Passtrough is zoomed?
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Any idea how you can edit the zoom level of the passthrough camera?
Been trying Virtual Desktop with the mixed reality and having issues that the image I’m seeing is larger than reality.
First I thought it was an issue with VD or Steam VR settings. But it seems to be Pico related as I also get it when tapping the headset twice to switch between VR & passthrough , even when running wireless in a standalone game.
This way I’m not getting the actual reality of what’s in front of me inside the masked part when switching to empty shell in BMS 3D. -
Very interested in trying this out. Can you describe what you did to get to where you got to. ?
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@Fish44 lastest version of Virtual Desktop allows for passthrough.
It’s only available up till VR graphic quality settings ‘high’ and below (not ultra & godlike). Then on the same streaming settings page on the bottom, under sharpening, you can enable passthrough and configure it.
I configure it to pure black, first slider 1% second slider 5%.
Then in BMS I define the empty 3D shell in my keyfile. This will toggle an empty 3D pit I already use when I’m using the simpit. The empty shell is black. So in VR 3D, the black shell gets replaced by what the passthrough camera’s see. -
@Focaldesign Did you figure this out? Please write here if you find a solution. Though, the graphics on High probably aren’t too impressive.
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@Sabre No nothing found yet
Yeah. High is ‘ok’ for casual flights but not nearly as sharp as in godlike. BMS VR in godlike is great, everything is readable without having to lean forward or use zoom function. But in high it’s required to read mfd information etc.
But then again, if the passthrough would work, I would be able to see my actual MFD’s.