Mission Commander beta release
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Hi ALL!
I would like to konw if with this great Tools i can choose to have a war scenario in wich:
- Blue fight against Red but not with an other force (ex. Yellow)
- Yellow fight against Red.
In more simple words… Red agains the other two.
Many thanks,
Gundam
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Disregard.
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Hi Moor!
Clear. Many tanks. Tac Edit. Ok… I will found it
Ciao
Gundam
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Political section isn’t done yet. for setting team relationships you could use tacedit.
No, you will be setting this in the Political section but in the Team section.
Have a look under Teams->Relations.
This should work fine in MC.Gr Falcas
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Hi Falcas!
I will try asap. Many thanks.
Ciao
Gundam
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I still plan to improve that part of MC, just to make it more clear what you are doing and showing the relations.
However I am pretty busy with other tools as well.Gr Falcas
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Hi Falcas.
No worry. I will check update. I do so from 1998…from Microprose Falcon 4.0 era.
Many thanks for you and your passion.
Gundam
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Hi falcas, great tool but some minor issues
-you cant change team in MC (possible in tacedit) => when adding squadron it goes automatic to ROK
-cant rename a team => tacedit does
-patch for squadrons are not correct (If i select patch nr 52, it shows me 54 in the game) =>patch +2
-MC crashes when editing (moving or deleting) a inactive squadron => flag shows inactive in taceditsuper tool
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Hi Spit,
-you cant change team in MC (possible in tacedit) => when adding squadron it goes automatic to ROK
-cant rename a team => tacedit doesI am coding on a lot more tools than only WDP and MC, so you can’t have everything at ones.
There are a lot of features that will be added to MC, just some patience please.-patch for squadrons are not correct (If i select patch nr 52, it shows me 54 in the game) =>patch +2
This is not MC, but is a bug in BMS itself.
-MC crashes when editing (moving or deleting) a inactive squadron => flag shows inactive in tacedit
I have to look at this.
Gr Falcas
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Falcas,
whenever I add a squadron in a campaign all pilot names are called “unassigned”. It is not a problem in game since they obviously got pilots they are just all called unassigned. If i double click a pilot in the sqn tab itself the programme crashes.
Thx,
Slack
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Will look into this… together with the million other things.
Thanks for the heads up.Gr Falcas
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Hi,
New version with a lot of new features. (see first post)
If you are going to work on the saveX.cam or te_new.tac files (and others), make sure to make a backup first.
The code is still hot from the ovenGr Falcas
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Thanks again Falcas!
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Thanks Falcas! You are on “fire” ! Firetrucks coming your way this time :mrgreen:
Btw, does MC need a HRes icon too? :rolleyes:
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About those clear usage of pilots and make them available (resurrect killed pilots) I believe u must clear out how and why ppl can use them and what wonderful things we can do with them… Cause I don’t think so that ppl really fully understood…
Did I said thanx?
Next time give for free and oven towels I got burned… :rofl:
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Mission Commander gets some HRes love:
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Great work Scuby!!!
And guess what… It in the new release.
See first post for update 0.3.7.0Gr Flacas
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Hi fellow fly mates !
I would like to modify, or rather, limit squadron stores for a TE. I enter 0 value to AIM120C for eg. , save the file in MC. I open the mission in BMS, commit, check loadout, and AIM120C is available. Am I doing something wrong, or is this a known bug ?
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+1 confirmed here, Im also recognized this… sqd stores not working now…
Mission Commander gets some HRes love:
Sorry Scuby, I played a bit with your first idea I hope you like it:
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This is a great tool!
i really appreciate your work and time on this Falcas.One question: Is it possible to SPOT / UNSPOT a naval task force ( not Carrier, but everything else, Osas III, Frigates, Cargo or Tanker ships)
Regards