Real Life Tactics, Training, Mission Planning Documentation List
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@Red:
Yes, that’s the kind of stuff I am interested looking at.
The trick for a VFW is to actually find guys willing to lead.
Let’s be honest, most guys will jump into a wingman seat to avoid the burden to screw up And I can understand that as when I am rusty I do the same and I prefer to get back in the cockpit from a wingman rather than straight to a lead position. But often you don’t have a choice.So the idea is to offer VFW candidate a training program to build their confidence in leading so that we increase the pool of available flight leads.
Out of the blue, the main axis would be:
- Ability to brief & debrief
- Ability to execute mission objectives choosing the right tactics depending on assets at your disposal
- Confident with ATC (It’s like when you are a passenger in a car and then asked to drive to a usual place you go to. As a passenger you never paid attention to the road and often you struggle getting there as a driver)
- Able to manage wingman (that’s a rather super large subject and where deviation from reality is the most blatant)
- Care enough to bring everyone from the mission
- Ability to value the HOW rather than the HOW MANY. (We don’t care how many kills you have. We care about HOW you fulfilled your mission)
- Ability to keep lower experienced flyers in check but at the same time keeping them motivated. A lead who’s constantly bashing and never bringing the good points is IMHO not a good VFW lead.
- Due to the remark above, he also need to be able to take the risk of screwing up and be humble enough to recognize his mistakes. the real life “Lead is always right” from reality is bullshit in a VFW.
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Correct me if I’m wrong, but overall, I have the feeling that you’re trying to detach the tasks from their human counterparts. I mean (not to say I state again) that leading is certainly a matter of SOP and has common grounds for a number of situations and scenarii, but there is a still a human factor that is represented by the very person who leads, and the very people who are leaded. I assume your point is to reveal what doesn’t depend on this factor, knowing that there will always be this different matter in the end?
I’m asking, because then, it would appear somehow counter-intuitive to spend a lot of time on this question, given the (I assume this) outstandingly proeminent human factor in a VFW (unless there are 40 people there, but…?)
Or I got your intentions wrong?
PS: and you’re actually not speaking of a specific VFW at all. That’s the doc forum after all.
PSS: a bit too much “philosophical” to remain on-topic, I am aware of that
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Lol Lorik, Sorry mate, but your PSS is exactly what makes me not understanding your post at all
I’m not trying to detach the task from their human counterpart, whatever that means.
I’m trying to make a 2 ship flight lead training program for my VFW to keep training my guys because my guys particularly like to learn new things.
they don’t like to be put in a seat and told to do something they haven’t been trained for (me neither)
And that responsibility to them falls into the leading party.And yes, I mainly talk based on my own experience flying online in my VFW.
So yes I think you got my intention wrong. -
Hehe, I must have assumed too much (and just did it again to say that! )
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@Daysan……clear your inbox, please.
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Ok, try now… Thank you!!!
Enviado desde mi T3 Pro mediante Tapatalk
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Just one word: impressive.
Thanks a lot, dear chihirobelmo, for your valuable time spent in searching all those, and sharing them after.
With best regards.
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I would be a great flight lead if I could find the throttle! I still think the most useful brevity is “Blind” and “Tumbleweed!” Stalker had immense patience with me, that is for sure.
Anyways, what a great collection of documents. Its amazing what the real fighter pilots can do.
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Sounds like a grate project I wish you all the best as you move forward with it. Cheers
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Well put, Canuck.
EDIT: I had to respond to this, on reflection:
Training in virtual units needs to be adapted to people who don’t have an aviation background and who learn to fly a plane for the first time in something that can pull 9G’s had fly by wire and that outperforms the virtual pilot. Most don’t have the basics, and reading won’t always do the trick. It is simply often forgotten that some people who fly virtually have no military background or simply don’t have what it takes in real life to be a fighter pilot or pilot period. And when some guys in virtual units think they have what it takes and then judge others it becomes really messy. Balance and fairness is very important.
This, so much. This is where most of the issues I’ve had with BMS have come from - not knowing what I don’t know, and assuming that others know more than they do. Being an instructor is not as easy as it looks…!
@Red:
The content and the Hows of such a 2ship flight lead program is what i am after.
I do have a quite a bit of experience so I’m not strating with nothing, but I am interested in a sane debate about other ideas - relevant to the combat sim world and its communityThat seems like an interesting discussion - perhaps worth it’s own thread?
I’m quite interested to hear what others think are the quintessential qualities which make an effective leader.
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I’m quite interested to hear what others think are the quintessential qualities which make an effective leader.
I think no quality guarantees that - you did write “quintessential”. And I’m perfectly aware others will disagree.
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Can someone explain the term “grease” used in the cheat sheet?
This maneuver is apparently an option during an intercept if you try a notch but are still spiked after 6 seconds. “Exit” is another option in this situation.
I looked but could not find grease in brevity manual and Google provided mostly noise about aircraft lube.
That failed notch situation seems like a place where another option would be most welcome…
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Grease means using ALE-50
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New AFTTP3-2.8 2021 September released
https://armypubs.army.mil/epubs/DR_pubs/DR_a/ARN33396-ATP_3-52.4-000-WEB-1.pdf
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@chihirobelmo Thanks for sharing!
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It is really impressive to have access to this potential information to have a higher success rate in a mission in F4.
Thanks!!!