V sync debate (cleaned from JH topic)
-
Well fps depends on many factors and not just a model update. I had some 30 birds in the line with no impact, in my system.
BTW, I have prepared a Korea theater version with ALL the published Jan models in an updated DB, plus some extra work here and there on the DB, captive weapons etc. This is the test-bend for any new models development and fine-tune, it is my intention to release it next couple of weeks, depending my free time for some polishing…
How much will this affect performance? I have an old, low end PC and I still struggle sometimes to play BMS
-
How much will this affect performance? I have an old, low end PC and I still struggle sometimes to play BMS
There are many things that can hit your FPS…
I have tested 5 diffrent video cards, going from 1050TI 4GB which is the lowest, to the 1080 11GB which is really absoult top-notch.
as a Developing team I Dont always get to fly the 1080… But that’s ok because we got the same simulator, with 4k terrain, and enhanced graphics - going on 60FPS even on the GTX1050TI. it really depends on settings and knowing the files in your simulator…
If you want to get clear 60FPS 4K, you can start testing for your video card - what brings it steady on 60FPS…
For Example, if I still remember it right - in falcon you have the particle.sys file - try to rename the file and see the FPS effect… of course you will loose most of the smokes and effects - but you will get the maximum fps. you can edit the file than do get ridd of what’s lowering your FPS values… also try to use Vertical Sync ON - this opption will set the maximum FPS to 60. even when you can get 150FPS, It will stay under the 60FPS . but at points where you would get 15 fps - it would try to keep it on 60FPS, somewhere betwen 45FPS instead of 15FPS just by getting this option on. I don’t really fly Falcon BMS … so I don’t know which one is good or not - but these options will make an impact on any graphic card no matter the simulator or GFX Engine… -
try to use Vertical Sync ON - this opption will set the maximum FPS to 60. even when you can get 150FPS, It will stay under the 60FPS . but at points where you would get 15 fps - it would try to keep it on 60FPS, somewhere betwen 45FPS instead of 15FPS just by getting this option on
Are you sure you know what vertical sync is and how it works?
-
Vsync should be able to match the FPS and the HZ Rates of the screen depending on GPU factors if you’re using a 60" LED TV that doesn’t have G-Sync.
When the FPS goes to 150fps, and your screen’s HZ Rate is only 60, the Vsync will take the extra 90FPS, and will divert them so you will get a nice clear smooth 60FPS gameplay.
When the FPS goes below the screen’s HZ rate, for example below 60 if your screen is 60HZ, your video card will go into action to try and match the Screen’s HZ… that doesn’t always work, sometimes it goes the opposite effect, but with the new GTX 10XX Series, you can be sure that with or with our tripple buffering, the Card will be able to give you a 60FPS Smooth gameplay, and if you got 4K Resolution and Textures and skins - than you can get a nice 4K 60FPS, which is the high-quality standard. you don’t wanna go for MAX FPS possible when you play 4K because it will feel Arcade. the Vsync gives you a nice smooth FPS rate that matches the Screen’s rate and at low-fps points, helps you get a smoother gameplay. -
Well actually…
60hz monitor card has ready 100fps? it will toss the 40 and display only the 60.
Card has 35 then it will go half of 60 and display 30. There is a stupid rule of half on vsynch for tearing.
Main reason g synch was formed.
If the card is below will stay bellow because simply it can’t be that fast. But you get the halfs.Sent from my SAMSUNG-SM-T818A using Tapatalk
-
If the FPS goes in VSYNC to lower than 60FPS/HZs than the Video Card will try to go Turbo to compsite this… the Video card always tries to match the screen hz (60). in other words - the video card is doing the best he can to give always a 60FPS… but when there are points where he can’t do that, over his limits, he’ll go turbo and try even more and that’s gonna make things even worse…its gonna drop the fps even more because its trying to go over the limit - just like F16 … When the Video card is below 60, it will try to go turbo - like F-16 would NOSE UP… now when u nose up - its not gonna get you higher if u can’t climb. lets say you are flying 120 knots, and u try to get 60,000fts - u nose up - and bang u go all the way down… because u just don’t have the power to go up into the sky and getting your nose pitched up will makes things even worse… so that’s the same thing with the video cards… only that the new GTX-10XX Series of cards are very powerful and when they nose up - they got the afterburnner to do that. and they don’t drop FPS but they actually climb to 60,000FT or if u will 60FPS =]
-
Arty provided the correct answer.
Any card will render as many frames as possible, until it can’t (due to scene complexity and heat).
Nvidia and AMD cards will ‘boost’ increasing their clock speeds, provided they are under their power and heat limit.
If the card is at the limit with vsync on, it will not do magic to gain more frames. -
:cheer2: :kumbaya: :fencing:
-
You can run Falcon BMS on almost any video card with 150fps steady… Falcon BMS with everything on maximum - is not what I’m talking about… I’m talking about much more complex things than Falcon BMS… BMS doesn’t have realistic terrain, and the HAZE is only 30nm - so you really talking about small bubble that is using LOOP-REPEATING textures… it’s not using a full scale and not even any where close to 0.1% of full scale simulator… so when we’re talking about Falcon BMS - U really should never have low FPS… if u do - it’s something about the code or settings or other things … the GTX 1050TI can use its 4GB to hold textures - and in falcon in your 30nm area there are only 300mb in the best case… so there’s problem with the simulator or something if u get low FPS…
-
sorry wolfox321 but your approach and arguments are not that correct or let me put it in an other way, they don’t cover the whole spectrum and what wee talk about.
There are many many many cards that don’t have the turbo mode you mention, in fact i never heard such for gpu. For cpu yes and if you leave them with stock settings it is not good for flight Sims.For the textures terrain and the rest you mention is also not to the point cause you forget other affecting factors, also the fact that falcon terrain is not that complex or heavy is a good thing for the overall engine performance. We prefer a lesser terrain than a terrain causing a slideshow. Oh and its not just terrain, u forget zillion other stuff.
But here the issue talked is throughput. In large resolutions the gpu must have the horsepower and bw to deliver all that data when it should.
It’s not just to calculate the gfx of a single full hd monitor.
About the old code you mention let me remind you that gfx engine was upgraded to dx9 recently.
I dont know if code holds up fps , maybe, but that’s cause of cpu and not gpu. Last dont forget the volume that the falcon engine has to cope with, which NO other SIM has. Objects units bubbles dynamic campaign.Sent from my SAMSUNG-SM-T818A using Tapatalk
-
If the FPS goes in VSYNC to lower than 60FPS/HZs than the Video Card will try to go Turbo to compsite this… the Video card always tries to match the screen hz (60). in other words - the video card is doing the best he can to give always a 60FPS… but when there are points where he can’t do that, over his limits, he’ll go turbo and try even more and that’s gonna make things even worse…its gonna drop the fps even more because its trying to go over the limit - just like F16 … When the Video card is below 60, it will try to go turbo - like F-16 would NOSE UP… now when u nose up - its not gonna get you higher if u can’t climb. lets say you are flying 120 knots, and u try to get 60,000fts - u nose up - and bang u go all the way down… because u just don’t have the power to go up into the sky and getting your nose pitched up will makes things even worse… so that’s the same thing with the video cards… only that the new GTX-10XX Series of cards are very powerful and when they nose up - they got the afterburnner to do that. and they don’t drop FPS but they actually climb to 60,000FT or if u will 60FPS =]
http://s3.amazonaws.com/production.mediajoint.prx.org/public/piece_images/397288/vertical_small.jpg
LOL dude you have no clue what you are on about mate, Vsync is just a way to limit the framerates to match up with your displays refresh rate. You can’t magically generate extra frames. If you drop below your screens refresh rate you will just get screen tearing. This “turbo” mode you are referring to is just GPU boost 2.0/3.0 that overclocks the GPU automatically in any situation. There’s no “turbo” mode that magically pushes the card to create more frames. I am not even sure if you are being serious. The cards clock rates can vary but it’s in no way linked to Vsync. Gsync or AMD’s freesync are just variable refresh rate synced. It’s a piece of hardware/software in the monitor that allows the refresh rate to follow the framerate. So you can get tear free gaming at any framerate/refresh rate. Please stop talking about stuff that you have no idea about. Thanks.
-
-
we are on JanHas Models and skins thread.
The initial q was about using those models and skins and triple monitor or very high resolutions in Falcon BMS and the impact or what to do regarding FPS.If you are talking about the thing that we talked already about a vast 3d model instead of BMS terrain and photoreal textures for that model well I believe you got your answers already. If you don’t remember them I believe they are there in the other thread and you can read them.
It’s just a waste of time going all over it again. -
Here is your Falcon
While some other sims look like thisWhich are these other sims? I am interested to know.
I can asure you that we
Who exactly are withing that “we” word? A team, group, etc.? Is there a forum or site somewhere so we can find out details about this new; simulation?
-
You guys really talk alot… Here is your Falcon :
https://i.ibb.co/BCrjn6w/falcon4-0-falcon-bms-f4-update-4-33-benchmark-sims.jpg
While some other sims look like this :
https://i.ibb.co/CKMKqrR/2019-09-21-051857.jpg
https://i.ibb.co/GV0dX6f/2019-09-21-042958.jpgand Arty I can asure you that we dont use terrain in the way you think we use…
https://i.ibb.co/N38MxTX/2019-09-27-205456.jpg -
You guys really talk alot… Here is your Falcon :
https://i.ibb.co/BCrjn6w/falcon4-0-falcon-bms-f4-update-4-33-benchmark-sims.jpg
While some other sims look like this :
https://i.ibb.co/CKMKqrR/2019-09-21-051857.jpg
https://i.ibb.co/GV0dX6f/2019-09-21-042958.jpgand Arty I can asure you that we dont use terrain in the way you think we use…
https://i.ibb.co/N38MxTX/2019-09-27-205456.jpgOkay let me give you a rundown on something you don’t know. Falcon BMS FPS is not limited to graphics it is limited to CPU because it is a full fledged simulator with a dynamic campaign that simulates the F16 to a very realistic degree more than any other sim that exists today. That said the CPU has to make millions of calculations per second the AI and full fledged air and ground war of the dynamic campaign that is not present in any other simulator except maybe comanche vs hokum and Falcons engine is limited to 1 thread maybe two but not a full 2. You can post pics of other sims as much as you like but that doenst change the fact that Falcon BMS is still a better simulator in every other regard. So go play your “good graphic” arcade games nobody is stopping you.
-
Falcon BMS simulates the F16 to a very realistic degree more than any other sim that exists today
Sorry to bust your bubble but you live in a very naive world if you think Falcon is realistic , needless to say Falcon BMS doesn’t have 1 thing that is realistic …
-
Sorry to bust your bubble but you live in a very naive world if you think Falcon is realistic , needless to say Falcon BMS doesn’t have 1 things that is realistic … But its a game for the public so I think its ok that it’ll stay that way… but you dont have 1 things right - even the amount of fuel the tank fuels are taking… but I will not get into details - in total that statement of Falcon is Realisic is just wrong.
If that’s how you truly feel, why not **** off somewhere else then?
Edit - isn’t a bitch when you try to retract your nonsense after someone has quoted you…? LOL
-
Sorry to bust your bubble but you live in a very naive world if you think Falcon is realistic , needless to say Falcon BMS doesn’t have 1 thing that is realistic …
uh, we have a real F-16 pilot, here….
-
I don’t understand why we accept people on this forum who use use the linerty of expression to insult a teams work on their forum. I think it is sad.