BMS - Other cockpits
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@qawa Now you have way too much jobs to do,
That would keep you busy for the next few years -
@vAiCon said in BMS - Other cockpits:
@qawa Now you have way too much jobs to do,
That would keep you busy for the next few yearsI canāt escape :lol:
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Iāve to say something about being absent for 7 years, and not having supported the team to fix all the issues on mine 3dpits ā¦ I apologize for that and Iām ready to fix my mistakes where 'it is possible ā¦ the passage from 32 bit to 64 bit of windows doesānt guarantee me the use of old software ā¦ howeverā¦ I wanted to let you know that I am ready to fix my mistakes ā¦ so ā¦ let me know if you have any pending requests about the other 3dpits !
postedit: but it wonāt be a quick fix ā¦ Iām alredy working
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Hi qawa.
I have been busy for a long time and I could not follow the forum. Thatās why I just saw the topic you opened and Iām very happy.
I, too, have been working for a long time to make the exterior models of the F-15E and F-15C more realistic. My eagle project (F-15E and F-15C) is not finished yet. It still has many shortcomings. I donāt have a lot of free time. I can only find time on weekends. Thatās why my project is progressing very slowly.
Iām giving you a few screenshots below to give you an idea.
As a 3d model in BMS, the F-15 is a very realistic model. Very well modeled. If the cockpit and exterior paint can be improved, I think it will be a very successful aircraft that can be flown with pleasure like the F-16 and F-18.
If you further develop the F-15E and F-15C cockpits, we can bring this beautiful aircraft to the BMS community, just like the F-18 Hornet.
Good luck.
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@qawa said in BMS - Other cockpits:
@fjp Thank you ā¦ pleaseā¦ for sure send me when you want
do you remember this 2dpit from Aeyes ?!
as a bomber it was an incredible beast ā¦but I think that in reality it was used for ECM mission ā¦ but Iām not sureā¦
Not quite effectively, dear broā¦ that one was the EF-111A āRavenā, this was instead one of the several versions of the āmotherā of all the Western low-level, supersonic speed, deep strike, close air support (just like this one) and nuclear bombers (another good example for that is my beloved Tornado).
āA beastā, due to her huge payload, as you said.And agreeded, Aeyesā cockpits are still missed.
With best regards.
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@buraktunahan
itās wonderful newsā¦thanks for your time to improve F15C
itās an outsanding work !!!
I will try to do my part@Jackal
I also miss Eric Aeyes very much !!! -
@buraktunahan and @qawa
A joint venture among you two guys? Really?
Would be more than a pretty nice gift for sure!
So. Do. It. Right. Now. PleaseWith best regards.
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@qawa said in BMS - Other cockpits:
in recent months I have been working on the remake of two old 3dpits (of 7 years ago:) F15E and F104. Dear friends helped me a lot:
F15E - Radium (Hud model & UFC model), JanHas (Ejection seat model), Pumpyhead 2nd pilot model.
F104 thanks to Topolo, Manos81 and WaveyDave, without their help I would not have completed the work.The result is in these screenshots (feedback are appreciated):
after working with Radium on the Cockpit of the Su35 (still to be finished) I 've started a new oneā¦ I hope for a nice surprise !
PS: F15E loadout problem itās under solution
Hi qawa.
First of all, I would like to point out that the cockpit of the F-15E looks great.
On the other hand, since you indicated that we can provide feedback on the F-15E cockpit, I would like to make a few suggestions.
I think there are 2-3 things that are important to make the cockpit look more realistic in BMS:
1- It is very important to model all the important main parts in the cockpit. Missing parts make the cockpit look too far from the actual cockpit and empty. If the main parts of the cockpit are not modeled, the feeling of reality decreases when flying in the cockpit. For this reason, the main parts in the cockpit must be modeled in 3D. As for small parts (eg bolts, screws, etc.), 3D modeling is not a big deal in my opinion as they can be created using textures. In addition, if very small parts are modeled in 3D, the size of the model increases, which puts excessive strain on the computer during rendering.
2- It is very important that every different surface in the cockpit is painted using ādifferent textureā. I can use photoshop very advanced. Therefore, if you model each part of the F-15E cockpit and use a different texture for each part, I can paint each different part with real photos. Thus, we can make a very realistic F-15E cockpit like the one below. This is not difficult at all. These two aspects (model of each piece + different texure) are enough for reality.
I would like to explain this with an example. For example, in the cockpit of the default F-18C, every different part is modeled. In addition, each piece is painted with a different texture. I made an F-18C cockpit as below by covering each different part with real photos. (I shared it with the BMS community because I used non-copyrighted textures in the F-18C cockpit, which I shared with the BMS community before. Now the BMS community uses this cockpit as the default F-18C cockpit. In the F-18C cockpit, which I have given the screenshot below, I used copyrighted textures. More I got a realistic cockpit, but I couldnāt share it with the BMS community. But the cockpit was of course more realistic.)
3- If you use the reflected glass effect for the canopy of the cockpit, your cockpit will be perfect. With no glass reflection, when you close the canopy, you donāt feel like youāre flying in a cockpit.
For example, by changing the reflection texture in the canopy in the default F-16C cockpit, I have a more realistic F-16C cockpit as below.
My advice to you is to use the glass reflection effect on the F-15E cockpit canopy. So your cockpit will be more realistic.
I look forward to having your F15E and F-15C cockpits completed as soon as possible and painting them with photos.
With my best regards.
Burak
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@buraktunahan Is that the default F16C cockpit? I feel it seems a bit different.
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@unkindled said in BMS - Other cockpits:
Is that the default F16C cockpit? I feel it seems a bit different.
Yes, default cockpit. I just repainted.
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I very much appreciate your advice, and my goal is to improve my skill both as a 3Dmodeler and as TextureMaker, so the want to improve drive me to follow all the advices of those who are better than me (and there are plentyā¦ believe me), but you should consider that this cockpit (F15E) itās from 7 years ago, and although I received precious help from great friends, the textures and the model were and remain 7 years oldā¦ my first works in BMSā¦ Iāve tried to improve it but it would been better to make a new one from scratch :lol:
In these years Iāve gained my knowledge by purchasing tutorial in Italian language (and for me itās a considerable advantage) here: https://www.udemy.comā¦
I was able to understand techniques unknown for me in the past. Soā¦ I very much appreciate your advices (and from all those who are more skilled than me) and I hope that the BMS community will appreciate my new works, and understand the effort I 've put in this last years for to improve my skill.Iām working on a cockpit that I love, and I donāt want to use the rush āto do thingsā that I had in the past (and have very poor results). Now I want to be more thoughtful and try to keep my work very close to the real one (but donāt expect cockpits at the levels of DCS ā¦ at least by me :lol: ) .
I hope that the desire to create new cockpits and new avionics can involve more BMS lovers (but thatās my humble thoughtā¦Deejay he hates me for this :lol: ) because it would open a lot of new ideas and improvements, especially for multiplayer.
Thanks again @buraktunahan with best regards
Translated with www.DeepL.com/Translator (free version)
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I was just wondering if there was any news on a Eurofighter cockpit as i remeber a very long time ago someone was working on one and had posted screenshots in the old forum if I recall. A quick search suggests there may currently be a completed one in the Nordic theater so I am just wondering if it could be used elsewhere. What can I say every now and then i get nostaligic for the days of Super EF2000 and some RAF roundels of my planes skin
Saying that although I have kept my installations up to date itās at least three 4.3x versions since i have had any real flight time and that was patchy so I probably have a massive learning curve ahead again anyway before i can likely look at other planes again. Still this game has been one of the first installs on all my machines since itās release in its various guises for a good reason and I need to dedicate a bit of time to getting up to speed again so I can dive in when I get a bit of free time
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Very very nice!!!
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Awesome! Where will they be available for download?
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very nice job !
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@qawa said in BMS - Other cockpits:
Iām working on a cockpit that I love, and I donāt want to use the rush āto do thingsā that I had in the past (and have very poor results). Now I want to be more thoughtful and try to keep my work very close to the real one (but donāt expect cockpits at the levels of DCS ā¦ at least by me :lol: ) .
I hope that the desire to create new cockpits and new avionics can involve more BMS lovers (but thatās my humble thoughtā¦Deejay he hates me for this :lol: ) because it would open a lot of new ideas and improvements, especially for multiplayer.
Hi there, dearest bro.
Why donāt you join us at OFM Discord, then?
You wonāt be disappointed, I can assure you on that.
See you soon there!With best regards.
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@Jackal Hi Jackal, thank you for your offer. I can see that OFM is hardworking hard to recruit people ! However, Iām already a dev team member, and beside that, I partner with Radium for some projects. Sorry !
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@qawa said in BMS - Other cockpits:
@Jackal Hi Jackal, thank you for your offer. I can see that OFM is hardworking hard to recruit people ! However, Iām already a dev team member, and beside that, I partner with Radium for some projects. Sorry !
Hi, bro.
The fault is mine, I didnāt recall that.With best regards.
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@qawa I have to say by the way absolutely gorgeous work there.
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@buraktunahan Hi, i see your realistic cockpit F-18C and there is still black texture on that big switch on the right side under helmet mounted display knob, i think SimMPOToggle is named that hotspotā¦? Any ideas how to fix it?