BMS - Multiple Camera Angles
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Hi all,
I want to create a 270 degree warped image with 3 projectors.
To create geometrically correct views for each projector, the software creates a file which defines an individual camera/view direction, offset and field of view etc.
These views are called view frustums.
Does BMS have the capability to define different and independent view frustums or camera/view angles ?
If so, how does one go about it ?
thanks.
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Not possible…yet!
I had a 270 degree tripple projectort setup aswell.
Only thing you can do is to use a fov that looks good for the center screen and use a headtracker for the sidescreens. -
Not possible…yet!
I had a 270 degree tripple projectort setup aswell.
Only thing you can do is to use a fov that looks good for the center screen and use a headtracker for the sidescreens.“…yet” ?? Do you know if the devs are working on it ?
So, just to clarify you use a single large stretched display ? What was the size of the display width x height ?
What FOV setting did you use ? Did you put it into the config file ?
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extend the maximum field of view in the falcon bms.cfg to be greater than the 80° that is selectable through the Configuration UI by setting it through for example to
set g_fMaximumFOV 120
and in addition set your starting FOV with
set g_fDefaultFOV 120 -
extend the maximum field of view in the falcon bms.cfg to be greater than the 80° that is selectable through the Configuration UI by setting it through for example to
set g_fMaximumFOV 120
and in addition set your starting FOV with
set g_fDefaultFOV 120Thanks for that.
Do you know if they are working on view frustums for BMS ?
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I highly suspect that that is on the list or if it is at any priority for near future.
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Same here. I am starting my 270* curved screen for my pit. Hoping it will be implemented in BMS in a not too distant future.
Envoyé de mon iPhone en utilisant Tapatalk