Solved [4.36] new aircraft bug
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after several successful hits with AGM-65L, i try AS.30L …
all AS.30L fall short after launch. no joy.then i check FE and missile.dat , compare it with AGM-65L:
AGM65L seeker type 5, seeker version 0.
AS.30L seeker type 0, seeker version 49.i change the data as the AGM65L, done and the missile hits tagets!
also in its SWD, uncheck [has display].
BTW its range is set to 6 km … a bit short when compared with wiki 3-12km.
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Hello,
As mentioned here :
WD-1 was just updated.
Here you go !
https://www.mediafire.com/file/kxq8eee0bft2kqw/WD1_v1.1.rar/file
Please feel free to comment it if you want !
Radium
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AAR refuelLocation is off on A-6E and EA-6B.
to fix in fm.dat :
A-6E
refuelLocation 18.74 0.00 -4.20
EA-6B
refuelLocation 23.88 0.51 -3.45
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Hello,
some updates on my UAVs :
WD-1 is now upgraded to v1.2, including :
- EOS turret animation debug
- Propeller animation debug
Download : https://www.mediafire.com/file/001rmqb9042snen/WD1_v1.2.rar/file
MQ-9 upgrade to v1.1, including :
- DOF and Switches debug (ailerons, stabilizer)
- Texture update, to get something more seamless
- Addition of nose wheel rudder
- Sound table upgrade
- Slots updates for exterior hardpoints
- TEF update
- Model performance enhancement
Download : https://www.mediafire.com/file/r00rz48tt1lrixz/RQ9_v1.1.rar/file
I want to express a public big thanks for ccc1tw for his quality reports and his precious help ! Thank you very much my friend !
Hope you will enjoy it !
Radium
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F-104 bugs…
test F-104A jordan AF in israel mod…rudder and elevator not animated.
BUT this one has a great cockpitwing model to match the 3d pit! the rudder in this cockpitwing model not animated, but elevator works.
F-104 wheels not turnning… needs fm edit in gear compress and extension data.
F-104 model bug- LEF DOF9/10, only bottom sides animated. the upper side is not animated. . i only check F104C and F104A.
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J-20:
i roughly activiate AAR with fm edit
# Air-Air Refuel #-------------------------------------------- AARProbeSpotLight 0 StaticAARProbe 0 receiverRefuelServiceType 2 #Added Falcas 01/21/2014 refuelLocation 27.20 3.62 -3.76 refuelSpeed 310 refuelAltitude 22500 refuelRate 50 AIBoomDistance 10 decelDistance 4500 desiredClosureFactor 0.50 longLeg 60 shortLeg 25 IL78Factor 19.0 animRefuelAngle 127.0 animRefuelRate 15.0
it’s a bit hard to maintain stable level flight and do fine-tuning rolls… the model CoG is too high.
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@ccc1tw - Dude…! You are a machine. (But - you always were…!)
Thanks for helping to make Falcon better (during these many, many years).
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@ccc1tw aar probe for F18E/F also , looks XY are ok , just Z need little correction 1/2ft down (didn’t calc/edit fm , just observed in test flight)
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Balkan mod - AMX bug: it seems have mixed model and fm issue.
- wheels not turning. need fm edit.
- main gear door animation sequence bug, fm edit?
- spoiler XDOF number incorrect… only work as airbrake?
- flap extension angle overshooting - better reduce to 25 max.
- AAR > fm edit to activate basket refueling.
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@white_fang Hornet OFM files obviously need some attention (not to say it is not far from being completely poked…), but I will not take that in charge, too much people are involved
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Hello everyone,
I corrected all the bugs reported on F-104A & C.
@TOPOLO , could you take care of implementing these news files ?
Models updates :
- Nose wheel rudder addition
- Elevator addition
- Rudder Implementation
Acdata :
- Dragchute update (only on Acdata, no model was done for it)
- Wheel rotation Acdata update
@ccc1tw, could you beta test these ones ? You can get my package here :
https://www.mediafire.com/file/wcdgsppekir8bqd/F-104A%2526C_update.rar/file
Best regards,
Radium
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@Radium I’ll collect and commit all F-104 stuff next week
All other issues mentioned here (but Hornet, Yak-38 and WD-1) and belonging to KTO are already committed.
WD-1 will be managed just before F-104 -
@TOPOLO Great ! I think I will finish all F-104 updates today.
Can you make a screenshot for Yak-38 ?
Btw, @ccc1tw , as long as Yak38 is not designed to be piloted, I chose to link VTOL systems on Tailhook, to have a nice visual when landing on a carrier, otherwise, BMS game engine can’t show it for an AI aircraft. I chose visual over practical if piloted.
Cheers,
Radium
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@Radium For the Yak-38, give me few hours (I want to fix the front wheel height issue before)
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AMX gear and refuling should be fixed
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Sorry I’m not at home for days, unable to test.
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@TOPOLO said in [4.36] new aircraft bug:
AMX gear and refuling should be fixed
Flap max angle and canopy open angle, please.
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@TOPOLO said in [4.36] new aircraft bug:
@Radium For the Yak-38, give me few hours (I want to fix the front wheel height issue before)
To be honnest, there is something that I do not understand with gear height for planes with AFM,
nothing I tried has any positive impact…
I got a fix for AI planes
But for human Yak-38 I would prefer Mav having a look at it, I will focus on other issues -
@ccc1tw said in [4.36] new aircraft bug:
@TOPOLO said in [4.36] new aircraft bug:
AMX gear and refuling should be fixed
Flap max angle and canopy open angle, please.
Flaps max angle has been fixed,
I’ll have a look at canopy
Canopy angle fixed