Hud-projection mod
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on this u can see the purple tint reflected on the projection glass.
That color will shift due to light/weather and the angle you look at that glass, ist the light spectra reflection in that curved glass, so you cant just say its violet.
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That color will shift due to light/weather and the angle you look at that glass, ist the light spectra reflection in that curved glass, so you cant just say its violet.
Yeap u can’t clearly as u can’t say that those last HUD pics don’t have purple tint…
But I have never seen violet light spectra reflection at glass on it’s own… Specially that vivid and that much area… the glass down there is curved so it works as a magnifieng lens also…Anyway we are talking based on a photo (3 photos) that can’t help us at all to judge clearly… If the frame was wider and had view without the hud glass then it would be perfect.
For me talking based on those is like talking for water heaters… it’s the same thing… no comparison…
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What im saying here is that it woild be wrong to program a violet tint or any other colors, cause you can see different colors on that Collimator round bend glass depending on the angle you look, outside weather/light condition and if the HUS is on or off. so no fixed programming solution here.
Fx if you turn the FLIR on in the HUD then the colors will be totally different ect.
So buttom line there is no real perfect picture of that hud/Collimator reflection.Not that I want to just disagree in this total, but its not right to program a fixed color there.
@Arty, you are right, I can also see that violet tint, but you just cant program it, I can find many hud pictures where the colors are different.
But the discussion is cool.Here is another pic I have taken. Hud is turned off and its on a F-16 workshop
Kukki
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What im saying here is that it woild be wrong to program a violet tint or any other colors, cause you can see different colors on that Collimator round bend glass depending on the angle you look, outside weather/light condition and if the HUS is on or off. so no fixed programming solution here.
Fx if you turn the FLIR on in the HUD then the colors will be totally different ect.
So buttom line there is no real perfect picture of that hud/Collimator reflection.Not that I want to just disagree in this total, but its not right to program a fixed color there.
@Arty, you are right, I can also see that violet tint, but you just cant program it, I can find many hud pictures where the colors are different.
But the discussion is cool.Here is another pic I have taken. Hud is turned off and its on a F-16 workshop
Kukki
Obvious violet tint… Tricky pic as no common area in the glass and out… also the lighting on the background is playfull… the only safe area I spotted is upper right corner where the glass ends… (not the area with metal on the HUD) there is wall and after it starts the window… there the lighting “seems” uniform and the tint is obvious.
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Obvious violet tint
Arty Arty… It’s obvious there is no violet tint… but since I really appreciate you (seriously ) I took the time to show this more methodically.
I copied parts from a uniform area which can be found inside and outside the HUD.
The reason I copied areas and didn’t just sample one pixel was to make an average in order to eliminate small local changes and jpg compression artifacts. I resampled each part using bicubic resampling to 1x1 pixel to average the color.The resulting pixel with color info:
You can see the RGB values and more importantly hue (“H”) value which reflects the tint or where along the ‘color circle’ that color is (angle, not radius) . For all practical purposes the samples have an identical hue: 30 vs 31, in fact the sample from inside the HUD has a negligible +1 value which is actually AWAY from violet and towards orange. But again value of +1 in insignificant.
Also we can see that the “value” (“V”, meaning brightness) is a bit lower, -4 in the HUD area which indicates a darker area as expected.
So overall this HUD is color neutral and only darkens the image a bit. -
Arty Arty… It’s obvious there is no violet tint… but since I really appreciate you (seriously ) I took the time to show this more methodically.
I copied parts from a uniform area which can be found inside and outside the HUD.
The reason I copied areas and didn’t just sample one pixel was to make an average in order to eliminate small local changes and jpg compression artifacts. I resampled each part using bicubic resampling to 1x1 pixel to average the color.The resulting pixel with color info:
You can see the RGB values and more importantly hue (“H”) value which reflects the tint or where along the ‘color circle’ that color is (angle, not radius) . For all practical purposes the samples have an identical hue: 30 vs 31, in fact the sample from inside the HUD has a negligible +1 value which is actually AWAY from violet and towards orange. But again value of +1 in insignificant.
Also we can see that the “value” (“V”, meaning brightness) is a bit lower, -4 in the HUD area which indicates a darker area as expected.
So overall this HUD is color neutral and only darkens the image a bit.The appreciation is mutual…
But please give me a RAW image or the first hard copy picture and I will prove it to u… this pic is dead for such analysis.
It’s like taking the CERN Camera to photograph Children Party but the other way meaning taking a cell phone 1.2 MP camera and wait to photograph the Higs Particle…
Also it’s focus ain’t on the glass… so the camera light measurement was wrong…
Anything else?
To clear it out… if u tell me u saw it with your own eyes and it’s as u say I believe it and accept it. But those pics haven’t convince me yet… Like anyone cares :lol: …
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The purple you are seeing in the upper right is chromatic abberation from the camera, as can be seen on many pics and especially those from cell phones or other small lenses.
http://en.wikipedia.org/wiki/Chromatic_aberration -
The purple you are seeing in the upper right is chromatic abberation from the camera, as can be seen on many pics and especially those from cell phones or other small lenses.
http://en.wikipedia.org/wiki/Chromatic_aberrationAnd u see purple in this chromatic abberation??? cause I see it out of the chart that affects the phenomena!!!
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Some times it’s there we just don’t see it…
Look at 03:14…
Looks like a block 40 and u can easily distinct the 2 layers of violet colour from the 2 glasses the 40 has on it’s HUD… better on 06:40.
WOW so vivid…
This one also:
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at 06:56 on the vest on the right side. 09:26 very clear on the inside of the canopy at the black area right of the pilot.
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Yo Deejay you’re right, all HUDs have tints. But the thing I’m concerned about is whether you could really see/notice it against bright sky/cloud when you’re up in the air sitting at design eye… I think when viewed from the ACES II, USAF B50 tint won’t be that much pronounced compared to the Greek Viper’s. So my personal opinion is to leave the tint as subtle as possible or not to have it at all.
Anyway, here’s a version made by one of my squadron mates GR. The glass has a pale tint, do you consider it spot on or a bit too much?
http://farm9.staticflickr.com/8093/8358310951_a0c961edc2_o.jpg
Below’s for easy comparison…
http://farm9.staticflickr.com/8507/8354921861_67f52a15ea_o.jpg
Anyway to get a hold of G.R.'s version?
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@Sanpats,
If you download the version of fatcap, you’ll be the proud owner of the variant he is referring to in this message, and an even improved one.
FYI: if you like his version: contact Echo7 for a version of him (he’s using in the Israel-theatre).
They differ a bit from mine in the setup, but try to accomplish more-or-less the same.
Regards,
Fan
Note: if you can’t get a version of them, pm me if you like. I think I have a version somewhere stashed, but have to go look for it… -
Thank you, Fan. I also got your version. Do you know any way to install hud mod to campaign other than Korean?
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Thank you, Fan. I also got your version. Do you know any way to install hud mod to campaign other than Korean?
You just need to copy the DDS files into the terrdata\objects\KoreaObj folder for the theater you want it installed.
For example… Falcon BMS 4.32\Data\Add-On [Theater Name]\terrdata\objects\KoreObj
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You just need to copy the DDS files into the terrdata\objects\KoreaObj folder for the theater you want it installed.
For example… Falcon BMS 4.32\Data\Add-On [Theater Name]\terrdata\objects\KoreObj
+1
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@All,
First post updated with links to new version. See details there.
Regards,
Fan -
Mediafire links appear broken.
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IMO your best version so far.:D
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One of my best attributes.:D
…it IS one of the best versions. Relation from green circle to pink area looks fine to me e.g.