How to tile a theater now in 2015?
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BTW … Can you tell us, what theater you cook?
Same one I’ve been “working” on since 2007. I put it aside for a long, long time and just recently “picked” it up again to experiment and learn Terrain Editor (Sakis) tool and to refresh myself on the theater creation process. Since I am no good with Photoshop I can’t do tiles, hence why I “borrowed” some from another theater. So my theater won’t “see the light” of release unless certain well know graphics artists & theater developers give their permission to release their work again in a different theater.
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If it helps, rules cate visual
Thanks very much Joe.
That video gives me a very good idea on how Sakis Terrain tool works. Now I have to just get up to speed again on CATE!RULES-Airbases orientation.doc 1.0 MB
https://mega.co.nz/#!ZgxljRiR!V0WQzMxvgM5WQTMjpgqazS8qL_rvuFjO23kEvu4ekTYRULES tiled river-road.doc 38 KB
https://mega.co.nz/#!0tJQDTgC!CuR_3uIbGrXkLCj4O4tFxVheeq3-VP43iSEnfF1urgARULES transitions tiles.doc 205 KB
https://mega.co.nz/#!0sZX2TwQ!dzPUkShI73-bZB6GNqoQBcGM9E3rwx3ZqI44DL45xh0 -
WOW Joe Labrada very heavy work done there… I admire your courage and effort… well done.
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@ LS: Thanks for the valuable information on TerrainView and the d/l link. Demer had alluded to it being able to do .dds tiles but that was all I had. Now I just have to figure out how to make things work. I read through the thread link you gave. Interesting read but I’m pretty sure I don’t understand (yet) all the ramifications of using the Falcon dB / .dat files nor have I figured out how to line them up yet for Dem2Terrain; I already generated my L2/O2 and objectives files and I would hate to have to go back and do them over again (incremental progress anyone?). Oh well, it’s the journey, not the destination, right? :rolleyes: Thanks again.
@ Thanks everyone else for your answers and observations.
“IIRC good old “Demer” is using Dem2Terrain and TV (with stock old Falcon 1.06 textures/.bin and DB)
for first tiling and not CATE, then he goes further with Monster’s TE.”Well “good old demer” does use the tools mentioned to Start a map. BUT he uses Freds newer version of TV to “Daily” tile it.
Initially from D2T I import the “OLD” Falcon pcx.zip due to this:As we can see, I want the initial tiling to conform to some properties that I have established. Once the MAP is built I can go in with (Freds) TV, reset where it is reading from, analyse the map, then auto-tile with the preferred .dds tiles. Now we are on are way to CATE’ing it and spiffying it up with Monster’s tool……WooHooo!!!
Then the REAL work begins…sigh!demer
P.S. @ Rod, As we have spoke about B4, It is easier for me to spend an hour in TS\TeamViewer with you to show you how. Than it is to write out the whole Dam thing…LOL!
Read the Avatar…;) -
You don’t need to use the old stock / bin… If you have completed your new BIN file. Just change the tile numbers in Dem2Terrain (if you know your base/tiles for types of terrain):
As LS said, TV autotiles is not bad, but ignores terrain types and transitions. Cate will do exactly the same if you have script written correctly. Both of them are not perfect and after… terrain require correction anyway.
IMHOCheers,
EGHI -
@Joe:
If it helps, rules cate visual
RULES-Airbases orientation.doc 1.0 MB
https://mega.co.nz/#!ZgxljRiR!V0WQzMxvgM5WQTMjpgqazS8qL_rvuFjO23kEvu4ekTYRULES tiled river-road.doc 38 KB
https://mega.co.nz/#!0tJQDTgC!CuR_3uIbGrXkLCj4O4tFxVheeq3-VP43iSEnfF1urgARULES transitions tiles.doc 205 KB
https://mega.co.nz/#!0sZX2TwQ!dzPUkShI73-bZB6GNqoQBcGM9E3rwx3ZqI44DL45xh0Thank you Joe. I’ll probably have some questions for you later on one or two of those….!
WOW Joe Labrada very heavy work done there… I admire your courage and effort… well done.
+1
P.S. @ Rod, As we have spoke about B4, It is easier for me to spend an hour in TS\TeamViewer with you to show you how. Than it is to write out the whole Dam thing……LOL!
Read the Avatar…;)Dave,
Thank you too. I appreciate your input.
By the way, check your PMs….I PM’ed you over a week ago about that… and “other” things… LOL! -
Ummmm……it appears my Inbox is Full again…will correct.
LOL,
Dave -
Hi guys, a little question here about Terrain editor if is possible…
Im trying to learn how to do some little tile modifications. I think I know the basic things to do the changes in the areas I want, but I have a little problem… When finish some changes and save L2 & .thr file, I go to TE editor, make a recon in the area I change but anything happends. No changes… But it still in the terrain editor when I open it again… I try to follow the steps Joe Labrada show in the video… Could you help me a little explaining a little wich files I need to save to see the real changes on terrain?
BTW, no objects edit atm, only tiles.
Thx guys and sorry for maybe, a stupid question…
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Go to:
…:\Falcon BMS 4.32\Data*Your theater*\Terrdata\terrain
Delete 5 files:
*.BIL
*.HDR
*.NRM
*.SBI
*.TID
Restart Falcon, and you’ll see your changes. These files will be automatically rebuilt. -
I will try tonight again and tell you the advances
Thx Eghi!!
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This post is deleted! -
Go to:
…:\Falcon BMS 4.32\Data*Your theater*\Terrdata\terrain
Delete 5 files:
*.BIL
*.HDR
*.NRM
*.SBI
*.TID
Restart Falcon, and you’ll see your changes. These files will be automatically rebuilt.This can be done automatically via the new version of Terrain Editor. IIRC it has a tick under Save L2 button that says Delete Temp files. Tick it and will do this every time u press Save L2.
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Will try tonight too
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I hope TE will be able to produce these files one day…
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Go to:
…:\Falcon BMS 4.32\Data*Your theater*\Terrdata\terrain
Delete 5 files:
*.BIL
*.HDR
*.NRM
*.SBI
*.TID
Restart Falcon, and you’ll see your changes. These files will be automatically rebuilt.CTD when try to do it… teather crash and cant repair with back up files…
Same way using the option Arty says…
Some idea?
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Here’s a good guide ……
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Here’s a good guide ……
:nosep:
And that marvel utility suits well not for BMS only, if it’s for this… Thanks a lot, Sakis.
@Drakko: so has that trouble occurred using the lastest version released, right?
Yes, V3.60 I think…
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Yes, Drakko, that yours is the latest version still available.
And this is weird though… sorry if on my little own can’t help you more.