WIP:AV-8B
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Probably not Molni… but the code now is written to manage the airplane with conventional engine thrust… This is something new and different… So for AI to use it correctly Code must be written…
As I see it and feel it … it’s done just for human use. -
Does this men that AI use different FM for F-16 than players?
Do you ever read the documentation available??
AI and human fly different FM. However as far as 2D performance is concerned, which means turn rate / turn radius / accel decel / energy bleeding both FM are the same
AI could fly AFM i think, i would need to test it deeper, however as a primiry approach and for safety reasons it was more reason able to make both FM Co exist.
Anyway for AI to fly AFM is useless, it will not change at all their performance
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Maybe a near future?
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Just WOW :0……
Great work guys, to all involved!
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The real av8-b have radar A/A ?
The AV-8B uses the APG-65/73, the same radar as the legacy (A/B/C/D model) F/A-18 Hornets. I know because I repaired them when I was in the service.
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I love that video JP!
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The AV-8B in the thread at present shouldn’t have radar, because it’s the Night Attack Harrier, which only has optical sensors in the nose. That’s kind of why I brought up the radar nose, which many AV-8B’s have been upgraded to have (hence AV-8B+). The FM is or should be quite similar for both Harriers, though the avionics should be different. I think it would be cool to have a version of the original AV-8B, which unless I’m mistaken, had only one MFD:
http://1.bp.blogspot.com/-3tZtAIFOswk/UNdlDgVGofI/AAAAAAAAAMY/2mQiXK8ZKnU/s1600/DSCF8479.jpg
Such an AV-8 would also not have the optical sensor bulge on the nose, so it would look very much the same as the model initially did in this thread.
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I love that video JP!
Me too! I would love to have this FM available. I think it is possible to set squadron to not generate ATO flights/packages. It would be great for human flights. Dreaming about modified (slowed down) version of it for human helis as well. I operate 4 ship Ka-29 squad from Ivan Rogov LPD….wow!
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Me too! I would love to have this FM available. I think it is possible to set squadron to not generate ATO flights/packages. It would be great for human flights. Dreaming about modified (slowed down) version of it for human helis as well. I operate 4 ship Ka-29 squad from Ivan Rogov LPD….wow!
This FM is based on control of thrust and exhaust angles, not at all applicable for a rotor
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This FM is based on control of thrust and exhaust angles, not at all applicable for a rotor
Actually, I’m not so sure of that. I don’t know much about helo operation, but I am fairly certain that main rotor RPM is intended to stay within certain limits, while pitch on the collective is variable, and may possibly be likened to operating the throttle on a conventional aircraft (in very, VERY abstract respects). Meanwhile, movement on the stick, or cyclic, changes the angle of attack of the rotor blade, thus changing its thrust vector. You might be able to mimic a helicopter to some degree with the existing FM, or be able to tweak it a bit more to make something work.
…Although, if you’re aiming for realism… that might not quite be the most effective option.
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My Ka-29 is fixed wing aircraft class (currently OV-10 replacement with An-2 flight model). Your FM copy with about 140 kt speed limit, would fit this vehicle. Its doable.
Again, AIs have no problem operate such a tweaked AC (ov-10 mentality, armed scout + An-2 sluggish, suprflaped biplane FM - allows 120kt level flight), but for human more advanced FM (enable reversing, pure hovering :-)) would be cool.
EDIT: 160 kt speed limit for Ka-29 should be ok ….anything under 160-200kt during dive is quite good I think
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…Although, if you’re aiming for realism… that might not quite be the most effective option.
That is the point!!
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So it is more realistic to have true AI helis only - with their strange, jerky behavior, no countermeasures…etc…
over the option to have human controled (human ATO as well) heli with decent flight model for some nice COMAO TEs? Just imagine SH-60 SAR mission in dangerous area, 20 vs 20 human scenario…heli can sneak into deep walleys, comunicate with others…red side have also airborne Ka-31 AWACS. Blue want to destroy this red “AYE” and protect their SAR choppa, while RED need to protect “Helix E” and kill SAR Seahawk.If u cant model it - it is realistic. If u can with decent FM, it is worse…??? huh
I can say even An-2 FM “fake” heli with proper icon, kamov sound etc looks very nice in the sim.
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For helos I would like to see first operational dispensers and not FM. They can have any FM as long as they defensless… Also would be great if different AC can have different IR sig. strength. There are values in DB but they are not used.
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So it is more realistic to have true AI helis only - with their strange, jerky behavior, no countermeasures…etc…
over the option to have human controled (human ATO as well) heli with decent flight model for some nice COMAO TEs? Just imagine SH-60 SAR mission in dangerous area, 20 vs 20 human scenario…heli can sneak into deep walleys, comunicate with others…red side have also airborne Ka-31 AWACS. Blue want to destroy this red “AYE” and protect their SAR choppa, while RED need to protect “Helix E” and kill SAR Seahawk.If u cant model it - it is realistic. If u can with decent FM, it is worse…??? huh
I can say even An-2 FM “fake” heli with proper icon, kamov sound etc looks very nice in the sim.
It seems you missed completely the spirit of BMS devs.
I am in charge of flight model engineering, i will NEVER fake a FM in BMS period. The fact that helis have shitty LOD, no cockpits, no real wpn management, poor ato tasking makes me think that 1 year work on a specific heli FM would be useless at the moment. ( i am talking real blade modeling blade by blade with independent pitch and so on….)
First : ask other devs to work on “the easy part” like ART, then ask another dev to work on the less easy part : avionics, then ask me to spend 1 year on a heli FM.
This is how AV8 worked
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It seems you missed completely the spirit of BMS devs.
… makes me think that 1 year work on a specific heli FM would be useless at the moment. ( i am talking real blade modeling blade by blade with independent pitch and so on…)
ok…I am not FM specialist. I spoke about “simple” (as possible) tweak to limit speed and make it more “sluggish”. I thaught u can feel it from my post (you revealed I am missing BMS spirit completely). No need to make blade by blade simulation (there is DCS world and other sims for it). If such an approach makes you upset, just forget it.
PEACE. -
ok…I am not FM specialist. I spoke about “simple” (as possible) tweak to limit speed and make it more “sluggish”. I thaught u can feel it from my post (you revealed I am missing BMS spirit completely). No need to make blade by blade simulation (there is DCS world and other sims for it). If such an approach makes you upset, just forget
PEACE.Not only blade but also the difference of speed and thus AOA along the blade + torsion law of the blades etc etc….
Tweak is not an option
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Whcih is easier? An AC or helo FM?