MidEast theater 128 segments (for 4.35 U3)
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@Icer, I will provide all the links and necessary files to the Community such that Balkans developers can choose to do the work on their theater. I still have a number of projects I am working on associated with Mideast128 Theater and will continue to work with @SpbGoro on Mideast128 Theater.
Regards,
Tomcattwo -
that sounds great, is it possible to have pilots with accents? like the ones that fly the Saudi fighters.
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Add-On Mideast128 4-35-2v7 Link in the first post.
- Added excellent sounds of ATC with real aibase names. Mod by Tomcattwo. (Mod description above)
- The ODS campaign has been updated.
- Center of 3D models for taxiways like Basra and Shaibah - adjusted.
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Three awesome updates for this wonderful theater, thank you for your work!
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that sounds great, is it possible to have pilots with accents? like the ones that fly the Saudi fighters.
TLDR: Yes, but it’s a $h1+10@d of work for little return.
Alfred,
Technically, it is possible to have any voice be made and inserted into Falcon. However, the amount of work required to do so would be staggering. There is a subforum in the Community Mods and Tools forum that discusses such sound projects.There are 32,700+ voice file fragments used to generate the 14 different voices in Falcon. There are 2 ATC voices, 12 pilot voices of which three are also used for AWACS/JSTARS/Tankers. One could generate the entire set of ~2000 voice fragments to change the voice of one of those 12 pilot voices (say, Voice 0 Male for instance) by using a text to speech tool that has a voice/accent/language you wanted to hear, then take that to a sound program such as Audacity or Goldwave to “dirty” it up to sound (sort of) like a person talking through a throat-mike/helmet/mask microphone.
That means generating every one of those ~2000 .wav files by text to speech (for instance Amazon Polly or Google TTS), cleaning (or rather, “dirty-ing”) them all up, inserting them back into the falcon.tlk file in exactly the right order and name, rewriting the .csv file that produces the on-screen text into the new language, etc. It’s much more extensive to do than just changing airbase names or pilot callsigns (which in itself was no small feat - especially figuring out how to clone voices accurately). More than what I want to get into.
I have several other Mideast128 projects to do that I am still working on, as well.
Regards,
TC2 -
Thank you for the answer, very complicated indeed. Not being a knowledgeable person in program files I would think perhaps other simulators like Jane’s F-15E sounds might help but then again it might not bypass all the difficulties you pointed out.
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if you mean the sound of the missile, it’s more realistic with “missile1.ogg” of Korea. The old sound was like a big toy gun. Thank you for your question. By the way how is the Iran theater going, can’t wait to start that especially if we can use advanced glide bombs in it.
Thanks to you for your attention and quick reply, indeed.
About the Iran theater, it’s still under refinishing by its devs., and the download link will be posted as soon it’s ready.
With best regards.
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Add-On Mideast128 4-35-2v7 Link in the first post.
- Added excellent sounds of ATC with real aibase names. Mod by Tomcattwo. (Mod description above)
- The ODS campaign has been updated.
- Center of 3D models for taxiways like Basra and Shaibah - adjusted.
Great news this, and a very good job done, dear Goro and Tomcattwo.
With best compliments and regards to you both.
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Possibly a similar issue as with mirages earlier in the thread, but I mission commander’ed in a RAF Tornado GR1 squadron into the campaign, but it seems that every time i load into the mission, the game CTDs. any idea what i did wrong or how i can fix it?
also, i noticed a similar issue with the Saudi Tornado too.
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Possibly a similar issue as with mirages earlier in the thread, but I mission commander’ed in a RAF Tornado GR1 squadron into the campaign, but it seems that every time i load into the mission, the game CTDs. any idea what i did wrong or how i can fix it?
also, i noticed a similar issue with the Saudi Tornado too.
Can not reproduce.
Airplane RAF Tornado GR1/Sq14. AB Bahrain.ODS Campaign start> taxi start> Takeoff.
Start campaign> start in flight .No CTDs.
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It’s weird, I restarted it and it worked. Then another time it crashed. If there’s a log I can find and pass to you, I Will. Thanks for the help
Sent from my iPhone using Tapatalk
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Hi there, tried it again and got a CTD again. its very inconsistent.
my loadout is with JP-233, if that matters. i havent tried any other weapon loadouts.I hope that helps, but if theres anything else i can provide, let me know.
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Does CTD occur after loading the mission at the time of entering the 3D environment?
Or occurs when using JPP233?
You obviously added JP233 to the squadron - with the help of editing the database, did you make any other changes?
At the same time, you do not use the on / off visor?You wrote that this has already happened with the Mirage planes, where can you read about it ?, perhaps there is a solution in that topic.
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Yes, the CTD occurs as soon as i load mission - both taxi and runway start.
re: the mirage CTD - this was mentioned in earlier on this thread, you fixed it in an update, so i have no idea what you did.
re: adding JP233 - the RAF GR1 comes with JP233 as installed. no addition was required by myself other than adding the squadron in the first place. I will try dumb bombs and get back to you just so we can isolate this.
re: visor - i am unable to get into 3D, so cannot set (or unset) a visor. if its on by default, is there any way to alter that behaviour?
I spawned in at Dharan and King Kalid - same result each time.
many thanks for your efforts troubleshooting. -
Yes, the CTD occurs as soon as i load mission - both taxi and runway start.
re: the mirage CTD - this was mentioned in earlier on this thread, you fixed it in an update, so i have no idea what you did.
re: adding JP233 - the RAF GR1 comes with JP233 as installed. no addition was required by myself other than adding the squadron in the first place. I will try dumb bombs and get back to you just so we can isolate this.
re: visor - i am unable to get into 3D, so cannot set (or unset) a visor. if its on by default, is there any way to alter that behaviour?
I spawned in at Dharan and King Kalid - same result each time.
many thanks for your efforts troubleshooting.Saudi Tornadoes King Kalid - have no JP233 at all, their main weapon М-117. So the problem is not in the armament.
As far as I know, The visor is disabled by default, but many people randomly have a CTD when it is turned on, a combination of ALT+V.
https://www.benchmarksims.org/forum/showthread.php?42832-Crash-Report-Printscreen-Leading-to-Crash&p=582252&viewfull=1#post582252Yes, the CTD occurs as soon as i load mission - both taxi and runway start…
At the time of CTD, you make any request ATC or do not work with the radio?
Or CTD occurs at the time of loading the mission, even before entering the 3D environment. -
The Tornadoes i mission commander-ed in are RAF GR1’s - a seperate entry from the RSAF ones. these ones come with JP233 as standard. the loadout does not appear to matter, but i am still testing.
I cannot interact with the visor or anything else as the game CTD’s during the loading screen.
I am able to load into the game using RSAF tornadoes. -
I beg your pardon. but i’m a little confused. Let’s clarify.
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CTD occurs at the moment of the mission loading screen on the British Tornado GR-1.
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CTD on the Saudi Tornado at the moment of the mission loading screen does not happen to you, right?
That is CTD happens before entering the 3D environment. This significantly narrows the search for causes.
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In the ODS campaign, British tornadoes have a 56 hour delay.
When the squadron is activated, the main tasks are DEAD and BAI.
But even if we Add the flight of the OCA Strike. The aircraft receives a suspension from the M-117. (screenshots below)In the squadron’s warehouse, the stock of JP233 = 0 (OUT). Thus, this ammunition is not loaded onto the aircraft, instead, M-117 bombs are automatically loaded on the aircraft.
The JP233 ammunition is never load.Do you have it all differently, in the campaign, Tornado planes appear immediately (without delay)?
What task do they receive at the same time with loaded JP233?
With all this, what stock of JP233 is shown on the aircraft weapons loading screen? -
sorry - its happening to both even if i dont use a JP233 loadout.
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sorry - its happening to both even if i dont use a JP233 loadout.
- CTD occurs at the moment of the mission loading screen on the British Tornado GR-1 and Saudi Tornado Right?
- Do you have in the campaign, British Tornado planes appear immediately? or 56 hours after the start of the campaign??
That is CTD happens before entering the 3D environment. Right?