Solved Canopy Open/Close Issues U3?
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Hello guys.
Updated to U3 and i noticed that my alpha jet lost bindings for the canopy open close toggle with the mouse.
The commands in question AFCanopyInc and AFCanopyDec seems ok in the 3dbuttons data but for some reason i can click it in 3D but nothing happens.
Any clues?
Thank you
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Just to add
AFCanopyToggle input also don´t work
Problem seems to be only in my model.
F-16 and A-10 work fine.
Something related to OFM or AFM files? Or 3D model ins 3ds?
Any help should be appreciated.
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Read Technical Manual, page 180.
This is not new -> been like this since 4.35.0 -
Hi, D,
Ah yes, hotspot issues…
I invite you to check out the BMS Fighters Manual in the Mafia Files. The Mediafile link is in my signature. Section I gives you a step-by-step on how to fix them. -
Where were you my entire falcon adult life???
Good bible there.
I need to dig depper in this
Thanks a lot
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@decimalminimal said in Canopy Open/Close Issues U3?:
Where were you my entire falcon adult life???
Good bible there.
I need to dig depper in this
Thanks a lot
You are very welcome. The Mafia does more then just the Hornet, so let us know if you ever need help, either in the Project Bug thread or on our Discord
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Ok my friend with your help i solved a lot of small issues i had with my pit, but the big problem (canopy) still there.
I tried everything. The best i can do is close the canopy but after i cannot open.
I check all there is. dat files OFM and AFM, buttons, cockpit data files, in editor even
I need help further than this.
Send me a PM when is the best time to reach you on discord if i am allowed to contact you of course.
Thank you.
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And thank you my friend. Yep first one to go was the manual and i changed the old callback to the new ones.
Thank you anyway
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@decimalminimal -Glad you got it sorted out. In answer to your earlier question, I don’t have any particular time I’m personally on our Discord. But, someone is there pretty much all the time. We’ll get back to you quickly.
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Ok Guys I found the BUG!!!
My callbacks were wright all along.
For some reason if you put your canopy sounds to 0 in the FM file (i am working on the Ajet and the canopy is manual not electrical so no sounds IRL) the callback does not work anymore (even in the keyboard)
I restore the sounds in the FM file and it work again.
To the devs… - Is this a BMS BUG or there is a workaround to no ear specific sounds in the pit without pork the callbacks?
This problem is solved but open here a possible loophole.
Thanks guys
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@decimalminimal said in Canopy Open/Close Issues U3?:
Ok Guys I found the BUG!!!
My callbacks were wright all along.
For some reason if you put your canopy sounds to 0 in the FM file (i am working on the Ajet and the canopy is manual not electrical so no sounds IRL) the callback does not work anymore (even in the keyboard)
I restore the sounds in the FM file and it work again.
To the devs… - Is this a BMS BUG or there is a workaround to no ear specific sounds in the pit without pork the callbacks?
This problem is solved but open here a possible loophole.
Thanks guys
I am not sure we can qualify this as a bug as it happens with a mod that wants to simulate something not anticipated by the devs
We will have a look if we can solve it though
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Thats why I ask.
I agree whith you. I call a bug but for sure we can call it a new strange thing to investigate.
For now I will keep the sounds until your feedback.
Thanks for the reply mav.