BMS 4.34 screenshots
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ATC code is really awesome. As you can see AI is perfectly sequenced on final, one AI had to do a go-around, it got sequenced at the back of the queue and came in for an overhead break. This is some serious and very talented coding behind the curtain. A truly impressive and awesome work. I have never seen any Simulator being able to do this with AI. The fact that ATC also handles Go-arounds and adapts the plane to the ongoing traffic is truly impressive. I am amazed.
The AI Mirage 2000D in the break after he went around.
AI sequencing for landing
Rafale AI on short Final
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Offtopic: Rafale is a beatiful aircraft, much prettier than Typhoon!
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ATC code is really awesome. As you can see AI is perfectly sequenced on final, one AI had to do a go-around, it got sequenced at the back of the queue and came in for an overhead break. This is some serious and very talented coding behind the curtain. A truly impressive and awesome work. I have never seen any Simulator being able to do this with AI. The fact that ATC also handles Go-arounds and adapts the plane to the ongoing traffic is truly impressive. I am amazed.
The AI Mirage 2000D in the break after he went around.
https://imgbbb.com/images/2019/04/26/2019-04-26_174207.jpg
AI sequencing for landing
https://imgbbb.com/images/2019/04/26/2019-04-26_174011.jpg
Rafale AI on short Final
Thanks , much appreciated
But believe me , apart from the difficulty to handle different aircraft with different approach speeds AI are not a so a problem at least they obey ! Handling players in the middle of this Swiss clock mechanism was the real challenge
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Thanks , much appreciated
But believe me , apart from the difficulty to handle different aircraft with different approach speeds AI are not a so a problem at least they obey ! Handling players in the middle of this Swiss clock mechanism was the real challenge
You are very welcome.
Well, it takes at least a couple of weeks for trained professionals to handle ATC in real life. It will tkae people discipline and study time, which is very good.
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Initial flight on the FO server today breaking in the new Cougar DirectX setup……
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muhahahaha now we are talkin!!
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How do you employ them ? like the GBU-39 ?
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muhahahaha now we are talkin!!
https://www.benchmarksims.org/forum/attachment.php?attachmentid=37249&d=1556314586
What is that configuration?
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Block 52 Advanced with 16 x GBU-53 SDB II - currently employed like as GBU-39 it seems……is pretty new though so didn’t expect to see it here.
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@NIL:
Getting familiar with the new weapons (GBU-49) and 4.34. I love it… Great stuff as always Dev team :bowd:
https://i.imgur.com/c6sFZo5.png
Cool! Are the GBU-49’s modeled the same way as the GBU-54 LJDAM?
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My my my……Delilah
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Nothing spectacular, just wanted to share the moment for posterity: Watching my AI wingie refuel after my first successful AAR in 4.34 (KTO near Kimpo). I fell off the boom a few times during the turn, but nothing too bad and I managed to “top up” in one long, continuing contact after that.
TBH I’m a bit overwhelmed by all the new features, I’ll still have to wrap my head around the new ATC procedures and of course our beloved new “IFF”, and who knows what else
So here’s a big “Thank you” to the BMS team!
All the best,
Uwe
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Cool! Are the GBU-49’s modeled the same way as the GBU-54 LJDAM?
I would think yes, but not absolutely 100% sure.
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Cool had not got to that yet - I see it even has the Terma pylons - nice touch.
Those pylons were implemented in .33. But yes, very nice with the correct pylons for the Danish F-16’s. I believe that the Belgian and Norwegian air force also have them by now.
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