Solved I have installed the new falcon bms 4.36 version, i love it but i have a small issue
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Every time I start my engine, my fps drops from 60 to like 15 real fast, and then after I take off the fps gets back to 50 or to 60. I tried lowering the res, i have all graphics on low, but nothing changes.
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@Asd1asd this is typical BMS behavior in “heavy” airbases, mostly a CPU bottleneck.
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@Asd1asd most probably other planes are popping up and it might be heavy on your system…
First d’y in campaigns can be hard on lower end systems… -
Under the Saved TE tab, please try the ‘TE_BMS_00_Benchmark_Test’ and report back on your FPS.
If you attach a copy of your current settings and system specs, we might be able to help you optimize your performance.Other tricks are to use Mission Commander to move either your squadron or other AI squadrons to a different airbase so you don’t have so many aircraft launching at the same time. Or take control of the AI squadrons at your base and change their mission takeoff times to well before or well after your mission T/O time.
Cheers
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@DUSTOFF17 I’ll drift a little bit off-topic, better that latter solution than nothing, but the first thing that comes to my mind when changing take-off times is the disruption in ATO’s packages timing to arrive together or in the right order in the same area (Sweep package first, then DEAD packages, then Strike package…). I think the AI needs to saturate a zone appropriately to balance its tendency to plan trips in China.
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