F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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May be for the AI if you inverted the animation…
Can you explain better please, how to invert the animation? What do you mean?
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I don´t know how 3d max works, but I suppose that your 3d model has a first position by default door closed, for example, but the AI use that default position bad, it uses opened, then if your 3D model defaul position is the inverse , open, could this fix the problem?
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I don´t know how 3d max works, but I suppose that your 3d model has a first position by default door closed, for example, but the AI use that default position bad, it uses opened, then if your 3D model defaul position is the inverse , open, could this fix the problem?
How about releasing bombs with the doors colosed?
I believe it will not work -
or the animation could be a full open-close, not just open and close, when you push the fire missile button, the door opens, and a fews second after it is closes automatically
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or the animation could be a full open-close, not just open and close, when you push the fire missile button, the door opens, and a fews second after it is closes automatically
I wish I could do that, but I can not. I tried to find something related to the missiles, but they appear to be controled by the *.exe file, then I can not do anything. At least for now
I almost break my brain ( be crazy) doind that…
sorry, as I said before, I can not make miracles… -
installed this last night! its a blast to fly, thanks metalhead!
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I can not make miracles…
You did already a miracle now I can enjoy a F22 Ckpit I love have 3D ckpits
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Thank you…The good pit !!!
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My friend Fabrizio,
you already have done a great work with the cockpit of F-22 ;).
Thank you very much for your time and your hard efforts!
Your friend,
Nikos. -
I am writting a tutorial: How to make your OWN 3d cockpit for Falcon BMS.
Since I will stay out of falcon in this year, because I am going to move to another city, I will work too few in the Falcon files and mods, then people will have a little help for making they own cockpit. It is true that the document will be very basic, less information that you would think it will be, but it is more that I had when making the F22. All you have to do is READ carefully, 1, 2, 3, or a 1000 times if necessary to understand, and making the pits.
I am putting together some videos That I found in the internet, and other documents related to the issue.
I will be available for helping people answering questions by email, or PM, but F22 updates will take a long time, I will not promise any update in this year.
I really hope people understand the tutorial.
Best regards
Metalhead -
I am writting a tutorial: How to make your OWN 3d cockpit for Falcon BMS.
Since I will stay out of falcon in this year, because I am going to move to another city, I will work too few in the Falcon files and mods, then people will have a little help for making they own cockpit. It is true that the document will be very basic, less information that you would think it will be, but it is more that I had when making the F22. All you have to do is READ carefully, 1, 2, 3, or a 1000 times if necessary to understand, and making the pits.
I am putting together some videos That I found in the internet, and other documents related to the issue.
I will be available for helping people answering questions by email, or PM, but F22 updates will take a long time, I will not promise any update in this year.
I really hope people understand the tutorial.
Best regards
MetalheadGreat!!!
I hope see your pits in the BMS Default install
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Great!!!
I hope see your pits in the BMS Default install
I believe the pits may be, if the developers accept them.
Except the external aircraft, that I am not reaching the value of 30000 triangles. -
Has anyone posted any videos of how this looks? Maybe even a ramp-start video too. Would love to see it in action at the hands of a skilled raptor pilot.
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Would love to see it in action at the hands of a skilled raptor pilot.
I agree with that… Multiplayer flights, strike missions… very nice…
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If only I could find a squadron online that actually flew these and or would include them in there campaign for me to fly!!!
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So I went through the instructions in the PDF as well as the videos and it sorta works. Though I think there is some sort of texture issue. Here are some screenshots…
Any idea as to the issue of this and how to fix it? Newbie at this sort of thing but the instructions were pretty clear on everything, not sure what I missed. Thanks
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Has anyone posted any videos of how this looks? Maybe even a ramp-start video too. Would love to see it in action at the hands of a skilled raptor pilot.
I’ve uploaded a ramp-start video using Metalhead’s F-22 cockpit. It should finish uploading in some more minutes. Sorry for the poor quality and enjoy!
Edit: video is now up!!
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If only I could find a squadron online that actually flew these and or would include them in there campaign for me to fly!!!
My Korea 2012 mod has a squadron of F-22 jets in each of the campaigns.
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I have the same problem like you is really bad i tried everything and nothing change with the texture
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What i,m doing wrong? please heeeelppp.