Toms Korea 2015
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Hi Tom ,you really did a great job and provide a new experience to Korea field ,
here I found a wired thing ,not sure it’s an issue or expected thingthere are duplicate “Green” block on the sea ,not sure any setting of mine goes wrong ??
or it will be a WIP item in further update ?
Otherwise ,is there any way if I’d like to change sea texture back to original Korea’s one ?Many thanks.
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It could be a plankton bloom !!!
;0)
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AFAIK, G2interactive developed the code for Plankton Bloom…! I believe that the Bloom “models” were created by Ara’ and Gaz’ at “P3opl3” Falcon. I’m curious where BMS received their Plankton Bloom. Still - it is a great feature…! Just (microscopic) food for thought.
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Hi,
Yes sir. That Looks like some troubels with the water textures…. Well, I can try to fix it.
Cheers
Tom -
Hi Tom;
It’s really a GOOD NEWS !!!
thanks again for your effort and dedication on it !!
Look forward to your great further update!:DBest Regards
Vincent -
Hi Tom,
Couple of small “fixes” required for you…
Chasing through these valleys is great fun! :thumbs-up:
The second image looks like a tunnel to me.looks fine
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Tom you did an amazing job on the land tiles
keep going:p
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I set the fog settings to what’s recommended in the jpeg doc, but it makes no difference whatsoever. I guess that’s because I’m confused about a TE weather setting in general… do I need to select “sunny”, “fair” or whatever? Does / can the weather change dynamically during a TE?
Also, the setting I enter are never saved and I have to re-enter them again when entering the TE, or is there a way to define the weather in TE builder itself? I guess I need to check this tonight.
Thanks, Uwe
hello uwe
any news one the setting
having simular problems
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@Tom:
Hi,
Yes sir. That Looks like some troubels with the water textures…. Well, I can try to fix it.
Cheers
TomHey Tom,
I love your textures and rework for 2015. Just curious where you stood with the water textures?
Nice work.
B
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Thanks a lot Tom!
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Hi guys,
well - I wasnt able to handle the “water-Problem”. So there are still some Plankton in water while using autum season. However:
for the rest I decontrasted the tiles and make it back more greeny. So it isnt so a harsch effect of different fields while flying higher them 8000 feet. I didnt updated the Elevation datas. But: If you will fly the 2015-textures with the original Elevation you can use “TomsKorea2014” and just copy the 2015-textures into texture Folder. That should work without any Problems and you wont have conflicts while flying online with friends which havent any mods.
Overall: Thank you for all the Support.
Cheers
Tomhttp://tomsflightart.jimdo.com/
ingame pics….
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Looks amazing tom. You are the best:D
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Tom, I just love your Su-25. Is that the same model you did for FC2?
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The second image looks like a tunnel to me.looks fine
Maybe it does, but the path is broken hindering GU movement so it might look fine, but doesn’t work fine.
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Tom,
Thanks for your hard working on this tile. I really appreciate for that!
Question about the final version installation!
I found out your Tomskorea2015-BETA.rar include Terrain.hdr, sbi, bil, nrm, tid files. But your final version doesn.t
Does it means we have to overwrite TOMsKorea2015-FINAL.rar on top of Tomskorea2015-BETA.rar? -
Hi,
No- I never made a Su25 model for FC2. I built it for BMS only.
Yes, the hbr, sbi, nrm and tid. Files are missing.That is correct. When you start the theater first time, the Engine will write these files again into your Installation.
Cheers
Tom -
why I can not download anything, will the button is not activated?
Although I have donated …. -
Please just copy the showing downoad-link on my Website please. That should work. Thank you very much and enjoy.
Cheers
Tom -
G’day Tom, First of all, this looks fantastic I went to download the 2015 files but I noticed only the 2014 Final files there under the terrain and jets page, is it in another section? any help would be appreciated.
Thanks again for all your hard work -
Thanks Tom. I’m downloading now.