Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)
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My fault. Geeze, I knew that, but last time I looked at it I thought it wasn’t reading BMS - Full.key, only writing to it. Turns out it does read from it and it was my own stupid fault for making a fuss. Sorry about that, and thanks for your help.
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Why are the “KEYCOMBO/PINKYSHIFT” “RELEASE” and “Invoke Both” buttons on the main page of the KeyMapping UI, as well as when you double-click a specific keystroke to edit?
I want to assign a button on my throttle as a dedicated shift key, so I’m not sure if I’m supposed to assign the shift key universally, or uniquely under each key stroke line item individually.
For example:
DX2 is the key I want as my shift button.
DX6 is assigned to do whatever.
I want to have DX6’s secondary shifted function be, Trim Up - nose down.Thanks, I don’t want to risk messing up as I’m still very new to BMS and this thread is over 30 pages now, so I can’t read every post.
I think I am supposed to:
1. Double click the mapping for TRIM Up - Nose Down
2. Press “KEYCOMBO/PINKYSHIFT”
3. Press DX2
4. Press “KEYCOMBO/PINKYSHIFT”
5. Press DX6
6. Press “Save” -
@Mar:
Have you tested the throttle through windows control panel? Can you assign stuff to the stick hat and to the the throttle through the normal BMS UI?
Do you use voice attack? If so, Does that program recognize the joystick buttons? You can program it that way if it does
Thanks for the advice guys (sry, been busy with work, and I didn’t know you replied).
In the end, I decided to just leave it for now until I get Track IR, when I’ll be reassigning the hat completely. -
What will happen if you press “SET AB” button to set AB threshold?
what DX number is pinky button?
C, sorry it took so long to respond, I just saw this.
At first when I saw the “axis creep” I went into the regular BMS setup, and that seemed to fix it for awhile. But, right before my recent move it started doing it even with that work around, and after the move it didn’t work at all. I now suspect that the “creep” was the first symptom of my x-65 dying. I think that as I now have a Warthog, have assigned all axis’ via AL, and have seen no “creep” at all. -
Hey fellows.
I am having a bit of a problem with my hotas setup while trying to use this alternative launcher.I have the thrustmaster warthog flight stick and the T1.6000M throttle quadrant combined.
On the axis mapping page, the application cannot not detect the throttle to enable me set the throttle axis.
I managed to set Pitch and roll axes on the warthog flightstick correctly but no joy for the throttle.
Am I missing something or I need to tweak things in devicesorting file to get throttle to work.
Thanks in advance
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Thank you Fluke. I have the x56, only use it for the sim Orbiter. Its bulky to be honest. When I first purchased it, (it was a new release then) it was produced by Saitek. Out of box it had some issues. I contacted Saitek. They were slow on the response. Found out why they were slow and not cooperative (when they did reply) , because Logitech was in process of acquiring them to some extent. Well when Logitech officially acquired Saitek, Logitech honored the warranty and sent me a replacement. I trashed the original one. They had me cut the wires and send pictures of it prior to Logitech shipping their replacement x56 to me. I happily did as they instructed, I had nothing to lose even if they didn’t. Saiteks X56 had some major issues. The new replacement works well, that is , when I use it. Regardless , of being very functional, it feels bulky to me (((bulky meaning, I need quick access to certain controls on the throttle, but the throttle handles are big and controls are far apart –- when simming in BMS, one needs to have quick access and the x56 controls are spaced too far apart )))))))), and I feel I need to have the hands of a 7-6" person that plays basketball to handle the throttles. But anyway, I may give the x56 a try again. I repacked it, since I run with BMS more so than Orbiter. Also, I got a complaint from the wifey, she said that there were, Too, many HOTAS on my 50" desk. Plus, honey you don’t use the other, so why not just pack it up until you have a need for it. So I packed it up and stored it and only reconnect it until the x56 is needed for like Orbiter or FSX (can’t wait for 2020 to come out). I have the x52 pro in use 98 percent of the time for BMS and other stuff. But anyway, thank you Fluke for your response. Appreciated. By the way, I’m using the KeyFile Editor, ((currently experimenting with the Alternative Launcher, has nice features. Thank you to the developer chihirobelmo), for most of the keymapping
and using Logitechs’ programming software to control the mini/micro stick. I just thought there was a tool that had everything built-into it so I didnt have to use multiple tools . Your the best thanks Fluke. -
Will we have to wait for an update to alternate launcher before we can use it with 4.34 U1 Or will alternate launcher work with update one
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Seems the Alternative Laucher by default inverts the pitch axis for me and some others. I can untick the box in the advanced configuration settings in BMS itself, but the alternative launcher keeps putting it back.
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I was having the same problem with the pitch axis. I am in the process of reinstalling everything. Will share what happens.
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Ok did a complete fresh install of 4.34 and U1. Ran it no problem. Install Alt Launcher ran with out doing anything set up of my HOTAS and the pitch axis invert button was ticked. I really like the Alt Launcher hope there is a way to fix it.
using win 10
hotas x56 -
I was wondering if it is possible to change the y axis direction(invert) in the registry as a short term solution. If it is changed in the reg then when alt-launcher changes it again it would be right. I ask this because alt-launcher was the only way I could fix my device sort order problem so kind of need it.
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I’m holding off on installing U1 until this is resolved, everything works quite well as it is…
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I too suffer from this…. what I am doing is just reversing it in game settings… (please note it will revert again next time you launch and you will have to do it again)… other than that wait for a patch for alt launcher…
I have noticed that Polar Vortex and Somalia campaigns do not have in their settings a pitch axis “inverse” tick box… Balkans, KTO, are fine
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Ok, all credits to Bibleclinger to find this:
you can fix the pitch inverted issue by changing the Alt Launcher config files. Go to you …/user/config folder, find the Setup.v100 file of your stick and look for the <axisname>Pitch and find the <invert>below and change that from true to false.</invert></axisname> -
Edit: Installed U1 and my Y axis is reversed in the sim, Changed the “Pitch” axis to “false” everything works as it should now, thank you!
The paragraph in the v100 file for my CH Fighterstick after the change;
<axassgn><axisname>Pitch</axisname>
<assgndate>2019-12-30T10:04:25.4664954-05:00</assgndate>
<invert>false</invert>
<saturation>None</saturation>
<deadzone>Small</deadzone></axassgn> -
Thanks mca2 and bibleclinger. It did the trick for me. One less thing to take care of when getting ready for a MP flight.
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Hey Guys,
Is been a while. Can anyone help me with this so I don’t mess anything up.
Why are the “KEYCOMBO/PINKYSHIFT” “RELEASE” and “Invoke Both” buttons on the main page of the KeyMapping UI, as well as when you double-click a specific keystroke to edit?
I want to assign a button on my throttle as a dedicated shift key, so I’m not sure if I’m supposed to assign the shift key universally, or uniquely under each key stroke line item individually.
For example:
DX2 is the key I want as my shift button.
DX6 is assigned to do whatever.
I want to have DX6’s secondary shifted function be, Trim Up - nose down.Thanks, I don’t want to risk messing up as I’m still very new to BMS and this thread is over 30 pages now, so I can’t read every post.
I think I am supposed to:
1. Double click the mapping for TRIM Up - Nose Down
2. Press “KEYCOMBO/PINKYSHIFT”
3. Press DX2
4. Press “KEYCOMBO/PINKYSHIFT”
5. Press DX6
6. Press “Save” -
Here is what the screen(s) will look like if done correctly (My SHFT is DX4, makes no difference). First set the DX button you want as SHFT, done (should look like my assignment in second screenshot). Next go to the button you want to use as shifted, double-clik to bring up assignment window, click the KeyCombo/Pinkyshift button, then press the DX button you want to use as shifted. Click Save, done (skip your step 4-5). Your button should look like my first screenshot showing my DMS controls.
So like this once you assign a SHFT button (in your case DX2) -
1. Double click the mapping for TRIM Up - Nose Down (or whatever you want shifted)
2. Press “KEYCOMBO/PINKYSHIFT” button in the assignment window
3. Press the DX6 button on your controller
4. Press “Save”Now DX6 will Trim Up when you clik it with the DX2 button already held down
Rinse and repeat. -
I guess I’m doing something wrong. The launcher wont start. With or without the additional dlls. Could someone point me into the right direction please?
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Hub.exe is at Falcon BMS 4.34\bin\x86, right?
How about removing .xml files in User/Config or starting the app unplugging all joysticks?