Yaw Swing
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I explained it well enough to know what I meant. .
But you didn’t explain it enough for OTHERS to know what you mean
And yes I flew the navigation mission and saw nothing else than turbulences
I even provided à TE that I spent time to built myself and up’oad On my server
I spent time to explain different turbulences scenario
I even looked into the code fix î have done months ago for high speed rudder dampening toncatch motential bug
On you side , what did you do to help me ? You were asked to make a video did you even try ? Haven’t you got a phone ? You could have shoot your screen and upload the video !
This is absolutly not serious
You made us loose our time
SoBad => same
We are ready to help but the minimum you can do is to provide what we need to help
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If you have yaw oscillation or weird movement on ground please make a video to show the issue
Can’t do anything without it
I already did make a video, Mav. And you already saw it in a previous post. Maybe you forgot.
And it clearly showed that that plane was impossibly crabbing in a yawing motion on a vertical axis with no forward motion. Again: NO FORWARD MOTION. There is NO plane in the real world that can yaw like that on a concrete surface.
For the benefit of anyone reading this post, the video link is here:
The impossible crabbing starts at 2:20. There’s even a satellite view that shows beyond any doubt that the jet is yawing on its vertical axis with no forward motion. You blamed it on a “bump in the concrete”. There’s not a bump anywhere in the real world that can cause a jet to crab with no forward motion like that. Yet you say that there’s nothing unrealistic about this. I say that the video speaks for itself.
But I’m like BuzzU– I’ve already gone over this once with you, and I’m done now.
"BuzzU, you made us loose our time
SoBad => same"
Okay– that’s fair, Mav, because you sure did make me “loose my time” too. You’re right-- it’s a complete waste of time to write posts, make and link videos, etc. to someone who obviously has their mind already made up about so-called “realistic yawing”. So go ahead and have your last word (because you can’t resist having the last word), and I’ll be done with it. I’m outta here.
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SoBad, you have had the explanation (but it seems that you didn’t understood it ?! … or simply missed it) and this is indeed thanks to the video you’ve made …
So please explain to Buzzz how to make a video capture. I think we’ve spent enough time on that. Now please provide a something factual. It will save tipe for everyone. We have other things to do than trying to understand what you are endlessly trying to describe. After ppl are complaining about the length on the 3-4 weeks …
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Dee-Jay, it’s always a pleasure to communicate with you because you are never snide or snarky.
I have an AMD Radeon card, and the ReLive video capturing software comes with it free. That’s what I use. It’s very good software. If BuzzU doesn’t have an AMD Radeon card, I can’t help him. If he does have an AMD Radeon card, the AMD website has a VERY thorough online help page for the ReLive software (https://www.amd.com/en/technologies/radeon-software-relive).
Look, Dee-Jay, this is not a deal-breaker. It’s a very minor issue. It’s the way that Mav handles criticism and his habit of making snarky remarks that frustrated BuzzU (and me, and others as well about other issues).
BMS devs have to put up with a few very annoying forum members, right? Well, it works both ways, my friend.
Falcon BMS is an amazing example of amazing coders (including Mav) coming together in a global grass-roots fashion to create a world-class sophisticated military flight simulator, and I just happen to be one of the very original and passionate followers when Falcon 4.0 was released decades ago. You can not imagine my gratitude for BMS’s commitment and professionalism. If it were not for the BMS team, Falcon would have withered away many many years ago.
Thanks for your input. My abject apologies to Mav for “loosing his time”.
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I already did make a video, Mav. And you already saw it in a previous post. Maybe you forgot.
And it clearly showed that that plane was impossibly crabbing in a yawing motion on a vertical axis with no forward motion. Again: NO FORWARD MOTION. There is NO plane in the real world that can yaw like that on a concrete surface.
For the benefit of anyone reading this post, the video link is here:
The impossible crabbing starts at 2:20. There’s even a satellite view that shows beyond any doubt that the jet is yawing on its vertical axis with no forward motion. You blamed it on a “bump in the concrete”. There’s not a bump anywhere in the real world that can cause a jet to crab with no forward motion like that. Yet you say that there’s nothing unrealistic about this. I say that the video speaks for itself.
But I’m like BuzzU– I’ve already gone over this once with you, and I’m done now.
Okay-- that’s fair, Mav, because you sure did make me “loose my time” too. You’re right-- it’s a complete waste of time to write posts, make and link videos, etc. to someone who obviously has their mind already made up about so-called “realistic yawing”. So go ahead and have your last word (because you can’t resist having the last word), and I’ll be done with it. I’m outta here.
THIS ONE ? sorry i thought you were talking about something else
sorry i dont remember the name of all posters in every thread
it’s fixed already , was a stupid bug in the bump code…
so see, you didnt loose your time , no way i could have spotted that bug without your video
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The code that handles the effects of yawing initiators caused by ground bumps (and, in my opinion, air turbulence) is simply over-modeled. But since Mav is “in charge” of that code, it’s easy for him to brush people off, whether me, or BuzzU, or whoever.
.Cool down
you dont know what you are talking about since you have no idea about the way to code works.
Turbulence is not involved at all on ground
For turbulence ffect , FOR **** SAKE FOR THE MILLION TIME , the turbulence effect is CONFIGURABLE in the weather tab, , so it is impossible to say this is over modeled, when the user has the choice to zero it completely !!!
For ground this was a bug in the bump code , that’s all , and that was visible only when speed was very close to zero.
stupid coding bug, not a modelisation bug.
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Mav: it’s fixed already , was a stupid bug in the bump code…
so see, you didnt loose your time , no way i could have spotted that bug without your video
It would have been really nice if you had spent 1% of the time to let the BMS community know I was right about a bug in the code compared to the 99% of the time you initially spent trying to tell me I was wrong…
SoBad: But since Mav is “in charge” of that code, it’s easy for him to brush people off, whether me, or BuzzU, or whoever.
Mav: you dont know what you are talking about since you have no idea about the way to code works.
And yet, somehow (being a professional programmer 30+ years with experience in physics code modeling), I was able to find, describe, and validate a bug that you had to fix??? Brushing people off yet again??? I rest my case.
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It would have been really nice if you had spent 1% of the time to let the BMS community know I was right about a bug in the code compared to the 99% of the time you initially spent trying to tell me I was wrong…
And yet, somehow (being a professional programmer 30+ years with experience in physics code modeling), I was able to find, describe, and validate a bug that you had to fix??? Brushing people off yet again??? I rest my case.
i will be a little bit semantic but:
you didnt find the bug
you experienced a bug, took a video about it , made a lot of speculation about it
i found the bug, based on your video, not on your explanation attempts
because you could be a profesionnal programmer 60+ years, since you dont know the code here , this is useless
at the end, everybody is happy, one bug squashed thank you for reporting it
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you want to fly some bad weather try IL-2 with a Wildcat landing on an escort carrier
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you want to fly some bad weather try IL-2 with a Wildcat landing on an escort carrier
No kidding. I have 10 years flying it.
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It would have been really nice if you had spent 1% of the time to let the BMS community know I was right about a bug in the code compared to the 99% of the time you initially spent trying to tell me I was wrong…
And yet, somehow (being a professional programmer 30+ years with experience in physics code modeling), I was able to find, describe, and validate a bug that you had to fix??? Brushing people off yet again??? I rest my case.
By the way
i think we have had a misunderstanding here
i have answered you in your thread, and confirmed there was a problem when stoping on a bump and that will or will not be fixed in 3 to 4 weeks (classic Falcon 4.0 joke)
my advice awaiting the fix was to avoid stoping on a modeled bump.
i also thanked you in the very same post
but i figured out that you did understand i found the issue and was fixing it…
sorry if i was not clear , the bug was very easy to fix and was fixed the very same day
now i see that you might have missed my answer in your thread since you still write a very unpleasant youtube comment 3 hours ago , thank you for that
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I have an AMD Radeon card, and the ReLive video capturing software comes with it free. That’s what I use. It’s very good software. If BuzzU doesn’t have an AMD Radeon card, I can’t help him. If he does have an AMD Radeon card, the AMD website has a VERY thorough online help page for the ReLive software ([https://www.amd.com/en/technologies/radeon-software-relive[/e".[/QUOTE]
There are other capture software. ODS, FRAPS … and probably some other (google is our friend). A simple short sequece od few seconds will be enough. Or by filming with a cell phone would work also.](https://www.amd.com/en/technologies/radeon-software-relive[/e)
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There are other capture software. ODS, FRAPS … and probably some other (google is our friend). A simple short sequece od few seconds will be enough. Or by filming with a cell phone would work also.
OBStudio is what Malc put me on to and it’s great. A little ‘different’ to set up, particularly compared to Shadow Play (part of NV’s GFE) but it’s great. Works well with display extraction thanks to its multi source scene modes.