Aircraft not removed from inventory after being shot down
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Not sure if this would be theater specific or just a general bug but it seems that the Kuznetsov has an endless supply of SU-33s that it can launch very quickly.
In the Balkans Deny Flight II campaign, after my ground forces captured Dubrovnik I moved my F-16 squadron and a patriot battery there. Then the Kuznetsov showed up and started swarming SU-33s like a hornets nest so I threw up a bunch of BARCAPs in the area. We took some losses but eventually I looked at the squadron stats from the Kuz and it says they should have 0 aircraft, but alas more and more flights keep coming out of her. Looked at the flights fragged from her in Mission Commander and there appear to be 37 flights from a squadron with 0 planes. Am I missing something or could I have screwed something up moving my squadron around in mission commander?
2D
Squadron
FlightsRedman
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@redman386
we are experiencing the same behaviour in our ongoing LBalk+ MP campaing at UOAF, from multiple FRY airbases, SQN with 0 AC spawing flight as they would be at full strength. Just in our events 2 weeks ago a sqn with 0 AC planned 6 2ship QRA flights and the flights have been spawned and taken of in 3d once own package came close to the given AB. After I deleted those QRA flight manually with MC they at least didn’t take of in 3d. But new QRA flight had been created by campaing engine again.
Would need to look into the frageged save if we just deleted the flight or even set the whole SQN to human controlled to avoid those “ghost” flights -
@redman386 will take a look
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@redman386 I can only suggest that you sink this piece of SHIP to stop the Su-33 printer…
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I have seen this in several campaigns, too. But only with intercept flights (airbase 100% with 0 Su-27 scrambles 6 Su-27).
I thought, the fog of war has been improved and you cannot absolutely trust the numbers in OOB anymore (so as you cannot find a not visible battallion with the Find button anymore). So you see their resupplies a bit later or so.But this doesn’t seem to be the case here.
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@Atze-0 said in Aircraft not removed from inventory after being shot down:
I have seen this in several campaigns, too. But only with intercept flights (airbase 100% with 0 Su-27 scrambles 6 Su-27).
I thought, the fog of war has been improved and you cannot absolutely trust the numbers in OOB anymore (so as you cannot find a not visible battallion with the Find button anymore). So you see their resupplies a bit later or so.But this doesn’t seem to be the case here.
I’m not taking about FOW as we have a dedicated team to drive our up to 40 players MP events, and do a lot of the frag adjustments in MC. So if the available AC in the save file is 0 that should mean the SQN should be not operational anymore. Need to talk to the others in our fragteam but I think we tried multiple things to avoid this behavior
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@oakdesign said in Aircraft not removed from inventory after being shot down:
I’m not taking about FOW as we have a dedicated team to drive our up to 40 players MP events, and do a lot of the frag adjustments in MC. So if the available AC in the save file is 0 that should mean the SQN should be not operational anymore. Need to talk to the others in our fragteam but I think we tried multiple things to avoid this behavior
This:
@Atze-0 said in Aircraft not removed from inventory after being shot down:
But this doesn’t seem to be the case here.