Stick Sensitivity
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Resurrecting the thread…one question to the BMS devs:
Would it evtl. be possible to include some sort of calibration fix ingame for non HOTAS users?
I get pretty decent flying characteristica by now, but even the AI can turn or roll faster than I do, so a small fix in that area would be much appreciated.If it is nothing to be improved, thanks anyway.
(last night I watched a Mirage 2000D (my wingy) break away after a super mega sharp roll and I could only think “Fork yes, THAT is what I mean!”—yes, I know how to seperate roll and pitch lol)…
Cheerio
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Resurrecting the thread…one question to the BMS devs:
Would it evtl. be possible to include some sort of calibration fix ingame for non HOTAS users?
I get pretty decent flying characteristica by now, but even the AI can turn or roll faster than I do, so a small fix in that area would be much appreciated.If it is nothing to be improved, thanks anyway.
(last night I watched a Mirage 2000D (my wingy) break away after a super mega sharp roll and I could only think “Fork yes, THAT is what I mean!”—yes, I know how to seperate roll and pitch lol)…
Cheerio
AI is using a simplistic fligth model where roll rate (and especially roll rate) is governed by TIE fighter physics modeling (read the model is not even continuous !!!, zero inertia in any axis etc… )
The model you have in the hands is the real one (i am talking F16 here), …and this is soo easy to defeat an AI aircraft that reducing their performance to match the real FM would mean they could never approach a human.
In conclusion : yes AI performances can be higher than the real (the one you have in the hands) but the AI brain is far inferior than yours!
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LOl…:D
Just to avoid confusion, I am over the stage to doubt the FM, I know they are good. Yet something in my already optimized joystick interface, or maybe “the travel distance” of my commands, is a tad to slow.
As always, thanks for feedback…atm my brain travel distance needs a feedback rest, from FF to BMS to IL-2…ahem…too–much … over the past days I modded or checked all those 3…:D
Tom
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I have the same issue with my X65F
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Thanks for confirming I’m not paranoid.
Cheers
Tom
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I use both X-52 and Cougar HOTAS and I had the issue of the stick being to sensitive in the center position. then I got to thinking, all sticks have some kind of loose play in that position and what that causes is, that when you put your hand on the stick it will move and this will be read as an axis change and the plane will react.
The way I found to overcome this slack in the stick is to increase the deadzone slightly to eliminate this effect. Don’t try and change the curves or any other stuff you can screw up on your stick. Keep sticking to the basics.
Since this simple adjustment I hardly have to trim anymore and the aircraft is stable.
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it seems like 52 is nonlinear,and u can modify it to linear:
http://www.berkuts.ru/forum/showthread.php?t=142 -
For Logitech users of less complex sticks like the 3D Pro or Ex Digital 3D, I might be having a clue how to increase stick sensitivity. Today I tested an ancient yet effective profiler (in Win Xp 32 Bit) which is working qzite ok and gives more power.
Aka faster rolls and turns.
I will post it if it works in a couple of weeks, incl. link.
You can increase saturation (or decrease) from 50% default to 100%, which seems to work on top of the BMS setting when activated.That’s one of my axis e.g.
I so wish the software does not bust my stick…
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PS Sorry for eventual typos, so tired. To sum it up, seems to work, only needs to stand the tests.
Good thing is I can leave my other sims unprogrammed, which I intended.Cheerio
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This post is deleted! -
Are the magnet and stiffness mod easy?
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@dthom:
Are the magnet and stiffness mod easy?
If you talk of this
it seems like 52 is nonlinear,and u can modify it to linear:
http://www.berkuts.ru/forum/showthread.php?t=142For my Saitek X52 Pro - I haven’t done either but I found the Hall sensor brackets slightly loose in mine which would have given a non-linear response (the screws just needed a quater turn to make them tight).
So at a guess
For the Magent mod - I would say that tighteing everything up fixed the non-linear and adding the screws reduced the sensitivity which may/may not be good?
For the Stiffness mod - adding temp. spacers under the stick spring should remove some/all of the center point floppiness and looks easy to do but I’ve just adusted to the floppiness.
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You might want to make sure you have an up to date driver. Also, you haven’t given an system specs and beleve me, I have been working at gettimg my system back after being in the dust for 5 years. It takes some time to get everything just right. Try running it on lower resolutions and working your way up until you get the response you want. I was over controlling too and it just requires trial and error. Keep working with it and post you system specs by typing “dxdiag” in your run window and look at your video drivers. Post what you got and we will try to grt you controllable.
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so you suggest it has something to do with the individual pc?
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Think in my case with too harsh responsiveness aka too big delay it is just the stick and the software. Tested all sorts of seetup settings. Seen videos of my online mates and they can do stuff I never could do.
Tom
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I’ve been using my X52 Pro with BMS for about a year now. And yes, the sensitivity is highly annoying! Especially while re-fueling! Maybe if my joystick was as well-made as the F16’s it wouldn’t be a problem, but it’s not. The small amount of mechanical play wreaks havoc on the pitch when combined with the sensitive flight model of the F16.
But finally… FINALLY I found the solution. So simple: I’ve been using the Saitek Profile Editor v6.6.6.9 to program the buttons (the 7.x.x.x version crashes too much) and stumbled on the Y-axis sensitivity adjustment.
Open Profile Editor.
Load your favorite profile.
Scroll down to the Y-Axis.
It should say “Y-Axis = Directional Axis” and if it doesn’t, select it using the small “right-arrow” that appears when you float the mouse over the upper right corner of the Y-Axis box.
Click in the Y-Axis box and a “Sensitivity” adjustment pops up.
I scrolled the adjustment to the left from 50% down to about 35%.
Makes the world of difference!Good luck!
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hmm. old thread.
anyways, I just tried removing the BMS set “small” deadzone. didnt even notice it before.
I didnt really notice a difference in the minute long test flight afterwards, but I also didnt tank yet. will try that and see if there is a difference.
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you have done 6 updates and not caring to change the curve for us non-resistive joystick users. you know,it’s too sensitive in motion joysticks you need to change it. aiming a bomb and landing is too difficult, i end up using 10% of joystick motion to aim. plus you haven’t modelled the flight computer right because when i pitch up more than like 10 degrees it starts pitching up by itself and i need down input to keep straight. revise