4.37 Update 1 "messed up"/broke Rampage missile and "autojammer"
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Yes, you’re right. I really wasn’t understanding but now I get it.
Thanks for the reply and explanation
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@janjan did the missile work in 4.37.0?
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One thing you can test, open your
Falcon BMS.cfg
and look for a pririoty fix line. Change:set g_sPriorityFixes "all"
to:
set g_sPriorityFixes "all-AHR_GUIDANCE"
Does it change the rampage behavior?
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C:\Falcon BMS 4.37\Data\Add-On Israel\Sim\Misdata\rampage.dat
setTime To Go Active
to -1.00.# Time To Go Active (sec) -1.00
Seifer’s solution will also work, it disables AHR guidance, which was triggered by the above value not being -1.00
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Please test Tumbler solution.
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@Seifer
Just tested it. It flew well but missed all the targets by 20-50m -
Is there any news or update about this Rampage missile issue with 4.37.1?
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@ricnunes do they miss for you as well?
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@janjan,
Yes, they completely miss the target (and always).
Actually if you notice, it was me who created this thread and reported the issue (initially). -
@ricnunes did you set “Time To Go Active to -1.00” ?
Before I did that teh Rampage flew as you described and missed completely.
After I set it, the did not fly so high and did get very close to the target but still missed by, I assume 50-100m.
Is this what you experience as well? -
@janjan
Actually I haven’t tried that fix/setting and the reason is simple: I want to keep playing with 4.37.0 instead of updating it to 4.37.1, this in great part because of this Rampage issue (I enjoy playing in the Israel theater).But if you (or anyone else) teach me out to be able to revert from 4.37.1 to 4.37.10 without uninstalling BMS completely and installing it again then I would definitely try that “Time To Go Active to -1.00” setting.
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@janjan tested what? Tumbler or my solution?
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@Seifer Setting TimeToActive to -1
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@janjan try my solution then. It has other side effects but will help pinpoint the cause.
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@Seifer said in 4.37 Update 1 “messed up”/broke Rampage missile and “autojammer”:
@janjan try my solution then. It has other side effects but will help pinpoint the cause.
i doubt it will change anything
-1 as TimeTOGoactive is a garantee that the missile does not fly the AHR anyway
This has been fixed for U2 already FYI
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@Mav-jp Is the U2 already?
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@janjan said in 4.37 Update 1 “messed up”/broke Rampage missile and “autojammer”:
@Mav-jp Is the U2 already?
nope it’s cooking
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@Seifer said in 4.37 Update 1 “messed up”/broke Rampage missile and “autojammer”:
One thing you can test, open your
Falcon BMS.cfg
and look for a pririoty fix line. Change:set g_sPriorityFixes "all"
to:
set g_sPriorityFixes "all-AHR_GUIDANCE"
Does it change the rampage behavior?
Many thanks Seifer. Your recommendation helped me a lot. Now rampage flies straight to the target.
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@demvol599 said in 4.37 Update 1 “messed up”/broke Rampage missile and “autojammer”:
@Seifer said in 4.37 Update 1 “messed up”/broke Rampage missile and “autojammer”:
One thing you can test, open your
Falcon BMS.cfg
and look for a pririoty fix line. Change:set g_sPriorityFixes "all"
to:
set g_sPriorityFixes "all-AHR_GUIDANCE"
Does it change the rampage behavior?
Many thanks Seifer. Your recommendation helped me a lot. Now rampage flies straight to the target.
if you use
set g_sPriorityFixes "all"
and change the .dat file as described below, does it also work ok for you?C:\Falcon BMS 4.37\Data\Add-On Israel\Sim\Misdata\rampage.dat
setTime To Go Active
to -1.00.# Time To Go Active (sec) -1.00