[Released] EMF v1.0.2 (BMS 4.34)
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Yes, it is very specific therm in F4 world.
Normal/default theater (Korea) is 64segments in size since 1998 (1994).
Basic tile (4 sided polygon, 2 triangles) is 1km size. 16x16 tiles are composed into “segments” (these are loaded by current engine imo).
So default theater is 64 seg ( 16 1km tile) = 1024 km x 1024 km area.
128 segment theaters are four times bigger (2048 x 2048 km).Thanks, Lukas!
I’d never have figured that out without your help. I’m pretty computer UN-savy. Sorry to Hi-jack, but I found this interesting and thought I’d follow in case I’d ever run into problems.
Thanks much!
All my best,
Rob -
Does anyone of you have crash issues while trying to connect to MP?
Emf theater for 434
Thank you -
I have this installed as described here. When I go to mission editor and create a simple flight, once I create the flight and save it, I then return back to the screen so I can open up my saved file. But when I click on it the whole program closes out and I have to start from my desk top to start it over. Then I open it up and it lets me start the flight. Anything I need to know, or did I do something wrong? I installed it just like your instructions here.
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If you pressed the clear all button (nuke button) when you created the mission, you shouldn’t have problems. If you did it as per the TE Creation.pdf, and then the mission works fine after you restarted the theater then it is an issue that it will be addressed in the future. Same applies to saved campaign files. You must exit the sim and then restart it in order for the saved campaign to load properly. I’ll try to fix it.
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Hi Mystic and all the people involved in EMF creation, you really did an incredible work!
I’m trying to improve the campaign in Lybia, with the help of Mission commander tool and the guide for campaign creation, to mimic the real facts of operations Odissey dawn & Unified protector as much as I can. Anyways I have found two issues that I can not solve:
- The campaign engine (ATO) does not generate TANKER & AWACS missions for NATO (There are a few tanker & AWACS squadrons in theater)
- The ATO do generate Lybian air force strike missions against targets in Creta, Greece, and Italy
Both issues are totally unrealistic, any help to fix them will be much appreciated!
Best regards,
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If you paid attention in the campaign description, you would notice that NATO HVAA are human controlled. This was a request from beta testers. The other issue you described didnt occured to me, during my tests
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for EMF to be shown on TAcView, what are the code lines for the F4Theaters.xml?
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Since u nuke for te can you paint sides for te’s from mission commander?
Or its a pita?Sent from my SAMSUNG-SM-T818A using Tapatalk
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Didn’t try it. If you have time plz try it.
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for EMF to be shown on TAcView, what are the code lines for the F4Theaters.xml?
Thanks in advanceI didnt tested emf with tacview yet
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Mystic,
Sorry as per my last post. Yes I checked with TE and campaign, and I was wrong. Both don’t work. ATC will not clear you for takeoff unless you ask a second time. At least on my end.
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Ok, i’ll look at it
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Hey Guys
where do I place the EMF Chart folders, in what folder or does it matter? -
Hey Guys
where do I place the EMF Chart folders, in what folder or does it matter?There should be a docs folder in your EMF folder?
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There should be a docs folder in your EMF folder?
That’s right, on my own I have put those charts just there.
With best regards.
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Mystic,
Sorry as per my last post. Yes I checked with TE and campaign, and I was wrong. Both don’t work. ATC will not clear you for takeoff unless you ask a second time. At least on my end.
I found out the issue. Fixed. Thnx. Atm, just ask for a second time
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I found out the issue. Fixed. Thnx. Atm, just ask for a second time
NO problem!!! Keep up the great work!
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As far as I experianced turkish air force block 30/40 modeled without parachute , both blocks had a parachute except 50’s