Korea '80s Theater
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Many of guys have problems with install this theater… so simply - i want to help him.
Sorry Khronik for trying to help to other pilots.
~S~
/edit
Do you test this tool, i think… nevermind.
There was a problem on launch because of a missing library file. It was fixed the day after.
From what I read, people are having issues DOWNLOADING the installer, not using it.
In any event… if anyone has problems installing this theater I invite them to contact Karnalooch for support, as I’m dropping support for the installer used on this project.
Do you think that i don’t have family, friends and i have too much free time ??? …
Yes.
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Do you wish to see the raw data?
Actually, the post asking for the raw data is the only reason I clicked on this thread.
Only to find out it was only being shared via PM.
Because this is BMS community, and everything here is highly classified, confidential, and not for sharing.
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Molni-
Thanks for the theater! Just installed and I can’t wait to try it.Khronik-
Thanks for the super easy to use installer! You continue to rock…please keep on with the great work! -
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Molni-
Thanks for the theater! Just installed and I can’t wait to try it.Khronik-
Thanks for the super easy to use installer! You continue to rock…please keep on with the great work!+1 !
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Khronik if the community accepts the JSGME install metod in the future later major updates can be done this way. I really appriciate your efforts it was really worth to wait your installer. As you said you have many duties so if this can be done in the future I can save lots of free time to you. Currently I’m simply happy that the community has options and we can test which is more preferable.
BTW has anydobody reached day 2? I’m very curious the performance of red side in a longer time scale.
I still had no time to play with it but of course I plan to do it
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I just finished my first flight on day 1. I must admit: in flight I noticed I had invulnerability on (left over from a previous test flight) so I got a mission succes
It’s about learning new old tactics again, e.g. heaters are really only for self defence if you have an A2G mission.
I like the ‘feel’ of it
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Dear Sir:
I install it Yesterday.Then I fly one mission.I find out two problem.1 When i autopilot.It is seem to right left fly
can not Straight line.2 when I lock the airplane,I command DECLARE.The computer respone "I don’t have
anything".is iT my problem ?
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This is great, i didn’t have so much fun playing Falcon in a while. I’am still struggling with the red tide, obviously:D, but at least i now have a working SEAD gameplan.
ROK F-4DSK cannot be fragged by the player, in either campaign, they don’t show up in the list. That’s a pity because i need them, and i’d rather plan their sorties myself.
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Dear Sir:
I install it Yesterday.Then I fly one mission.I find out two problem.1 When i autopilot.It is seem to right left fly
can not Straight line.2 when I lock the airplane,I command DECLARE.The computer respone "I don’t have
anything".is iT my problem ?
Nothing. These are totally unrelated the changes what I made it. If autopilot does not work on an AC it is caused by default modeling values of that F-16. I did not touch any F-16s modeling data. Radio is also far out of scope any of my changes.
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In the IF campaign I’m unable to task the ROK F-4DSKs. It isn’t in the drop down list.
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This is great, i didn’t have so much fun playing Falcon in a while. I’am still struggling with the red tide, obviously:D, but at least i now have a working SEAD gameplan.
ROK F-4DSK cannot be fragged by the player, in either campaign, they don’t show up in the list. That’s a pity because i need them, and i’d rather plan their sorties myself.
Hm… I will check but honestly I have no idea why can cause this. In cam files I have to set up manually to not be controlled a sq. by player and I did not set such a restriction to any AC squadron. If is an issue in my MOD likely it is also in core BMS4. Which campaign are we speaking? Iron Fortess or Rolling Fire?
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Hm… I will check but honestly I have no idea why can cause this. If is an issue in my MOD likely it is also in core BMS4. Which campaign are we speaking? Iron Fortess or Rolling Fire?
All campaigns.
Not a problem with BMS, its a problem with your work.
Incorrect/missing file entries.
C9
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@Cloud:
All campaigns.
Not a problem with BMS, its a problem with your work.
Incorrect/missing file entries.
C9
Can you help me again?
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Can you help me again?
LOL, I’m looking through it now, but it’s late and I should have it resolved tomorrow, K
C9
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This is great, i didn’t have so much fun playing Falcon in a while. I’am still struggling with the red tide, obviously:D, but at least i now have a working SEAD gameplan.
ROK F-4DSK cannot be fragged by the player, in either campaign, they don’t show up in the list. That’s a pity because i need them, and i’d rather plan their sorties myself.
Im with Molni, in that I would love to see some AARs for this. Especially WRT your SEAD gameplan.
Im still working on a plan that will allow me to log some landings, as I am having some…. issues… keeping number of landings equal to number of takeoffs.
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Especially WRT your SEAD gameplan.
Mavericks, visual modes. Go in as wingman, let the AI lead draw fire, vis the launching site, bring maverick HUD reference on launchers, ID radars and TEL and fire. Evade SAM salvo, re-attack. You may wanna do a HUD markpoint so you can find it again easier. There is a very aggressive version of this, but it is rather silly and i’am not going to talk about it. You may want to have HARM equipped Escorts additionally to these, or maybe more Mav SEAD strikes/escorts, especially in areas with dense overlapping Air Defenses. Remember, SEAD strike goes for a specific SAM Btn only, SEAD Escort engages most threats on the way.
AI SEAD strikes/escorts with Mavericks are surprisingly effective, Pk of a Mav is much higher then an ARM, especially in this theater. Add to this the AI´s ability to “see and know all”(almost), and the enemy IADS will fall. Only problem is range
The main problem really is the flood of red fighters, when i start my next campaign i will:
In Priorities, set DCA to full, leave Recon where it is, and everything else to zero. PAK´s all zones but my side of the frontline to zero.
Figure out where the Center of Gravity of the enemy push(es) is, check OOB and attack every SAM in that area with Mav´s and maybe HARM´s to gain freedom of movement for your attack aircraft. They will need strong TARCAP´s for protection, don’t send in too small forces, play big. I use most squadrons for DCA/Intercept, i need to, i see no way of attacking all the airfields with the forces available, yet, i.e. i need to kill Enemy Aircraft in the air, though i’am thinking about taking out at least that Mig-29 airfield in a low-level suicide mission myself…
In Rolling Thunder, The F-16A unit in Kadena is too far away for effective CAP on the FLOT, let them guard your airfields.I figure once they are worn out a bit and their offensive weakens, i can be more offensive and start chewing at their hinterland IADS and airfields, we will see.
This theater is really brilliant, i play mostly intercepts, but the funniest sortie so far was a SEAD escort for A-10s. After i decided i had enough i turned back, and came across Il-28´s, during that engagement some 12-16 other bandits happened to come my way, and they all wanted a piece of Burns. Q-5, Mig-19, Mig-21, you name it. The wise choice would have been to run, but the Burns tends to be too hot-headed and he wanted more. I gunned 3 of them and damaged more when a Q-5 finally managed to gun me down. It was epic though, the ACMI showed some 15 aircraft on me.
I wish we had a F-5 3D cockpit, i’d love to fly them with nothing but guns and 2 papas…
Will destroyed bridges slow down ground assaults in Falcon? I don’t remember how it works in this engine, will they just drive through the river when the bridge is gone?
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Im still working on a plan that will allow me to log some landings, as I am having some…. issues… keeping number of landings equal to number of takeoffs.
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This theater is really brilliant, i play mostly intercepts, but the funniest sortie so far was a SEAD escort for A-10s. After i decided i had enough i turned back, and came across Il-28´s, during that engagement some 12-16 other bandits happened to come my way, and they all wanted a piece of Burns. Q-5, Mig-19, Mig-21, you name it. The wise choice would have been to run, but the Burns tends to be too hot-headed and he wanted more. I gunned 3 of them and damaged more when a Q-5 finally managed to gun me down. It was epic though, the ACMI showed some 15 aircraft on me.
That I what I planned, a much different environment and challenge even I set the same force ratio and old stuff on DPRK.
I wish we had a F-5 3D cockpit, i’d love to fly them with nothing but guns and 2 papas…
Amen.
Will destroyed bridges slow down ground assaults in Falcon? I don’t remember how it works in this engine, will they just drive through the river when the bridge is gone?
I have no idea but this would be an unfair tactic because of limitation of engine and lack of bride laying capility on red side. In the future relases maybe I should consider setting somehow very low repair time, I do not wish to set literrly unlimited HP for them.