Sukhoi Su-34
-
<p>@Radium supreme level art-work <img src=“/plugins/nodebb-plugin-emoji/emoji/android/1f393.png?v=dsk3o53jm16” alt=“” class=“not-responsive emoji emoji-android emoji–mortar_board” /> </p>
-
<blockquote>as I wish to have the most beautiful Su-34 as possible.<br /><br /></blockquote><p><br />I think this is obviously one of the most beautiful and detailed models in BMS…<br /></p>
-
<p>Hi !<br /><br />Some ingame tests…<br /><br /><img class=“ql-image” src=“https://i.imgur.com/yMBHmNM.png” /><br /><br />Cheers,<br /><br />Radium</p>
-
<p>@Radium how’s the gear animation coming along?</p>
-
<p>@Radium <br />looks excellent as always, my only concern is the impact on frame rate? Does BMS support LOD switching so at long distance less complex models are displayed?</p>
-
<p>This is less a worry for 4.37!</p>
-
<p>@luke777 Hi ! For now it’s just a static model, for checking purposes ! And I found a lot of issues !</p>
-
<p>@SOBO-87 Hi ! we no longer have such issue !</p>
-
<p>@Radium roger that. Looking forward to seeing the final version. </p>
-
<p>The impact and on fps comes from the quantity of dof (moving parts).<br /><br />The quantity of triangles in mesh is becoming less and less an issue…</p>