Israel Theater Release
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Ok, two questions since I’m relearning SEAD without dedicated munitions as many others. On a low Level Ingress on a SA-2 site, is there a way to pre-assign my AI flights targets like the radar or so? When trying this through flight plan it schows only using “bomb” command “attack AD batt. 257” f.e.
Maybe I’m missing something but I found no other descriptions in the General Forum. I know that offline OCA missions should be better led by AI pilots which are not so bad at all but in this theater with standard munitions I had one airfield sucessfully hit after 4 attempts. Don’t get me wrong, I love the challenge but a Little advice from more professionel pilots would be nice.Many thanks in advance
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Pyramids and Sphynx? /me hides
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Ok, two questions since I’m relearning SEAD without dedicated munitions as many others. On a low Level Ingress on a SA-2 site, is there a way to pre-assign my AI flights targets like the radar or so? When trying this through flight plan it schows only using “bomb” command “attack AD batt. 257” f.e.
Maybe I’m missing something but I found no other descriptions in the General Forum. I know that offline OCA missions should be better led by AI pilots which are not so bad at all but in this theater with standard munitions I had one airfield sucessfully hit after 4 attempts. Don’t get me wrong, I love the challenge but a Little advice from more professionel pilots would be nice.Many thanks in advance
Since the AI don’t like to fly any lower than 1500’ I would give them a Flex command outside of the threat ring, take out the radar myself, then clear the AI in for the rest of the work.
I’m wondering how we’re supposed to take out SA-3 sites….Those things can engage between 100 AGL and FL230+, and have range greater than the Maverick.
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Thank you echo7
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The theater uses default BMS sounds, is it different for you compared to Korea’s stock sound?
It is so large that the sound of comm cannot be heard.
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What is the point of this theatre, its extremely weak versus extremely strong opponent? Completely lack of challenge in campaign…
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It is so large that the sound of comm cannot be heard.
Make sure the comm volume is OK in the setup screen and in the cockpit. There should not be a difference from Korea in this regard. Can you post a video?
What is the point of this theatre
Well,
GOAL
Israel theater aims to model realistically the environment of Israel and nearby countries, present-day scenarios, and weapon systems as used in the region.
its extremely weak versus extremely strong opponent? Completely lack of challenge in campaign…
A:
While realistic, these campaigns are a starting point for more complex scenarios which we plan for later versions.
And B, Use the force ratio slider in the beginning of the campaign if you prefer challenge over realism in this scenario. I should mention that in the recommended ‘rookie’ setting the force ratios are close to 1:1 in both in aircraft and in ground troops, though Israel has quality advantage. And from the comments above you can understand that it’s not that easy.
PS Barabasz, does that mean you finished the campaign? Good, it’s working then
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Yes applied to the indicated preferences in first post. No I did not finished any of the two campaign, see no point in shooting to the flying ducks or flee from dozen of AMRAAMs. Well, for sake of “realism” you should at least add one sqn of F-16 Block 52 on Egyptian side. Do waves of dense top ACs versus sparse ducks flying all the time is also in term of realism or reality? Sorry I’m disappointed hope to see a more challenging approach in “unreal” campaign, next time…
Cheers, and indeed good job the terrain and its elements are nice…
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Since the AI don’t like to fly any lower than 1500’ I would give them a Flex command outside of the threat ring, take out the radar myself, then clear the AI in for the rest of the work.
I’m wondering how we’re supposed to take out SA-3 sites….Those things can engage between 100 AGL and FL230+, and have range greater than the Maverick.
See the videos Echo7 posted above.
The loft-toss maneuver was against SA-3’s using JDAM. -
Yes applied to the indicated preferences in first post. No I did not finished any of the two campaign, see no point in shooting to the flying ducks or flee from dozen of AMRAAMs. Well, for sake of “realism” you should at least add one sqn of F-16 Block 52 on Egyptian side. Do waves of dense top ACs versus sparse ducks flying all the time is also in term of realism or reality? Sorry I’m disappointed hope to see a more challenging approach in “unreal” campaign, next time…
Cheers, and indeed good job the terrain and its elements are nice…
Try sp bfb then. Or set sliders to ace or korea strong, last campaign.
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Is it likely that after switching from an Instan Action mission to training (TE) the sim would crash, or should I try to trace another culprit (a hardware failure, perhaps)?
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Yes I’m flying at the moment tweaked Battle of Sinai SA, installed IT to see if something changed in new version, so far recent BoS is more enjoyable.
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Barabasz, I believe the first post states the goals of the theater clearly. Don’t expect (for example) AIM-120 on aircraft which don’t carry it in RL, “for balance”.
Each of us enjoys different things, for me and my squadron flying in a realistic environment is rewarding, as it is. You are free to edit the theater to your liking.Try sp bfb then. Or set sliders to ace or korea strong, last campaign.
+1
Is it likely that after switching from an Instan Action mission to training (TE) the sim would crash, or should I try to trace another culprit (a hardware failure, perhaps)?
Can you duplicate it?
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What is the point of this theatre, its extremely weak versus extremely strong opponent? Completely lack of challenge in campaign…
Dude, really?
First, a little gratitude if you please.
Second, speaking for myself, I get IMMENSE PLEASURE beating up on the Syrian army, since they are clearly not among the Good Guys on this planet.
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Echo7 I’m perfectly understand your point of view, but even AC list on Egyptian side is not completely accurate. But lets face it, those scenarios have nothing to do with realism or reality. Just sharing my thoughts and you don’t have to agree, after all the fun is most important, obviously we have different ways of describing fun and this is not negotiable.
I get IMMENSE PLEASURE beating up on the Syrian army, since they are clearly not among the Good Guys on this planet.
“Dude” there is no good guys, you live in a dream?
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“Dude” there is no good guys, you live in a dream?
Nope, you got to pick a side that is on the right side of history, sir. But then, we are treading in politics so I will say no more, my previous comment spelling it out quite nicely.
Great theater sir, my compliments and thanx.
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Edited.
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You always have to pick a side this how it works, but you still have own brain - don’t you? I guess its not a place to educate you, read some books, learn some history, gain some SA.
EOT, Cheers!
another greenpeaceiknowitbetteriamcultivted …… pffff
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If you have something to me, write a PM. I finished this conversation not because I’m out of arguments but because this topic is not a proper place to discuss such things…
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Hahaha and here we again. Hang on folks its gonna be a bumpy ride. Hahaha