HARM RUK mode
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I saw a few recent videos on utube saying that RUK mode is not implemented in BMS4.33? Is that true? But I have seen some people use it.
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I use RUK mode in the situations created for Instant Action. I select TBL4 and the “A” threat as the target. I get a good hit at most times, perhaps I’m just lucky… In campaign missions I definitely prefer the HAD mode (with the HARM targeting pod, of course).
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I saw a few recent videos on utube saying that RUK mode is not implemented in BMS4.33? Is that true? But I have seen some people use it.
RTFM
Dash 34 page 176
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RUK is in at least in some form. It’s a steerpoint-seeking mode just like PB/EOM (aka the POS shots) with the loosest search criteria in time and angle.
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I use RUK mode in the situations created for Instant Action. I select TBL4 and the “A” threat as the target. I get a good hit at most times, perhaps I’m just lucky… In campaign missions I definitely prefer the HAD mode (with the HARM targeting pod, of course).
Why would you select “A”? I thought that was for AAA threats.
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Like I said, the procedure is intended for the IA situation, where, at the early stage at least, RWR signals the threats as “A” or “S”. But when I select “S”, I always miss…
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Ah, gotcha. Just thought maybe I was missing something.
Cheers!
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RUK is in at least in some form. It’s a steerpoint-seeking mode just like PB/EOM (aka the POS shots) with the loosest search criteria in time and angle.
That’s the problem I have with RUK: the fact that it requires a steerpoint defeats its whole purpose as a slapshot towards a popup threat
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That’s the problem I have with RUK: the fact that it requires a steerpoint defeats its whole purpose as a slapshot towards a popup threat
which is the same in real IIRC
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The HARM goes “active” once it is 20 miles from the active STP - even if the STP is behind you. So any threats within a 20 radius of the active STP will, subject to other parameters, be killed.
You can fire it from more than 20 miles but it won’t even start looking until 20 miles from the active STP.It’s realistic but not how most people think it works ��
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The HARM goes “active” once it is 20 miles from the active STP - even if the STP is behind you. So any threats within a 20 radius of the active STP will, subject to other parameters, be killed.
You can fire it from more than 20 miles but it won’t even start looking until 20 miles from the active STP.It’s realistic but not how most people think it works ������
just create a markpoint towards threat and make it active, the HARM will take it as a steerpoint
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just create a markpoint towards threat and make it active, the HARM will take it as a steerpoint
Yeah, but do you know how many steps it requires to do so? Not practical in a situation when you are suddenly painted and shot at by a popup threat closeby. Might as well just use HAS mode. But when there are several same type threats in the same vicinity, you might not be able to retaliate the exact threat that is shooting at you.
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MARK (whatever number on ICP) -> Slew HUD/FCR -> TMS UP -> TMS UP -> ICP NUM 0
come on, do some multitasking
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@Pandacat, switchology reigns supreme
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That’s the problem I have with RUK: the fact that it requires a steerpoint defeats its whole purpose as a slapshot towards a popup threat
The purpose of RUK isn’t a quick response to an unplanned emitter. Don’t use a screwdriver to dive a nail. RUK is employed against a pre-planned emitter with large uncertainty in position. PB is designed for maximum range without off axis (won’t fire outside 10 degree window facing). And EOM is for a well known emitter position providing significant off-axis capability.
The F-16’s TOO mode is HAS or HAD and it doesn’t have a self-defense mode like F-18.
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The F-16’s TOO mode is HAS or HAD and it doesn’t have a self-defense mode like F-18.
Yeah, this is what I am talking about. Gotta use HAS or HAD. Btw, self-defense mode is not modeled in current version of f-18 right?
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MARK (whatever number on ICP) -> Slew HUD/FCR -> TMS UP -> TMS UP -> ICP NUM 0
come on, do some multitasking
HAS/HAD mode:
Slew->TMS UP->shootHave fun with the rest of your steps.
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HAS/HAD mode:
Slew->TMS UP->shootHave fun with the rest of your steps.
You should know that the rest of the steps contains two steps only.
OSB whatever and Pickle.
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The purpose of RUK isn’t a quick response to an unplanned emitter. Don’t use a screwdriver to dive a nail. RUK is employed against a pre-planned emitter with large uncertainty in position. PB is designed for maximum range without off axis (won’t fire outside 10 degree window facing). And EOM is for a well known emitter position providing significant off-axis capability.
The F-16’s TOO mode is HAS or HAD and it doesn’t have a self-defense mode like F-18.
Interesting. I got my info straight from the 34-1-1
page 172
“Range Unknown (RUK): opportunity/Self-defense mode. The seeker is activated immediately after launch with a 120° FOV. Used when the range is completely unknown in self-defense.”page 178
“RUK is a self-defense mode used when you have a specific threat painting you but have no information on its range.”Anyways, here is a nice visualization of the different profiles:
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Interesting. I got my info straight from the 34-1-1
page 172
“Range Unknown (RUK): opportunity/Self-defense mode. The seeker is activated immediately after launch with a 120° FOV. Used when the range is completely unknown in self-defense.”page 178
“RUK is a self-defense mode used when you have a specific threat painting you but have no information on its range.”Anyways, here is a nice visualization of the different profiles:
http://i.imgur.com/9xccOsi.jpgand this is the same in BMS , seeker is activated at launch with correct FOV angles
that does not mean it does not need a steerpoint