Mission Commander beta release
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How can be used MC…? I’m not able to fiugure out what is the main function of this? Modifying TEs what have been created? Building a TE from 0? I cannot open a single TE withot tons of error messages.
I you experiance this… MC is just not the tool for you.
Gr Falcas
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is it possible in the new version to adjust or make new waypoints, can’t figure out how to do….is the an tutorial for this tool?
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I you experiance this… MC is just not the tool for you.
Gr Falcas
I simply cannot any stuff in my Korea '80s MOD…
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is it possible in the new version to adjust or make new waypoints, can’t figure out how to do….is the an tutorial for this tool?
You can do limited changes to STPT as this tool is not made for creating mission. That should still be done in BMS itself.
A manual… no, that would take too much time to make and keep up to date. The tool just does way to much for that.
But it will never hurt just to go use it and exploreGr Falcas
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Little version update fixing the spoilers that have been reported.
See first post.gr Falcas
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Thanks for this great tool, Falcas. Just chiming in to let you all know it apparently works fine on Linux / WINE after installing the .net40 framework (“winetricks dotnet40”).
Is the Aegean Theater V1.3 supported yet?
Cheers, Uwe
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Hi Hoover,
Thanks for this great tool, Falcas. Just chiming in to let you all know it apparently works fine on Linux / WINE after installing the .net40 framework (“winetricks dotnet40”).
Thanks, I never had the chance to test any tool on a other system than windows. So very good to hear it running on Linux as well.
Is the Aegean Theater V1.3 supported yet?
Cheers, Uwe
MC doesn’ have any “support” for any theater as it is not needed. It works with any theater, as long as they are created correctly.
Gr Falcas
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Hi Hoover,
MC doesn’ have any “support” for any theater as it is not needed. It works with any theater, as long as they are created correctly.
Gr Falcas
Ok thanks, I’ll have to check my setup then as I’m still seeing the Korea map when loading a TE created in Aegean V1.3.
Cheers, Uwe
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You can always use your own map by using the “Browse own map” button.
If you are looking for a map, they are all included with WDPgr Falcas
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Thanks again, Falcas.
I also played around with WDP on wine yesterday, but sadly it crashes when looking for the launcher.exe (progress bar).
Cheers, Uwe
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i can’t open file of 80’s MOD
a popup dialog ask me choose different theater, yes for one, no for another.
but no matter what i choose, an error popup有关调用实时(JIT)调试而不是此对话框的详细信息, 请参见此消息的结尾。 ************** 异常文本 ************** System.IndexOutOfRangeException: 索引超出了数组界限。 在 MissionCommander.fclsMain.ReadObjString() 在 MissionCommander.fclsMain.SetTheater(Boolean FromButton) 在 MissionCommander.fclsMain.SortFiles() 在 MissionCommander.fclsMain.LoadTE() 在 MissionCommander.fclsMain.OpenFile(String FileName) 在 MissionCommander.fclsMain.OpenFile() 在 MissionCommander.fclsMain.mnuOpenMission_Click(Object sender, EventArgs e) 在 System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) 在 System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) 在 System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) 在 System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) 在 System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) 在 System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) 在 System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) 在 System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) 在 System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) 在 System.Windows.Forms.Control.WndProc(Message& m) 在 System.Windows.Forms.ScrollableControl.WndProc(Message& m) 在 System.Windows.Forms.ToolStrip.WndProc(Message& m) 在 System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) 在 System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) 在 System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) 在 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** 已加载的程序集 ************** mscorlib 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.18444 built by: FX451RTMGDR 基本代码: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- MissionCommander 程序集版本: 0.4.3.109 Win32 版本: 0.4.3.109 基本代码: file:///E:/Patch/Falcon/tool/MissionCommander.exe ---------------------------------------- Microsoft.VisualBasic 程序集版本: 10.0.0.0 Win32 版本: 11.0.50938.18408 built by: FX451RTMGREL 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.34238 built by: FX452RTMGDR 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.18408 built by: FX451RTMGREL 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.18408 built by: FX451RTMGREL 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.18408 built by: FX451RTMGREL 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.34245 built by: FX452RTMGDR 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- BMSUtils 程序集版本: 1.5.2.0 Win32 版本: 1.5.2.0 基本代码: file:///E:/Patch/Falcon/tool/BMSUtils.DLL ---------------------------------------- System.Windows.Forms.resources 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.17929 built by: FX45RTMREL 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_zh-Hans_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- Microsoft.VisualBasic.resources 程序集版本: 10.0.0.0 Win32 版本: 11.0.50709.17929 built by: FX45RTMREL 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_zh-Hans_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll ---------------------------------------- Database 程序集版本: 1.3.0.0 Win32 版本: 1.3.0.0 基本代码: file:///E:/Patch/Falcon/tool/Database.DLL ---------------------------------------- mscorlib.resources 程序集版本: 4.0.0.0 Win32 版本: 4.0.30319.17929 built by: FX45RTMREL 基本代码: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_zh-Hans_b77a5c561934e089/mscorlib.resources.dll ---------------------------------------- LzssManaged 程序集版本: 1.0.0.0 Win32 版本: 1.0.0.0 基本代码: file:///E:/Patch/Falcon/tool/LzssManaged.DLL ---------------------------------------- ************** JIT 调试 ************** 要启用实时(JIT)调试, 该应用程序或计算机的 .config 文件(machine.config)的 system.windows.forms 节中必须设置 jitDebugging 值。 编译应用程序时还必须启用 调试。 例如: <configuration></configuration> 启用 JIT 调试后,任何未经处理的异常 都将被发送到在此计算机上注册的 JIT 调试器, 而不是由此对话框处理。
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i can’t open file of 80’s MOD
[[/QUOTE]
This says it all…
You are using these mods at your own risk.a popup dialog ask me choose different theater, yes for one, no for another.
but no matter what i choose, an error popup
[[/QUOTE]
This is correct.The problem is with the Objectives strings.
Gr Falcas
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Sorry Falcas … I am a bit late to the mission commander party
Is there a manual for us numpties on how to use/get the best from this wonderful program?
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Not at this moment, and I shore Falcas has stated He has no plans to do so.
Trial and error and common sense, and this thread.
Start of small. Take a campaign save file and play with that. If you break it there’s no loss.
Have fun.
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I was messing around with some of the ground units seeing what this program could do. I noticed after I moved some of them they had the flags locked, and temp dest. They receive no orders from the campaign engine anymore. The just sit there. I have tried to remove the flags and give them orders but nothing seems to work and the flags return after a minute of running the campaign. Any thoughts on what is going on?
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Missile / SCUD Units
Is it possible to move a missile or scud unit to a certain location and then attack a target at another location from a distance?
For example: Have a SCUD unit stop at a location North of the DMZ, then attack a target well south of the DMZ? (within weapon range of course), without actually moving the unit physically to the target location?
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How do I completely rule out certain weapons being available? I’m trying to restrict a campaign to older weapons, but things like AIM-120s and such keep becoming available with the resupplies, and occasionally they turn up through some sort of miracle when I frag a flight, even if none were available before.
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Chaps,
No manual, no tutorials on You Tube, give a numpty a chance !!!
how the hell do I use this :shock:
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Chaps,
No manual, no tutorials on You Tube, give a numpty a chance !!!
how the hell do I use this :shock:
Hey… what can I say?
If you wonder how you can use this tool and you are not just use it…I can give you one hint: after you have opened the tool, got to File->Open
gr Falcas
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on it