Krause's BMS 4.32 Tutorials
-
One of the aspect that is missing is actually planning the mission itself. I realized that I miss that part big time. How to fully utilize BMS’ mission planning tools and such.
Some of it is covered when we created steerpoints for AGM-88 HARM PRE targeting mode and missile avoidance.
Hi,
For campaign, part 1
Campaign part 2
For TE part 1
TE part 2
Gr Falcas
-
I do not understand the HMS usage with AIM-9X.
1. You cannot lock anything without using radar with HMS.
2. You cannot lock anything beyond 60 deg offset, because the radar azimuth limit is 60 deg. If you have locked the target then disengage the radar, the lock tone remains.
Even with AIM-9X the diaming does not follow your head movement beyond about 30 degrees.
-
You need to uncage your Aim-9. Keystroke ‘U’.
This will allow the seeker head to become active.Look & Lock.
-
Falcon 4 BMS Tutorial Going Defensive:
Beam: 3-9 line!
Crank: radar lock at gimbal limits (eg.: 10 or 2 o´clock) -
You need to uncage your Aim-9. Keystroke ‘U’.
This will allow the seeker head to become active.Look & Lock.
I heva tried, no joy. I press ‘u’ then long the ctrl + up (TMS up). Did not worked.
-
I do not understand the HMS usage with AIM-9X.
1. You cannot lock anything without using radar with HMS.
2. You cannot lock anything beyond 60 deg offset, because the radar azimuth limit is 60 deg. If you have locked the target then disengage the radar, the lock tone remains.
Even with AIM-9X the diaming does not follow your head movement beyond about 30 degrees.
You use the radar, but the seeker is slaved to the radar - so it works.
re: lock tone, the seeker is independent of the radar and can still have a tone even if the radar is off gimbals.
-
lol not TMS up it’s on the throttle named MAN RNG/ UNCAGE… this is a rotate and push switch… rotate manages the radar range u see on the MFD (one usage) and the push manages the uncage command…
Simple.
-
lol not TMS up it’s on the throttle named MAN RNG/ UNCAGE… this is a rotate and push switch… rotate manages the radar range u see on the MFD (one usage) and the push manages the uncage command…
Simple.
I do not understand anything from this post.
I will shot the issue on a video.
-
the uncage command is not tms up but uncage and it’s located on the throttle of the Hotas Cougar…
-
I do not have HOTAS…
-
Lol
-
Ok, what TMS commands are concerned to HMS usage?
-
-
PS: One exception…I recommend checking this for an alternative and easy way of landing the F-16 (good weather, no ILS) and be automatically on the correct AOA, pitch and speed values…pics in that doc pretty much tell all you need to know once you understood the basics of the shown symbology.
http://www.scribd.com/doc/22015850/F-16-Landing-Tutorial
Cheers
Can you post a download link, please?
-
-
Thank you very much, tyrspawn for the tuts.
Man, call me lazy but IMHO this is the best approach for learning BMS (and any other possible subject you could come up with): visual crash course to constitute a general overall frame upon to start building details from documentation. Now, I’ll figure the docs out at the first glance w/o the need to re-read it 3-4 times (it could only work for me – I may be dumb). Think of it as interlaced vs. progressive image rendering.
LE:
Thank you Chappy, I didn’t see your post first time. -
Thanks for these tutorials. Great addition to reading the manuals.
-
Nice Job Krause ! Thanks
-
It’s great you have started to make BMS videos again.
Reading this thread on High Altitude Dive Bombing helped me realise how little I used Weapon Delivery Planner.
But when I came to plan an attack I found I wasn’t sure (or had forgotten) how to select the right attack profile/loadouts so looked for a nice youtube video to remind me.
The best I could find that started from the basics (i.e. what is VRP, PUP, OA, etc.) was an old
.Your
and video’s are great but IIRC don’t cover WPD, VRP, etc. as the focus was on “what/how do I use CCIP”, etc.I know similar questions have been asked before but found the WDP Videos were focused on using WDP and rather assumed you already knew what VRP, etc. was (i.e. had been using the ICP to enter them in, etc.) and didn’t cover my basic what, where, when type questions.
I was thinking a video/TE like this
that used WDP might be interesting and educational. Mentioning when to select profile 1/2 and high/low drag munitions would be good too but I’ve a feeling “correct ordinance/loadouts” would make a video in it’s own right (cue lots of boring talk/loadout screen followed by a clip of exploding munitions or someone running out of fuel lol).Of course if there’s already a good BMS video out there or a good section in a .pdf to re-read - a quick pointer would be good as well.
Edit: I didn’t find a video but Fracas covers the planning and execution basics I’d forgotten in his WDP 2.0 Manual from page 31 on.
Edit 2: And the most basic error I’d made - WDP was defaulting to a callsign (alias) other than the one I was flying. So TE.ini stuff like STPT, Lines, etc. was working but the Callsign.ini stuff like the HUD display of VRP, PUP, etc. wasn’t. I wondered why I’d lost my favourite MFD and EWS settings but hadn’t picked up on it Doh!!
-
Ramsay:
Thanks for the feedback. I had thought about making some new tutorials or remaking old ones but there just isn’t ademand or viewership for them considering the time investment required. Crappy videos of me flying the campaign used to net 2000+ views, now my editing quality is professional and I rarely get a 1/4th of the views I used to get. I’m not a views whore but i’m not going to spend hundreds of hours on something if it’s not going to be viewed by more than a handful of people.
One tutorial I really want to do, and something that is on my thoughts, is a video tutorial on planning/organizing packages. Few people can do that succesfully, even experienced fliers, and i’m always the one doing it inmy squadron or if i’m a visitor on another server. It’s pretty easy and I would like to show people how.