Taiwan 4.35.3 (compatible with bms 4.35u1)
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I don’t know. Must reach out to other campaign makers on this one.
We have similar issues in Peru…
Fly at day… eject and it’s night.There is some talented campaign makers that may be able to help.
Will be at this issue now. Hopefully easy fix and easy to add to current.There are a few more updates being done for Joker Duke campaigns too.
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Started a thread on FL discord about this: https://discord.com/channels/263470085560205313/729288056766726144/833440562232688650
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Theater files not correctly set up
There are two places where you need to enter correct lat/long and one for time zone
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Hhhmmm… “Not enough data, can’t compute” Thanks for this, Mav-jp, but just for me, not an expert (but most curious in spite of all odds):
I got something, I guess, but anyway would you mind and explain what are we talking about now, please?
Sorry for bothering you and thanks a lot in advance.With best regards.
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Theater files not correctly set up
There are two places where you need to enter correct lat/long and one for time zone
Thanks! I did not know this . Luke777 pointed this out too.
I’m working on fixing it.I’ve changed “weather.ini” to
8
23
121This fixes the time… no wonder I couldn’t find it in cam files!
I got correct strings that say “sunrise “ and “sunset”.
Now I’m digging through art files to see which one portrays this in brief screen.
As soon as I get that, I think we are good.Now just to find it…
Okay, found header file and others need updates in campaign folder.
We are going to need to make a hotfix or update to fix this issue -
Thanks a lot for having replied to my “silly” question, dear Ed.
Perhaps I will be able to start understanding a little more about Falcon. We will see.
With best regards.
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Please help with where to put TE files?
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They go in falcon bms 4.35/data/add-on Taiwan/campaign folder.
Then they are available as saves in TE in game. -
Thank you eddropper! We’re playing this campaign/theater every friday in two sessions at UOAF. It’s a great theater! Thank you!
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Good morning, dear Ed.
Thanks a lot for having added my little add to your hard work.
And for you kind appreciation for the few I’m committed to do, too.
Duly noted your notes, I will (try! Better ) do something useful with soon…With best regards,
Gianni.
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This fixes time and coordinates. Hopefully that multiplayer day/night issue.
Check post0
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hmm may have to give this a try! time to make a backup save!
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Good morning, Gentlemen. I’m just a little busy at this moment in making some other TEs, but this mine only to announce that I will post some screenshots selected for my Taiwan ones, unreleased included.
More news soon, I hope.
With best regards.
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Having a hell of a time playing this theater, it’s one of the best ones i’ve played in BMS!
Here’s a vid of 7 of us doing some ECAS by Taichung:
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Jackal’s TE Battle order:
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Really?
Thanks for having even made a video about it, dear Joker.
Never realized I was (in)famous there also… at your place, I mean.So I’d better to learn some basic Mandarin quick, I guess…
Anyway, thanks for having flied my mission, only hope you enjoyed and had some fun “up there”.
With best regards.
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Good morning, dear Ed.
Sorry for bothering you, but may I ask you to share Taiwan’s coordinates, please?
I tried to seek them, but I wasn’t able to find anything out with TerrainEditor either, and I would need to use them in WDP…
Thanks for your time in advance and with best regards.
Gianni.
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Add-On Taiwan/terrdata/weather/weather.ini
This is one place where it is.
The numbers are
8 (utc)
23
121I think this is what you are needing…
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Yeah, I do too.
Thanks for all,
Gianni.
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We found a brutal bug tonight while playing Taiwan. The JF-8F will display on the RWR as an f-16. We checked in the editor and its radar (PS 37) uses the same RWR symbol (37) as the AN/APG-68. This resulted in 3 of us getting smoked to ambush front quarter aspect PL-12 shots
Apparently it uses the Type 1492 radar - but i couldn’t find much about it. Recommend we use a 29radar on RWR?