Vietnam for BMS 4.36
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@Chuckles ok,thx
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Threat circle ctd is apparent in several 128 theaters. I will see if it can be solved by next update.
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Is Vietnam a 128 cells theatre?
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@jayb yes, this one is.
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I just want to give everybody an update on Vietnam. I have finished my Save3.cam file. This is the third campaign file, the one right below the fall of Saigon. I have named it Uncle Ho. At the moment, the campaign is in beta testing. It is a modern campaign based on the year 2020 as the world is gripped by the Covid-19 worldwide pandemic. Asian backed military units are invading from Thailand in an attempt to carve out a Democratic Republic of Vietnam centred around Ho Chi Minh City (formerly known as Saigon). US Forces provide air support with carriers and land aircraft based in airfields in Thailand. The ROK and RAAF provide air assets in South East Thailand as well. In this campaign, Laos and Cambodia have both been conquered by the NVA after their respective Governments have collapsed.
While Uncle Ho is in beta testing, I am finishing up a second modern campaign call Phoenix Rising. In this campaign, the year is 2022 and Hanoi’s Government is near collapse due to food riots and fuel scarcity. Asian troops have enter Cambodia and Laos and liberated some of the terrain for a new Democratic Republic of Vietnam. The ground forces goal is capture the remainder of old 1960s Southern Vietnam. This campaign is more difficult than Uncle Ho and will take longer to complete. Expect to see many more pitched battles in the hills and coastal cities between the free forces and NVA.
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Oh yeah, I forgot to add. new art work for the select screens. I think all of you folks will admit, these are an improvement over default:
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Indeed.
So I just can’t await to get it and have some more fun.With best compliments and regards, dear bro.
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Hello guys! quick question. I want to venture into the unknown for myself. what planes are flyable in this theater? whats everyone using
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@Kevstosmart Many aircraft are flyable, when the next update comes out with my finished campaigns, there will be three 1960s’ era campaigns with flyable aircraft like the F-4, F-111, F-8, A-4, and a modern campaign with flyable aircraft like the F-15E, F-16, F/A-18, F-35.
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@Chuckles Sir as always, much appreciated. Thank you for the response!
Cheers !
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Ah, yes, I was to forget, dearest bro: anything you need by me about before it is released, maybe?
With best regards.
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Hello. Thanks your great theater. And I have minor problem to play.
It is F-8E’s problem. When I lift off and join the mission, FWD Fuel announciator is always illuminated with Master caution. If I disregard and continue to fly, AFT Fuel also illuminated. And crashed due to Eng flame out…
I am not sure what I mistake to set the cockpit or not. Please let me know its solution. -
@rookieskyworker I will refer this to the Mafia Team for the reason/possible fix.
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fuel pumps not working.
replace it with f8.dat in OFMKTO1.4.
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@Chuckles Thanks and it also occur in the other planes based in F-18’s cockpit. (ex A-6E)
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yes you need a6e.dat from latest OFMKTO.
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@ccc1tw And talking about F-35B,C, I can’t see the GPU-9A gunpod in the game.
I added it on Center pod but not visible, operated normally though.
This situation also occurs for F-4J. I added SUU-23A on center point, but also invisible. -
making a new gunpod working is harder. you’ve to check exisiting one and learn how to set it up right.
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How do you install question… yes I know there is an installer but where do you place the .exe? or does it matter just run the installer and point to the game folder?
Now on to the next I am highly interested in the A-4 as it flew the most combat missions over Vietnam I am looking forward to an A-4 pit. You indictaed that an A-4 was in the future works so any specifics?
Thanks again for supporting this theater. Best regards.
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@Chuckles Thank you for your great work. I’m a big fan of this theater.