LOD to 3ds
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Hi, i want to know if LODs can be imported to 3ds, I want to test if modding the already existing cockpit is a plausible idea.
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Look at the hot list it’s there.
U just get the mesh and it’s not in actual size.
No uvw no texturing no dofs no switches no materials. Just the polygons.Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
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Look at the hot list it’s there.
U just get the mesh and it’s not in actual size.
No uvw no texturing no dofs no switches no materials. Just the polygons.Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
Oh Man… I tought there was a better way without loosing the quality, Well i’ll have to use grabcad and get those solidworks into stl…
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Well u don’t loose quality, just all the rest.
Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
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Well u don’t loose quality, just all the rest.
Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
So, Changing the model to the correct size is to hard?
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No. But you can’t have exact measurement. U can measure with LodEditor with the ruler. Or by points. But by points might be difficult. Like find and isolate the far ends like in X axis and see their x values. Those are in ft, use the same in 3ds. But those values are from the 0 which is the center point of the model.
Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
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No. But you can’t have exact measurement. U can measure with LodEditor with the ruler. Or by points. But by points might be difficult. Like find and isolate the far ends like in X axis and see their x values. Those are in ft, use the same in 3ds. But those values are from the 0 which is the center point of the model.
Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
yeah, uh, i gonna get my hands on the sldprt models from the page you gave me xD