Link 16 things you want in the next update
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The seat operation varies. In mode 3 operation the chute is deployed no higher than 15,000’. If BMS doesn’t simulate the various seat operating modes, it should.
Correct.
I am dreaming about that for long time …It would be nice but IMO, original Falcon4 code is not designed to allow it without hard hard work. Low prio over many other more valuable aspect. But never say never.
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With how much has been achieved in the 8 years I’ve been watching, definitely never say never!
Just phenomenal how much has been achieved.
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With how much has been achieved in the 8 years I’ve been watching, definitely never say never!
Just phenomenal how much has been achieved.
Yes absolutly! The whole journey has been unbelievable.
Its amazing to think the sim that produced this screenshot:
Looks and plays how it does now and is soon (3-4 weeks) to be upgraded with VR. Mind Boggling.:jaw:
So many people to thank from over all these years I guess, but thanks to all of you none the less.
:hail:
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I’d like to be able to alter the external loadouts in all of the TE Missions…dunno how much effort it would take to be able to do that, but for a lot of them I’d simply like to fly the same mission at a different GWT or use a different but similar weapon for the same route/target set/purpose and observe any differences. Would like to still start with the current default loadouts, but also be able to change/revert them. No desire to be able to save the changes, just allow to do so - I wouldn’t mind having to check/configure before every Commit…in fact, I think I’d prefer it that way.
Save the TE and edit it.
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@BenDean87:
Looks and plays how it does now and is soon (3-4 weeks) to be upgraded with VR.
If Falcon gets VR, then I am buying a headset.
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Not if … but when.
That’s when I plan to upgrade my 8 y/o PC and start flying again (it’s been 5 years since I last used my Warthog HOTAS).
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Not if … but when.
:bdance:
When BMS comes out in VR… My work productivity is going to take a dive! :mrgreen:
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If it were for me, it would be a Viper full implemented cockpit leverages, buttons and al.
A happiest New Year to all the friends here, keep yourselves safe always.
With best regards.
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A Hornet 3d pit updated for the new changes brought by 4.35. I haven’t been able to find a way to close the canopy yet, even callbacks don’t seem to work.
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A Hornet 3d pit updated for the new changes brought by 4.35. I haven’t been able to find a way to close the canopy yet, even callbacks don’t seem to work.
https://www.benchmarksims.org/forum/showthread.php?40501-Project-Bug
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I hope dogfight engagement range can be set more than 80NM.
It is only 60NM now. not enough for BVR training
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Something very satisfying to do: ramp to ramp BVR training. Could be a fun workaround in the meantime?
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accurate & fully implemented lights panel.
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I hope dogfight engagement range can be set more than 80NM.
It is only 60NM now. not enough for BVR training
+1. If there’s ever going to be inclusion of F-16V modeling it probably needs to include something up to or in excess of 200NM sets.
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+1. If there’s ever going to be inclusion of F-16V modeling it probably needs to include something up to or in excess of 200NM sets.
The devs said nope. There will be no F-16 past Block 52, as they have no idea how to implement AESA radars.
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The devs said nope. There will be no F-16 past Block 52, as they have no idea how to implement AESA radars.
They are like any other radar…only better. But while I can see their point about finding performance data, I wouldn’t say “never”. Maybe 6-8 weeks.
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