WIP: JA37 Viggen
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I add new numbers/lines in the sndtbl file, then I just set them in the fm.dat , in theory there could be dedicated sounds for all aircraft unless there is a file size limit or a highest number in sndtbl file, some sounds are “hard coded” it seems, cockpits sounds mainly.
Cheers
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Nice movie. How do you get that close formation in the intro part? 10 times ‘join up’?
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Lol, I think it was 3, I told em to do Vic and they closed up even more:)
Cheers
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Good sequence with that original sound
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By my request mAX has made a separate movie of the 4-ship passing. The sound is an actual recording of 4 Viggens flying by. So you can play it loud to get a bit of the sensation
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Very nice sound edits.
… additionally that video looks like those VFAT videos.
Cheers,
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Isnt it possible to have these kind of realistic sounds in BMS.
current fly-by sounds are not even close to reallife.
It would be great to ramp with an open canopy with the roars of the departing and arriving jets in the background.
my 2 cents…QT
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Good Luck, Snail and Co!
Very nice project gents!Cheers
Tom
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@qt:
Isnt it possible to have these kind of realistic sounds in BMS.
current fly-by sounds are not even close to reallife.
It would be great to ramp with an open canopy with the roars of the departing and arriving jets in the background.
my 2 cents…QT
It probably would be possible, just need someone to code the darn thing I guess
Cheers
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I finally find enough time to review/tune the Viggen FM, and I had to opportunity to fly the bird from the huge work already done by the team. It’s really a great plane, I hope you will enjoy to fly it.
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Topolo, your help is very much appreciated!
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Update:
Fenrir has provided a lot of real life data about the flight model. And Topolo is so kind to take the time to translate it into the Viggen BMS flightmodel, which will become as realistic as can be.
Nanard has given permission to add a Viggen shell (wings) to the F-16 cockpit, which will enhance immersion as long as a dedicated 3D cockpit is still behind the horizon. It’s really appreciated!
Me happy
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Not me, Giant is the guy to get the credds
Cheers
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Kudo’s go to Giant then
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It will take some time (weeks), before I can map the Viggen FM to the documents I received,
Let see what we will have beginning of next year ! -
In the fm you can set internal fuel and the size of the tanks in the ac.
When I changed the internal fuel I got no change in the munition screen. I changed it to 10470 from 9798(or close)
The munition screen said 9798.The fuel gauge read 6800lbs?
Then I fired up the editor, there is a fuel setting there too, and when I changed that the munition screen changed.
There is a fuel lbs/min setting too, what does that control? Is it for AI planning?
The fuel gauge read 6800, haven’t found out why yet
Cheers
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As I sat in the military archives and photographed the 170 pages of flight performance data (which had finally been declassified a month after my initial request) I felt relieved that I wasn’t the one who had to do the task of putting all those numbers into BMS!
To everyone involved in the project I say keep up the good work.
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As I sat in the military archives and photographed the 170 pages of flight performance data
Hell, that’s a bit of work too!!! Nice Job.
RAM22
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As I sat in the military archives and photographed the 170 pages of flight performance data (which had finally been declassified a month after my initial request) I felt relieved that I wasn’t the one who had to do the task of putting all those numbers into BMS!
To everyone involved in the project I say keep up the good work.
It’s not a question of ‘only’ putting those numbers into BMS, it’s also a matter of translating them the right way. It’s fantastic that Topolo is willing to do that. And it fits the BMS approach perfectly: only tweak data if you have real data. Thanks for providing a solid base for the FM!
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In fact, fuel capacities are not defined ONLY in the fm (.dat) file, but also in other area of the data base
I’ll take care of the (.dat)