WIP - Kashmir Theatre - (Pak-Indo Conflict) Discussion
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Wow, really looking forward to this. Awesome variations in terrain, and a political tinderbox. How about something like this for a scenario:
2013, conventional conflict erupts India vs Pakistan (in the realm of possible over suspicion of sponsored terror attacks). Campaign triggers set for China to enter on side of Pakistan. Sets up for another trigger to bring US joining India (first by naval forces, then increasing air force deployments in India a few days later). Maybe Russia could have a trigger to get in it too (Russia and US flying coop, how cool would that be!).
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@ Canister,
My work and almost finished, if you need are available to give you a hand …:)
I Love Balkan …:p
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Hey guys!
No news from any of you so just checking
kaRadi
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Hey guys!
No news from any of you so just checking
kaRadi
Three words:
Tiling, Tiling, Tiling.
Best regards,
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Guys,
What is in your opinion more time consuming task? Creating tiles, creating transitions,editing paths/areas, making sets or applying tiles manually on the terrain? -
Editing paths/areas really wouldn’t be much of a task, BUT in BMS just about every water tile(coastal) needs to have plains areas and if you’re going to use the shader on rivers then theres additional work, lots of it.
I’d say they all rank pretty close to the same time consumption. Of course that all depends also on how nice you want it to look. I never really intended to get into terrain but I have, which in the end is good as I’ll need it for my next adventure.;)
I’ve already seen some stuff that was just thrown together so it didn’t take any time at all, old terrain tiles, low res, no real proper paths or areas, etc. And the end result was quite grotesque.
RAM22
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Guys,
What is in your opinion more time consuming task? Creating tiles, creating transitions,editing paths/areas, making sets or applying tiles manually on the terrain?the last one for me for sure, it’s not that hard for small areas, but when you have to edit almost all the 64 segs it’s really time consuming and BORING, that said you don’t have the percepition of terrain elevation and 3d models on it as you cannot fly it (that would add more time consuming), so will make “another pass” to control also all of thouse.
creating good tiles is harder, but less time consuming imho compared to fine edits to the L2 files -
IAF SU-30MKK
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That dude is ARMED to the freekin’ TEETH.:twisted: You give him everything in the SSD??:lol:
RAM22
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@RAM22:
That dude is ARMED to the freekin’ TEETH.:twisted: You give him everything in the SSD??:lol:
RAM22
Hahhaa, definitely had some fun kitting out that baby!
IAF MIRAGE 2000:
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Hahhaa, definitely had some fun kitting out that baby!
IAF MIRAGE 2000:
Great work mate , Bravo .
With regards .
Nikos . -
Nice Job Zee!!!
Almost make’s me wan’t to fly that puppy in DF……Almost mind ya’
demer
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Now the bad boys:
IAF MIG-29 11TH SQUADRON (Very high res skin)
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IAF MIG 29 28TH SQUADRON
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IAF MIG-29 TRIDENTS
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Really brilliant work!
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Some flying coffins:
IAF MIG-21 1ST SQUADRON
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IAF MIG21 ? SQUADRON
IAF MIG-21 45TH SQUADRON
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IAF MIG21 21ST SQUADRON
- A VERY ILL FLYING COFFIN.