DEM data
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Also very good links…
https://cgiarcsi.community/data/srtm-90m-digital-elevation-database-v4-1/SRTM DATA download
http://srtm.csi.cgiar.org/srtmdata/downloading and I see n30e000.zip… hmmm promising also.
https://drive.google.com/drive/folders/0B_J08t5spvd8VWJPbTB3anNHamc
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SRTM DATA download
?? Why do you keep talking about SRTM data and posting links??
Like I told you previously, Joe Labrada has supplied Falcon ready SRTM data for the entire planet!!
Here: http://www.mediafire.com/file/29dg56hd6kk66c8/JoeLabradaWorldMapDem2Terrain.zip/file
C9
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I did Arty’s workflow,but same error was happened.
I can’t understand. -
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@Cloud:
I think you mean Esper’s??
Exactly.
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C9 no problem to have alternatives.
Till now we had one source only for the E00 data and see what happened.
Does it bother you to have a backup plan or an alternative solution in case your main source is not available any more?Jeez… mercy man, ease up. we are on the same side here. Please try to have it in mind.
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Yea and also SRTM 250m will not be sufficient for future work. 30m is more like it - Although it is a bit too much, it’s best to hold the source data at that res + it’s not so large per theater, ~2GB assuming 2 bytes per pixel for a 64 seg theater.
I’m getting tired of speaking in riddles, maybe I’ll just show it all sooner than later, as if there are motivated people to work on theaters, we need to start thinking in future terms.
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Yea and also SRTM 250m will not be sufficient for future work. 30m is more like it - Although it is a bit too much, it’s best to hold the source data at that res + it’s not so large per theater, ~2GB assuming 2 bytes per pixel for a 64 seg theater.
I’m getting tired of speaking in riddles, maybe I’ll just show it all sooner than later, as if there are motivated people to work on theaters, we need to start thinking in future terms.
Yeap and mostly and mainly having a tool to manipulate such workflow and be able to do it from ground zero. Bells ringing!!!
Also it would be nice to start collecting data and maybe doing preliminary work from theater dev’s or if external 3dparty tools are to be used it would be nice to know and start learning them… -
I’m getting tired of speaking in riddles, maybe I’ll just show it all sooner than later, as if there are motivated people to work on theaters, we need to start thinking in future terms.
great news…please show it ASAP - theater modders definitely want to know the workload in advacne…
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Does it bother you to have a backup plan or an alternative solution in case your main source is not available any more?
LOL, SRTM data is widely available all over the net, IN ABUNDANCE, in just about any fashion you want it.
E00 data on the other hand is and was not!!!
C9
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Lol not lol i didn’t knew. Now i know and thanx for that.
Sent from my SAMSUNG-SM-T818A using Tapatalk
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Yeap and mostly and mainly having a tool to manipulate such workflow and be able to do it from ground zero. Bells ringing!!!
Also it would be nice to start collecting data and maybe doing preliminary work from theater dev’s or if external 3dparty tools are to be used it would be nice to know and start learning them…Problem is that real tools doesn’t exist yet, I have some very basic “tools” which I wrote for my immediate needs, but are very specific to what I needed, and not including any GUI (Although now that I know how to write a “decent” tool-style GUI, that isn’t really a problem).
Basically, all the “Pure data” should be downloaded from anywhere you want and via any tool (e.g QGIS, GlobalMapper, OSM etc). However, the intention is to not use anymore Falcon fake projection but to use instead a Transverse Mercator projection that will be centered on the most suitable Meridian per theater.
This is the very base. If anyone is serious about creating data for a newly-made theater, let me know and we will discuss further.
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Problem is that real tools doesn’t exist yet, I have some very basic “tools” which I wrote for my immediate needs, but are very specific to what I needed, and not including any GUI (Although now that I know how to write a “decent” tool-style GUI, that isn’t really a problem).
Basically, all the “Pure data” should be downloaded from anywhere you want and via any tool (e.g QGIS, GlobalMapper, OSM etc). However, the intention is to not use anymore Falcon fake projection but to use instead a Transverse Mercator projection that will be centered on the most suitable Meridian per theater.
This is the very base. If anyone is serious about creating data for a newly-made theater, let me know and we will discuss further.
well all theaters will be new so all theaters must be re generated.
The thing is to setup QGIS to project Transverse Mercator to visualize it.
But what datasets are needed?
Is there a minimum of layers?
Like landuse
urban areas
roads
railroads
citiescan we add extra layers?
The tile set will be in what format?
elevation?
it would be like a .shp .dbf .xml etc?
Theater size limitations?
Theater features limitations of the above mentioned?Any good python coder here? I believe it would assist greatly on manipulating the datasets and exporting for Falcon. Thinking outloud here…
Feasible to pre convert current theaters? Maybe say it better, create new ones and use their data with autoplacement on the new terrain?
The not having a tool is an ouch.
I live it every day at work and we loose time by reinventing the wheel daily.
I understand your pain and I would give up anything If I could assist on creating the tools by coding. I believe I could do the forms for the UI and manual maybe…
But instead of creating a new tool maybe consider as u mentioned QGIS? Can’t QGIS be used entirely to start from zero and do all the work and export to Falcon?
What the tool would be used for?
QGIS is open and the code is public if you fear that one day the QGIS is gone.Oh dear so many questions so many discoveries ahead… YYYeeeesssss give us pain… :lol:
//Edit: QGIS 3.10 downloaded and installed… Waiting for Input… :lol: I have 3 qgis installations active on my laptop already… :rofl:
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Problem is that real tools doesn’t exist yet, I have some very basic “tools” which I wrote for my immediate needs, but are very specific to what I needed, and not including any GUI (Although now that I know how to write a “decent” tool-style GUI, that isn’t really a problem).
Basically, all the “Pure data” should be downloaded from anywhere you want and via any tool (e.g QGIS, GlobalMapper, OSM etc). However, the intention is to not use anymore Falcon fake projection but to use instead a Transverse Mercator projection that will be centered on the most suitable Meridian per theater.
This is the very base. If anyone is serious about creating data for a newly-made theater, let me know and we will discuss further.
Interesting read……See everyone, I told you the Falcon world is FLAT and faked……
You are not Really flying over Korea…chuckle!!!Have FUN,
demer -
Interesting read……See everyone, I told you the Falcon world is FLAT and faked……
You are not Really flying over Korea…chuckle!!!Have FUN,
demerWell, every projection in a flight sim is a fake unless you make your earth curved and your sim 100% LAT/LONG friendly. But, Boy we are NOT going to go there
TM projection is probably pretty accurate for a “flat theater” like Falcon’s. For sure more accurate than default Falcon projection (Which BTW the idea of it isn’t so much different AFAIK but the result is less accurate).If you are interested in new stuff, I’m here…
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Well, every projection in a flight sim is a fake unless you make your earth curved and your sim 100% LAT/LONG friendly. But, Boy we are NOT going to go there
TM projection is probably pretty accurate for a “flat theater” like Falcon’s. For sure more accurate than default Falcon projection (Which BTW the idea of it isn’t so much different AFAIK but the result is less accurate).If you are interested in new stuff, I’m here…
Yeah, lets NOT go there……yet
I like the TM thought, and have for sometime now. GUAM is loosely based on it and the .map is easily manipulated to it.
As far as projection, the AB’s in GUAM were only off a few degrees (~10) according to Nikos who did the Stations and ILS file for the THEATER.
Easily fixed at that time as I was into REBUILD THEATERS TO BMS 4.1 FOR DEEJAY mode……LOL!!! Cannot even remember how many…though I know for a fact I did not do Libya due to the Smans lawsuit, which I eventually won.And Yeah I am interested in new stuff, just PM me with your thoughts, intent etc…… and lets GO from there……
Anything that increases “Joe Pilots” immersion, suspension of disbelief and enjoyment in sim/game, I AM ALL FOR IT!!!Serious,
Dave -
@Cloud:
?? Why do you keep talking about SRTM data and posting links??
Like I told you previously, Joe Labrada has supplied Falcon ready SRTM data for the entire planet!!
Here: http://www.mediafire.com/file/29dg56hd6kk66c8/JoeLabradaWorldMapDem2Terrain.zip/file
C9
If it’s already in e00 thats great, let me give it a shot, getting active and Pak-Ind theatre is the vision
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What are the dem pixel/meter resolutions supported by BMS? Knowing that is essential for choosing a DEM source. For example:
SRTM is C-Band SAR, which means that it has some ground penetration. It has a medium resolution (30m/px). On the other hand, TDM1 or Tandem X/Terrasar is a X-Band SAR that has very limited ground penetration but the free data provided by the European Space Agency is low res (90m/px). ALOS PALSAR is the best DEM source for resolution but its a L-Band SAR that has the longest ground penetration of the 3.Compared to a tank simulator, I estimate that a flight simulator doesn’t require very high res DEM files which in the end would be more detrimental to graphic performance, more than the benefits of a higher res terrain. Knowing that, for a desert terrain, where the soil is dry and sandy, higher ground penetration means that the data as a result would look a lot more bumpy, noisy with more pronounced features than in reality (Deeper valeys and higher hills); when in reality is pretty flat as far as the eye can see. That’s because the microwaves are penetrating up to a meter (sometimes even a lot more) into the sand and scattering off the wet underground, rocks, clay, archeological sites yet undiscovered or whatever is underneath. In this case the lower resolution X-band would be my source of choice because, although lower res, it models the lay of land, the surface, more accurately. Also, today it is already possible to get very high resolution data (Lidar) for a few places like the US, Spain, Denmark of up to submeter/pixel, for free and then process it to whatever the need.
For texture, thats even easier today. Its possible to get Multispectral data for any place on earth, for free. Resolution varies from 30 to 15m. The good thing about it is that with multispectral imagery, its possible to accurately use a software to automatically classify the terrain type according to their spectral characteristics, that means, to create automatically in a matter of minutes a map with each feature in a different colour, like forests in red, sand in brown, water in black, sand in green and infinite other combinations.
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Still can’t get dem2terrain to work. Windows 10 suggestions how to?