BFM AI in 4.37 KTO is stronger
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I am not saying that the BFM AI in 4.37 KTO is smarter or better. I am just saying that the AI in 4.37 KTO has more thrust (or less drag) compared to others.
After updating my BMS from 4.36 to 4.37, I noticed that the AI has become tougher in dogfights. Interestingly, the AI from the OFMKTO theater seems unchanged between versions 4.36 and 4.37. Therefore, I set up a few dogfights in both the KTO and OFMKTO theaters to see if there are really any differences between them.
The testing setup is listed below -
Base Game: Falcon BMS 4.37.2
Theater: Korea KTO / OFMKTO 1.7
Self plane: F-16C Block 30 IAF
Enemy plane: F-16C Block 30 IAF (ACE AI)
Guns only, no missile, dogfight
Starting Range: 10 nmi
Starting Altitude: 20,000 ftThe YouTube video is a side-by-side comparison between the AI from KTO and OFMKTO. The blue plane represents the AI, while the red plane represents the human (which is me). The tests weren’t very scientific, but I didn’t have any other way to conduct them, so it is what it is.
At 0:18, the AI (blue plane) has a similar altitude, speed, and G-forces.
At 0:31, the KTO AI is now flying 30 knots faster and 900 feet higher than the OFMKTO AI.
And finally, at 0:38, the KTO AI is still 30 knots faster and 1,600 feet higher than the OFMKTO AI.Again, such tests weren’t scientific, but I am confident that the AI does have a performance difference. Below are the ACMI files if anyone wants to check for themselves.
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@gmcustomsauces said in BFM AI in 4.37 KTO is stronger:
I am not saying that the BFM AI in 4.37 KTO is smarter or better. I am just saying that the AI in 4.37 KTO has more thrust (or less drag) compared to others.
After updating my BMS from 4.36 to 4.37, I noticed that the AI has become tougher in dogfights. Interestingly, the AI from the OFMKTO theater seems unchanged between versions 4.36 and 4.37. Therefore, I set up a few dogfights in both the KTO and OFMKTO theaters to see if there are really any differences between them.
The testing setup is listed below -
Base Game: Falcon BMS 4.37.2
Theater: Korea KTO / OFMKTO 1.7
Self plane: F-16C Block 30 IAF
Enemy plane: F-16C Block 30 IAF (ACE AI)
Guns only, no missile, dogfight
Starting Range: 10 nmi
Starting Altitude: 20,000 ftThe YouTube video is a side-by-side comparison between the AI from KTO and OFMKTO. The blue plane represents the AI, while the red plane represents the human (which is me). The tests weren’t very scientific, but I didn’t have any other way to conduct them, so it is what it is.
At 0:18, the AI (blue plane) has a similar altitude, speed, and G-forces.
At 0:31, the KTO AI is now flying 30 knots faster and 900 feet higher than the OFMKTO AI.
And finally, at 0:38, the KTO AI is still 30 knots faster and 1,600 feet higher than the OFMKTO AI.Again, such tests weren’t scientific, but I am confident that the AI does have a performance difference. Below are the ACMI files if anyone wants to check for themselves.
The FMs between 4.36 and 4.37 are identical
But 4.37 has major upgrade of AI BFM capabilities .
In particular they now know their EM’charts and therefore adapt their required AoA to the situation taking into account their real performance whereas before it was totally generic
They are also much smoother in handling which means they don’t degrade as much energy than before
So yeah AI are much smarter in BFM in 4.37 and it can be seen s their performances are higher with the exact same FM
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@Mav-jp Thanks for answering!
I am just wondering, how much different is the AI compared to the human player? Does the current AI still bleed more energy than human players do?
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In Mav’s post just above yours:
“They are also much smoother in handling which means they don’t degrade as much energy than before”
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@SoBad Yes, I understand it doesn’t degrade as much. I just wonder if the AI can handle exactly like a human or if it still falls short.
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@gmcustomsauces said in BFM AI in 4.37 KTO is stronger:
@SoBad Yes, I understand it doesn’t degrade as much. I just wonder if the AI can handle exactly like a human or if it still falls short.
lolol-- That would depend at least as much on the particular human as it would the AI.
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@gmcustomsauces They are close but still different flight models as I understand it