A10 flight model
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The A10 isn’t too hard to fly, but the weirdest thing is pitch behaves very strangely somewhere between 300-350kts - when accelerating through this range you’ll have to fight a sudden and unrelenting pitch down (until you reach some higher speed… not sure what speed), and the opposite happens when decelerating through this range.
The autopilot is somewhat usable in ATT hold, although it holds a higher nose up att than you ask it to, but ALT hold porpoises badly.
AAR is insanely hard compared to the F16 due to oscillation.I know this is a derelict plane that probably will never get attention here, but still thought I’d ask if anyone knows why these things happen?
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@AWmk1 said in A10 flight model:
The autopilot is somewhat usable in ATT hold, although it holds a higher nose up att than you ask it to, but ALT hold porpoises badly.
It doesn’t porpoise if you are using the “Simplified” flight model but that doesn’t help much on a multiplayer server unfortunately. I wonder what the difference is between those flight models? Its been that way for a looooooong time and probably not high on the priority list for the Devs, which is a shame.
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there is an advanced FM for this plane but the logic of model is still an F-16 FLCS unless @Mav-jp tells otherwise…
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@MaxWaldorf said in A10 flight model:
there is an advanced FM for this plane but the logic of model is still an F-16 FLCS unless @Mav-jp tells otherwise…
not at all, actually that is the opposite
A10 per default uses an experimental NFBW - Local computation FM. (please read FM articles)
It’s very experimental and was never meant to be accurate.
For easier experience , select FM moderate in the UI setup
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@Mav-jp Copy thanks, are there any resources regarding this model and its behavior out here in public?
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@AWmk1 said in A10 flight model:
@Mav-jp Copy thanks, are there any resources regarding this model and its behavior out here in public?
the model is great as it’s really extremly dynamic however, this is a real nightmare to set it up properly in term of stability and response… that’s why the A10 NFBW model is touchy in pitch
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@Mav-jp touchy, sure, but there’s something else that happens when crossing a certain speed up/down. I think it can be observed just by trimming nose level, and then increasing speed until the plane suddenly pitches down. Go idle, and it soon pitches hard back up.
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@AWmk1 said in A10 flight model:
@Mav-jp touchy, sure, but there’s something else that happens when crossing a certain speed up/down. I think it can be observed just by trimming nose level, and then increasing speed until the plane suddenly pitches down. Go idle, and it soon pitches hard back up.
i will not lie to you, i wont spend time on this …
that was experimental , if you want to fly a more peaceful A10 , fly moderated FM:)
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@Mav-jp of course, I completely understand - my question is just open to anyone:
is this hard pitch up/down while crossing a certain speed remotely based in reality, or completely a bug? -
@AWmk1 said in A10 flight model:
@Mav-jp of course, I completely understand - my question is just open to anyone:
is this hard pitch up/down while crossing a certain speed remotely based in reality, or completely a bug?this can’t be real, this is a problem in the modeling