Cpu heats up in main menu
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FalconAF?
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yess sorry for that but i forgot to upload the cpu temp en stress picture of falcon BMS 4.32…
to let you guys see no 100 % use of cpu but too much heat for a menu
and the difference between falcon 4.0 BMS 4.32 and his little brother or sister how you want to call it falcon 4.0 AFor have the temp issue to do that i run windows 7 64 bits and the sim is 32 bit?
i also use the 4 gb patch -
question is:
is it to OCCUPY one core - or is it just a flaw?
- I know that it is a miracle to get these looks out of the old UI, but …
do not care: it is just a warm up training for that core
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well in speed fan i see mostly core 2 and 3 loaded with falcon 4.0 AF, in BMS well most of the time with alt tab i can’t go alt tab back to the game again even with holding alt tab 1 second or 2 longer
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use window mode. put -window in the shortcut.
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i fixed some issue’s with BMS … the menu’s are now stable and no heating up and no lag anymore
32 *celsius at the moment.but in game i had to turn off bloom and shaders heat waves and dubble cockpit resolutions displays… config menu before starting the game i mean
but this is not correct… other games like tombraider 2013, crysis 2 and 3 with shaders no problem
and bms causin heat problems with the shaders and post processing and bloom and heat waves.here is a list of games that i run with out any problems with the same system specs.
ARMA 2
battlefield 3
crysis 2 and 3.
tombraider 2013
wings of prey/birds of prey
lock on flamming cliffs 2.
il 2- 1946 and cliffs of dover
stalker 1, stalker 2 and stalker 3 even with directx 10 option, stalker 1 gets directx 10 option by using a mod. and even then i don’t got issue’s
fsx acceleration with directx 10 option enabledbut yet BMS 4.32 i need to turn off post processing and stuff.
how come?? -
and how exactly u fixed it for the UI?
How come?well it’s the Falcon way.
the UI was discussed in the past. Dev’s didn’t work on it much as to spend time on more important stuff.
Have in mind Falcon UI ain’t something simple… well nothing is simple in Falcon…
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and how exactly u fixed it for the UI?
How come?well it’s the Falcon way.
the UI was discussed in the past. Dev’s didn’t work on it much as to spend time on more important stuff.
Have in mind Falcon UI ain’t something simple… well nothing is simple in Falcon…
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On the hardware side……
Your AMD CPU runs hot, they all do. Its how they work.
Real question is, regardless of CPU temp, whats your GPU framerate?
If your GPU isnt up to par, it will load off anything it cant handle to the CPU.
Just my 2 cents.
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I’m glad that I have AMD- they might get hot, but they don’t burn as often as the intel’s of my brother did
But seriously, my CPU (AMD X4 760K) doesn’t even reach 20% in the UI, so I don’t think there is any problem at all.
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well my amd phennom II x 3 720 is other wise cold…
i have a antec skeleton as system tray… with a big 250 mm big boy fan… on top.
so it cools my mobo, my heatpipes off my asus gtx 460 direct cu top <runs 10-15=“” %=“” cooler=“” then=“” the=“” normale=“” asus=“” gtx=“” 460.<br=“”>my vid don’t even get to 42 degrees celsius.
i also own a program called kerbal space program and thats very heavy for cpu because every inch of things you build will be calculated every 6th of a second compairing with heat structural physics
and that program don’t even get near 46 degrees celsius… on high load.so there must be some issue’s on some systems regarding UI…
normally its the video background or that movie file you can make with brink video thats common used in games mostly before 2008
but falcon 4.32 don’t use those kind of menu style… soi really can’t say what the problem can be…
but i think for some pc configurations it seems not to like it.
but now its running in menu 32 degrees celsius with room temp of 23-26 degrees celsius.in compair with 46 degrees celsius in ui…
like i sayd the other games that i run are in compair with falcon bms 4.32 cold…thats why i asked why is this… with such a old engine in compair like arma 2 or crysis 2 or 3.
this is how i config it in launcher option</runs>
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And the problem is?
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1 thing more the cpu temps drops back when its in flight… strangly because my pc is more at work then at ui.
so with the game and all of the 3d its nothing wrong !!but still it concerns me when i want to build missions and testing new campaigns etc…
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This post is deleted! -
On the hardware side……
Your AMD CPU runs hot, they all do. Its how they work.
Real question is, regardless of CPU temp, whats your GPU framerate?
If your GPU isnt up to par, it will load off anything it cant handle to the CPU.
Just my 2 cents.
invidia inspector locked on 60 frames per second,
and my amd cpu is otherwise not running hot… it stays below 42 degrees celsius in other more heavyer games then falcon 4.0 bms.
cpu using much at UI near 60 % and during flight not more then 28 % with peaks at 35 %
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And the problem is?
the problem is that falcon 4.0 bms 4.32 looks crappy and more like falcon 4.0 allied force on those settings!
and why can i run games much more heavyer for cpu and gpu at high to max setting and falcon 4.0 BMS all most on low graphics.
and still stay below 40 degrees celsius and falcon on high running towards 60 degrees celsius a some peaks.then i go to menu screens they are too heavy with no 3d animation… look for instance at the main menu of tomber raider 2013… thats more heavyer on pc but no heat issue’s
look at the plain old 1 picture menu of falcon and it makes not only my pc running hot bot i read in more forums and clan sites about this issue!so whats why i ask what did you guys do with the menu’s in compaire with the stock falcon 4.0 or even the lame free falcon version or open falcon…
i tryed them all but BMS is the only one thats giving cpu’s in plain old menu some heat issue’s stress load.i want to can run my game at main menu for a whole day with out issue’s
BUT GPU stays below 40 degrees celsius at all times…
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Seriously now u compare Tomb Raider with Falcon?
When u open a mission Te or worst a campaign the war is going on while your Falcon clock is ticking… xxx thousands of code r calculated by the campaign engine… u expect the cpu to be cool?
And what Tomb raider does while in UI? counts the bodies in the Tomb?Also there r servers running 24/7 without any issues… if your pc has issues than check your pc so it is smooth for Falcon.
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Simply, the CPU is being used throughout the UI process. Once in 3d (Flight) everything’s from the video card.
Phenoms’ were never really good at doing lots of math.
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How can you say game ### is heavier on your rig, but with less heat/CPU usage in the menu? If falcon uses the CPU more and runs hotter its apparantly heavier! And it should be: there’s a war going on. The UI isn’t optimized, true, but it’s not that bad.
On a sidenote:
the lame free falcon version
. I know we’re all entitled to our opinions these days, but does a remark like this about the hard work of a lot of people help you with your problem?
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Still, what is the problem here? When converting videos, I’ve got about 80°C on my CPU, but it will just slow down a little and let the fan catch up. Might invest in a bigger fan here, but I never had any heat issues besides the slower CPU when it reaches its heat limit. And I’m using the boxed fan which isn’t the best either.
Does the UI crash? Do you have any stability issues? Does your PC overheat and switch off?
You can’t just judge a “heavier” game by what you see in the UI. Tomb Raider won’t calculate a dynamic campaign in the background. So what’s the basic problem with the increased temperature?
There’s a basic rule that’s just physics after all: Calculations need power to switch the “transistor’s state” (basically). Power will need some small amount of current (P= UI) which will induce heat due to the resistance on the conductor (P=I²R). More calculations -> more power needed -> more heat induced. Until you get more efficient transistors on your CPU, that’s it. No software thing will change that.
If it is getting warmer, it will have more calculations on the CPU. No matter how fancy that stuff looks like, tomb raider will do less calculations than BMS (although the b**bs do look better sometimes). Otherwise, there would be more heat.
I could run tomb raider on my old rig just fine, but had to upgrade it for BMS. That’s how it is and it won’t change. BMS is very demanding. And it will always do more calculations on the CPU than tomb raider.But you will have the same problems with video converting or other CPU intensive applications. Once the CPU reaches its limit, it won’t get any faster. You either need to slow down or get the heat away.
Please, what is the basic problem here- are you unable to run BMS? Then please post your systems specs.
Mine are as followed:
AMD X4 760K CPU
8Gb DDR3 RAM (Patriot 1600)
Samsung 840 evo SSD (plus a bunch of HDD’s which won’t matter, bought an SSD for falcon)
AMD Radeon HD6570 with 1Gb (pretty old, slightly overclocked, but shaders suck- will have to upgrade it with 4.33)
OS is Win7 64bitIt does run fine, shaders are on, but all sub-options are unchecked so I just get the weather/ light effects, but no fancy stuff. Which is due to the GPU which is pretty old. And yes, I can even record videos on-the-fly in a campaign.
Things like “oh, that looks better and doesn’t have so much calculations but BMS looks sh*tty in the UI but heats up things so much” won’t get you any help. Give us at least some facts to start with.