Korea '80s Theater - discussion
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Sorry to bother again, but I can’t open those archives still… I’ve verified the size for all them and they’re all right, but when I tried to open the first one with 7-zip I got an “unexpected error”.
Suggestions, anyone?
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Once the new campaign comes out my squadron will be giving this a whirl. Thanks!
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Sorry to bother again, but I can’t open those archives still… I’ve verified the size for all them and they’re all right, but when I tried to open the first one with 7-zip I got an “unexpected error”.
Suggestions, anyone?
I will try to pack with different software the next release.
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With original gun damage values gun damage is too big again. Even just a short bursts can kill (immediately exploding) a big jet.
edit: I do not know what other things have changed but radar guided AAA with other tweaks now can really effective even you are doing the first pass and fast.
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Impatiently awaiting a new version. Will give it a spin as soon as it’s there.
Molny, is there a quick way of fixing gun damage back to sensible range?
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You can do it with F4Browse, but because of exe they cannot be well scaled. My guess gun damage modelig still not get the final exe support.
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I will try to pack with different software the next release.
Thanks a lot also for your attention, Molnibalage, and best regards.
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Just a little preview. Thx. to Revientor!
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You wellcome
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Ok is a little be confuse there please when you go to download you have 5 files there with one is the right one to download?
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hey reventor muy bueno tu trabajo pero cual es el correcto hay 5 archivos hay que bajarlos todos o solo uno y cual es?
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ajate todos, luego , descomprimes el .zip y el solo va uniendo el resto, porque el archivo esta cortado en partes de casi 100 megas
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Evet sizi anlıyorum, ama biraz daha açık konuşabilirsiniz
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Navy squadrons are on deck and they are functional, thx to Bad Boy. :headb:
An updated release may come on the next weekend, before 1st of May. I forgot to add new dispenser for some AC (A-10, Su-25, MiG-25), now they will have them. Gun damage values set to be usable with U2.
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Navy squadrons are on deck and they are functional, thx to Bad Boy. :headb:
An updated release may come on the next weekend, before 1st of May. I forgot to add new dispenser for some AC (A-10, Su-25, MiG-25), now they will have them. Gun damage values set to be usable with U2.
thanx… u mean flare dispencers?
How can I look - check from where the flares come out? I believe they come out a bit more front than they should from the F-16.
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Navy squadrons are on deck and they are functional, thx to Bad Boy. :headb:
An updated release may come on the next weekend, before 1st of May. I forgot to add new dispenser for some AC (A-10, Su-25, MiG-25), now they will have them. Gun damage values set to be usable with U2.
can you also look at the chaff dispenser in MLU’s ? when popping chaf they eject metal from the right side op the ejection seat. Thats a little to much to the front. I know that MLU have extra dispensers in the right Loadpoint under the wing. But this is not good.
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thanx… u mean flare dispencers?
How can I look - check from where the flares come out? I believe they come out a bit more front than they should from the F-16.
I do not care so small inaccruacies. For A-10 and Su-25, I mean insed signle dispensers, they have four flares and double chaff. For MiG-25 it was forgotten to set that I have shown in preview thread.
can you also look at the chaff dispenser in MLU’s ? when popping chaf they eject metal from the right side op the ejection seat. Thats a little to much to the front. I know that MLU have extra dispensers in the right Loadpoint under the wing. But this is not good.
I can check, but I did not touch them and they are not acting in campaigns. Stuff, which are not used in campaigns are almost untouched. I change or changed only seeker data and FM all first and second line IR missiles (For ex. Magic R.550) and maybe a little HP tweak for these stuff.
As complete refresing of DB as in MolnyFalcon would required too much time. In FF I set almost everyting an average player can use. Battalions, rarely used AC, etc.
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The updated pack will be released at the next weekend with following upgrades:
- New UI, supported by Revientor.
- Navy squadrons are placed on CV deck.* Supported by Bad Boy.
- New MiG-23 3D model. Supported be TCknight.
- Updated chaff / flare for some forgotten AC. A-10, Su-25, MiG-25.
- For main AG missiles - at least which are used in campaigns (AGM-65B/D/G, AGM-45/78/88, AS-10/11/12/14/17 and some European stuff if it is neccesary.) inaccuracy will be set I did in MolnyFalcon. So far I have done only with AGM-88.
- Slightly upated Rolling Fire, a second wave of ground units are placed and a little improved SAM coverage for red side.
- Slightly upated squadron stores, I fixed some minor issues.
- Some “second line” AA missiles got sensor tweaks. (PL-8, Pythons, R.550 Magic II.) AIM-54A/C will have separated sensors.
I will try to use a different sowtware for slicing the theself extractor, likely zip. The install location will follow the suggested one \Add-On-Korea80s
MiG-23
*I recommend to use only takeoff options, because placing spots on deck are buggy, your AC will explode or simply disappear if you selecet other phases.
This time worked, I was in F/A-18 flight.
AI was able to take off.
This time parking spost are wrong.
AG missile inaccuracy.
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First post is updated, you can download a new release.Still only the Rolling Fire is playable, I upadated the DB and campaign a bit.
Besides the campaign related tweak I worked some not campaign related things.
- Wepons that are not used in campaigns are tweaked - AIM-120, AIM-9X, AA-12, Mica - is is possible to test and check my aspect concerning on sensors.
- KAB-500 is not available for Su-24 - because of campaign issues - but I changed the HPs of Su-30 if someone wish to play TEs with against or with harder red stuff. I put only LGBs, because I did not tested optical guided KABs. If they are work IMHO they mean overmodeling. A MAV seeker guided PGB is IMHO and overmodeling issue.
Currently I do not have time, but will come the time withing months when all campaigns will be fine tweaked for the theater.
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Oh yeah! Happy Birthday Man!