventArgs e)
in System.Windows.Forms.Control.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc(Message& m)
in System.Windows.Forms.ButtonBase.WndProc(Message& m)
in System.Windows.Forms.Button.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Assembly caricati **************
mscorlib
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3362.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
–--------------------------------------
Mission Commander
Versione assembly: 0.5.9.394
Versione Win32: 0.5.9.394
Base di codice: file:///C:/Program%20Files/Mission%20Commander/Mission%20Commander.exeMicrosoft.VisualBasic
Versione assembly: 10.0.0.0
Versione Win32: 14.7.3190.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dllSystem
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3362.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Core
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3362.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Windows.Forms
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3324.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem.Drawing
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3324.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Xml
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllSystem.Runtime.Remoting
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dllBMSUtils
Versione assembly: 1.6.1.17
Versione Win32: 1.6.1.17
Base di codice: file:///C:/Program%20Files/Mission%20Commander/BMSUtils.DLLSystem.Windows.Forms.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dlldbwdp
Versione assembly: 1.6.0.0
Versione Win32: 1.6.0.0
Base di codice: file:///C:/Program%20Files/Mission%20Commander/dbwdp.DLLmscorlib.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3190.0 built by: NET472REL1LAST_C
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dllBMSLocation
Versione assembly: 1.0.3.0
Versione Win32: 1.0.3.0
Base di codice: file:///C:/Program%20Files/Mission%20Commander/BMSLocation.DLLSystem.Web
Versione assembly: 4.0.0.0
Versione Win32: 4.7.3282.0 built by: NET472REL1LAST_B
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dllLzssManaged
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Program%20Files/Mission%20Commander/LzssManaged.DLLWhat did I wrong? And how to solve that? Sorry for bothering you again, and my apologies for a so long post, hope it will be worth to.
Thanks in advance, with best regards.
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Sorry for bothering you again, and my apologies for a so long post, hope it will be worth to.
Just a general remark for everybody.
you are NOT bothering, this is what the forum is for!!!
I’ll do my best to help out (am on my mobile phone right now).
However, try to help yourself by giving me clear questions.My answer in the previous post could only be general as the questions (statements) before that where only general.
For example… help it does not work?.. what should I answer to this as it does not contain information@Jackal, this post is not directed to you personal.
The info you posted is fine and I’ll answer as soon as possible.Gr Falcas
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Thanks for all yours above, Falcas.
Please let me clarify that I believe you have released this last version, in particular, only after it past severe testings, so my question was intended to understand what I did wrong or imprecise.
Besides, no matter about your great will to help us, the users, in passing by also all the sometimes silly errors we happen to do.
The weird thing remains that I just couldn’t finish the procedure as it’s due, by evidence. Every my attempt was frustrated at the end of the process I’m describing as follows:- set the same theater (KTO, in my case) for both the BMS versions;
- located the previous BMS version (BMS 4.33.1 update 5);
- selected its proper executable (‘launcher.exe’);
- checked that the output data were correct (Falcon location, etc., even if already set by default, as we learned);
- loaded the TE only (a .tac file, I mean) from the BMS previous version Campaign/Save folder;
- started the converting process;
- allowed any conversion to the new ‘format’ of any object et al. highlighted and needed during this;
- last, here it comes the tricky passage: forced the utility to continue, trespassing an error warning about the following exception (I couldn’t translate it, sorry. Hope it’s understandable the same.)
Basically you for what you write you did it all fine. Although I don’t see you write step 2, which is actually important.
But I guess you did anyway as you write: “checked that the output data were correct (Falcon location, etc., even if already set by default, as we learned)”
Note: I just see that the text of step 1 and 2 is only partially visible. Fixed already.From the crash report you can clearly see its a crash during the conversion of the taskforces.
Not much you can do right now as this needs a check in the code and the mission itself.
So if you could get me the file, I can take a look.Gr Falcas
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Dear Falcas,
I meant to tell that all the output data were just what they should are as set per ‘Falcon BMS Location’ item.
And thanks a lot for your kind proposal, so I’m going to learn some more about how to make out a TE properly.
Is you could PM me an email address of yours, I’ll send that TE right away.With best regards.
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Dear Sir
I am having problems converting a or any TE from 4.33 to 4.34,
I have the current version MC_0.5.9.394, It resides on a fresh Win10 install.
……
…
BMS install paths : D:\Falcon BMS 4.33 U5 & D:\Falcon BMS 4.34'LzssNative.dl" is in the install.
My Bad, the Install of 4.33 U5 on D:\ belonged to an Old Win7 install on another drive.
Thanks……
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I have been trying to use some offmap units in a TE that I have added with the Mission Commander. I am using the same settings as it is used for cam files.
BMS is however not recognising my offmap squads. What I am doing wrong? In campaigns it is working nicely……
Sometimes it chrashes, sometimes it says it is not possible to generate flight plan when I try to add a flight from the offmap squad.Does anyone have any clue what I am doing wrong?
PS: more specifically, in TE it says “No path to target found,-> No AB Available.”
In the campaign I have been editing and flying, it works very nice. -
Yep, Offmap airbases is only for Campaigns at this moment.
But with BMS you never know what the future bringsGr Falcas
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Good to know. I was wondering if was doing something wrong.
Anyway, offmap AB are really cool in campaigns. Offer tons of new possibilities and scenarios. Cheers! -
Hi, Falcas.
I’ve started learning how to use your tool, and facing a issue with Set Owner.
In TE, there’s no problem in Set Owner. I can pick one of team from the list, and that setting is saved in .tac file correctly.
However, I can’t get the owner setting if I made it in MC. I followed the procedure in below:1. Launch BMS 4.34
2. Select TE, and TE Builder
3. Save the TE after making new teams
4. Lauch MC, and open the .tac file above
5. Use Set Owner function for a bunch of objectives, and save it
6. Lauch BMS 4.34 again, open the .tac fileI’m using stock KTO theater. No modification has been made in the file structure.
Thanks for reading. -
Hey PeCa,
Not the Owner, but the CurrentOwner needs to be set.
Easiest way to do this is in the Map.
Load your mission, select the type of Objectives you want to change. Maybe all.
In the same screen near the bottom you find a function “Set Owner mode”.
Select the team/country you want to change. Clicking on an Objective will do the change.Gr Falcas
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Hey PeCa,
Not the Owner, but the CurrentOwner needs to be set.
Easiest way to do this is in the Map.
Load your mission, select the type of Objectives you want to change. Maybe all.
In the same screen near the bottom you find a function “Set Owner mode”.
Select the team/country you want to change. Clicking on an Objective will do the change.Gr Falcas
Thanks for the advice, Falcas. Much appreciated.
I’ve already set the both First and Current Owner. -
Really don’t know how you managed to get that.
I use this on a regular basis and works fine.
So you must have done something strange. -
Really don’t know how you managed to get that.
I use this on a regular basis and works fine.
So you must have done something strange.That sound strange…
I just tried changing Windows System Locale to “English (US)”. But, it didn’t solve anything.
Have no idea anymore what casing the issue.Just in case, I uploaded the TE which I set the Owner of all airfield to USA in MC.
I can’t see the Owner change in game, though. Just like the images I posted.
https://drive.google.com/file/d/16Wjwa4uofK0GQAlQ7-Io1O4H-0VCvh9U/view?usp=sharing -
New version released, see first post.
Enjoy,
Falcas
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The issue was confirmed by friend of mine, so it’s not coming from my unique environment.
He’s also using BMS 4.34 and MC in Japanese edition of Windows 10. -
Dear Falcas,
unfortunately, still the same issue I reported a few days ago, even with the last version just released.
There must be some odd in my procedure that makes me doing things wrong, I have no else explanation for that.
I’m going to give more details further when I’m back home from work, I’ll update this post.With best regards.